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AngeDeMort

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg338602#msg338602
« Reply #12 on: May 22, 2011, 04:35:07 pm »
Voodoo doll is all you need with rage pot, 5 damage against opponent for 5 attack, that sounds like a better deal imo.
 but that's beside the point,
how do you feel about what I suggested?
imo, i feel its UP considering you have to sacrifice one of your creatures and the demon only gains a measily 1 atk for upped, sounds
like the devil cheated himself dont you think? (thematically)
My point was rage potion is limited in what you can buff while this can buff anything.

I see your point with the lackluster bonus for upgrading it, I was originally following the example set by the growth creatures in game already but maybe an increase in growth rate is better. Ill put up a poll

Don't forget you can use it as CC; say you're running 6 SoGs and other stall cards, use deal on their creatures so they die while you heal anything they dealt.
lord_midnight is correct it is only usable on friendly creatures since it would be CC without consideration of hp if it targeted anything

Offline Pineapple

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg338606#msg338606
« Reply #13 on: May 22, 2011, 04:42:57 pm »
can't you give both unupped and upped +2/+0 per death by deal?

AngeDeMort

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg339595#msg339595
« Reply #14 on: May 24, 2011, 03:08:49 pm »
Changed growth rate and lowered upped cost

Offline gumbeh

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Re: THE SWISS ARMY DEMON https://elementscommunity.org/forum/index.php?topic=26614.msg374675#msg374675
« Reply #15 on: August 02, 2011, 10:20:27 am »
I just found your card thanks to the Darkness poll. Your card is, hands down, the most innovative and most interesting. It comes with a HUGE slew of use cases.

1. This is an alternative to Gravity Pull on Voodoo Dolls.
2. Against most shields, fireflies only deal 2 damage. move that damage over to the Demon and get +10 damage along the way!
3. Similarly, you can get extra potency out of a card you were planning to Immolate anyways.
4. Delete your antimattered creatures as well as reduce their healing numbers.
5. A new and different source of death effects.
6. Power up your Phoenixes! Net benefit of 3 damage on a phoenix, or 6 damage on a minor phoenix, in addition to 2 damage for your demon.

With the wide variety of uses and effects, it's incredibly hard to imagine exactly where "balance" lies. What if it was +1|1 or +2|1? Is +5 the right number for the target creature? It's impossible for me to say, but I really hope your card makes it into the game someday. It could really shake things up and add a bunch of new deck ideas, regardless of whatever numbers Zanz ultimately chose.

AngeDeMort

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg375133#msg375133
« Reply #16 on: August 03, 2011, 02:42:20 pm »
Thanks for the support, hopufully it gets enough votes to move onto the forge, it'd be my first idea to do so although all of my ideas are still in the polls so they got a chance

Brontos

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg426625#msg426625
« Reply #17 on: November 17, 2011, 10:46:27 am »
Raise dead of the topic to get more suggestions on how to improve it because I think this is an awesome card. :)

Offline rastiladog

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg524643#msg524643
« Reply #18 on: July 23, 2012, 06:35:56 pm »
Love it. The mechanism seems very interesting but above all, it's almost perfect thematically(and kinda humorous).
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Offline buritosrfood

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg524646#msg524646
« Reply #19 on: July 23, 2012, 06:46:08 pm »
mabey its stats should be 3/5?
 Either way I love this creature :P

Offline storyteller

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg524970#msg524970
« Reply #20 on: July 24, 2012, 10:56:39 am »
+2|+1 to Devil at deal creature's death.
gives it some balance vs Maxwell's Demon

Offline blarp

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg526475#msg526475
« Reply #21 on: July 27, 2012, 10:45:31 pm »
too good with phoenixes :P
My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
Happy to help with questions regarding upped PvP
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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg526601#msg526601
« Reply #22 on: July 28, 2012, 01:38:06 am »
too good with phoenixes :P
Initial payment of 3 :darkness + 2 (I assume minor phoenix, if unupped, costs way more) :fire and + 2 :fire every other turn to sacrifice 4atk and gain 2atk?

Offline gumbeh

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Re: Demon | Devil https://elementscommunity.org/forum/index.php?topic=26614.msg528858#msg528858
« Reply #23 on: August 04, 2012, 03:10:57 pm »
This is still my favorite Card Idea of all time.

 

anything
blarg: