well yeah.
Wouldn't this make it a little OP ?
Among the current in-game creatures, Armagio is the most ideal creature for acceleration because its massive HP negates the damage caused by acceleration. But Armagio begins with only 1 attack.
On the other hand, Treant begins with 6 more attack and costs only 3 more quanta, that's a 2:1 damage to cost ratio.
Not sure if the combo with acceleration is intentional. If this combo is not intertional, I would suggest "reduce damage by 1 for every 2 damage taken from single source" so acceleration won't be affected.
Anyway, this card does fit the life theme and fills a void in the life cards.
Life elementals rely on a wide variety of powerful and different creatures. <-- not so true without a mid-hitter