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Offline XenocidiusTopic starter

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Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427525#msg427525
« on: November 19, 2011, 01:13:26 am »
NAME:
Booby Trap
ELEMENT:
Fire
COST:
2 :fire
TYPE:
Spell
ATK|HP:
TEXT:
When targeted, target permanent deals 20 damage to the targeter.
NAME:
Booby Trap
ELEMENT:
Fire
COST:
1 :fire
TYPE:
Spell
ATK|HP:
TEXT:
When targeted, target permanent deals 20 damage to the targeter.
ART:
Art from Elements the Game
IDEA:
Xenocidius
NOTES:
Similar to Enchant Artifact, this can protect one of your permanents. The difference is that your opponent can still destroy it, but must pay the price.

This puts a :fire icon on the permanent, similar to how PA puts a :time icon. It only has one use; if the permanent remains after being targeted the :fire icon will disappear.

Damage is reflected by reflective shields.
SERIES:
Permanent Control and Protection (http://elementscommunity.org/forum/index.php/topic,33903)
NAME:
Booby Trap
ELEMENT:
Fire
COST:
2 :fire
TYPE:
Spell
ATK|HP:
TEXT:
Target permanent deals 20 damage to the opponent when destroyed.
NAME:
Booby Trap
ELEMENT:
Fire
COST:
1 :fire
TYPE:
Spell
ATK|HP:
TEXT:
Target permanent deals 20 damage to the opponent when destroyed.
ART:
http://nosmarties.com/wp-content/uploads/2009/04/bomb_bath.jpg - looking for better art
IDEA:
Xenocidius
NOTES:
Similar to Enchant Artifact, this can protect one of your permanents. The difference is that your opponent can still destroy it, but must pay the price.

This puts a :fire icon on the permanent, similar to how PA puts a :time icon.

Note that this requires a permanent to actually be destroyed via the destroy effect - things like Sundial or Unstable Gas won't work with it.
SERIES:
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Offline n00b

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427527#msg427527
« Reply #1 on: November 19, 2011, 01:14:58 am »
Seems like it might go good with fire-PC or Pulvy... I'd hate to see a deck with 6 of those + PA'd Pulvy :3
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Offline bogtro

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427530#msg427530
« Reply #2 on: November 19, 2011, 01:17:28 am »
Does steal count as a destroy effect?
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Offline XenocidiusTopic starter

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427533#msg427533
« Reply #3 on: November 19, 2011, 01:21:35 am »
Yep, Steal counts as a destroy effect. So does Nymph's Tears. Earthquake only triggers it once.

EDIT: Okay, I changed it. Now it triggers when targeted, and only once.
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Offline bogtro

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427572#msg427572
« Reply #4 on: November 19, 2011, 02:46:25 am »
Yep, Steal counts as a destroy effect. So does Nymph's Tears. Earthquake only triggers it once.

EDIT: Okay, I changed it. Now it triggers when targeted, and only once.
What about PA?
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Offline XenocidiusTopic starter

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427575#msg427575
« Reply #5 on: November 19, 2011, 02:48:58 am »
Yes, PA will cause the booby trap to explode.

Hmm. It seems it should really deal damage to the targeter. I think I'll change it to do that.

EDIT: Changed. Now deals damage to targeter.
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Offline furballdn

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427578#msg427578
« Reply #6 on: November 19, 2011, 02:56:28 am »
Very great idea! Although perhaps 20hp is too much? Maybe 15 or so. Sounds a bit more reasonable. I'd hate to see mono fire decks with booby trapped shields and fahrenheits though.

Offline Zaealix

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427580#msg427580
« Reply #7 on: November 19, 2011, 02:59:08 am »
It would be annoying, but it would place emphasis on using alternate means of permanent control. Like  :water freezing the weapon, or  :gravity momentum past the shield.
Or, you could pack the PC and take it, but migitate the damage.
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Offline darkrobe

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg427584#msg427584
« Reply #8 on: November 19, 2011, 03:06:41 am »
I see new kinds of permanent protection other than Protect artifact are making the rounds. :)

Offline Bloom

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg431712#msg431712
« Reply #9 on: November 28, 2011, 03:44:49 am »
I see new kinds of permanent protection other than Protect artifact are making the rounds. :)
I smiled reading your post cause I was thinking the same thing. PA being one of the oldest cards in the game and there NEVER has been an addition it anti-PC since.
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Offline rosutosefi

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg433838#msg433838
« Reply #10 on: December 02, 2011, 01:03:07 pm »
Booby Trap. Sounds funny. TNT or Napalm sounds better IMO.  :))
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Offline rickerd

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Re: Booby Trap | Booby Trap https://elementscommunity.org/forum/index.php?topic=33899.msg433864#msg433864
« Reply #11 on: December 02, 2011, 02:51:43 pm »
Booby traps are traps noone expects
So maybe this card may not be shown to the opponent
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