Home
Game
Forum
Chat
Wiki
Tools
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Caps lock is activated.
This topic
This board
Entire forum
Google
Home
Chat
Official Discord
Blab Chat
Help
Rules
Battle
Search
Calendar
Staff
Members
View the memberlist
Search For Members
Login
Glossary
Register
Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
»
Level 2 - Forge
»
Forge Archive
»
Bio-Shift | Bio-Shift
Comment:
« previous
next »
Print
Pages:
1
[
2
]
3
Go Down
Author
Active members:
guolin(1)
plastiqe(1)
wizelsnarf(1)
nilsieboy(1)
Kael Hate(1)
smuglapse(1)
Immolation(1)
TheGreatKhan(1)
torioto(1)
Nepycros(1)
migster99(1)
Cel(1)
Kuroaitou(2)
ratcharmer(2)
AnonymousRevival(2)
BluePriest(10)
wizelsnarf
Guest
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg119704#msg119704
«
Reply #12 on:
July 21, 2010, 05:24:53 am »
I like the idea, particularly if we get more passive abilities.
In the future there could be passive abilities that could hurt too if put onto an inappropriate creature. Like a creature that has countdown life for example, might suck if it gets put on a low hp creature... Could be very interesting.
Logged
nilsieboy
Legendary Member
Posts: 2229
Country:
Reputation Power: 26
Always trust badgers.
Awards:
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg119743#msg119743
«
Reply #13 on:
July 21, 2010, 08:17:12 am »
interesting idea and it's perfect for entropy
Logged
nilsieboy
I wondered why the titan was getting bigger, then it hit me. ~gravity
avatar by agentflare.
Kael Hate
Guest
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg119802#msg119802
«
Reply #14 on:
July 21, 2010, 11:36:31 am »
Might want to know that Passive abilites per card is limited to 2 at the moment.
Also might want a list of Passive abilities so people can see what they are getting for the cost.
Logged
BluePriest
Legendary Member
Posts: 3771
Reputation Power: 46
Entropy Has You
Awards:
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg119821#msg119821
«
Reply #15 on:
July 21, 2010, 12:21:01 pm »
Noted what Kael mentioned
There is 1 vote for OP, so any balancing suggestions? If i dont get any, then I will submit it to the crucible, as I really dont see this card being used if it gets a cost nerf.
Logged
This sig was interrupted by Joe Biden
smuglapse
Guest
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg129994#msg129994
«
Reply #16 on:
August 03, 2010, 12:36:38 am »
Graboid has a passive skill
burrow
. So, there would be a chance of mass Quintessence.
I think the passives are too highly variable. If you take this in a flying Titans deck it could be completely useless (ranged, poisonous) or insta-win (voodoo).
Logged
Immolation
Guest
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg170591#msg170591
«
Reply #17 on:
October 04, 2010, 06:00:55 pm »
Entropy...Random and over-complicated as always.
Logged
BluePriest
Legendary Member
Posts: 3771
Reputation Power: 46
Entropy Has You
Awards:
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg171224#msg171224
«
Reply #18 on:
October 05, 2010, 02:17:46 pm »
Quote from: Immolation on October 04, 2010, 06:00:55 pm
Entropy...Random and over-complicated as always.
REally? I think this card is simple. Random definitely, but also simple.
Logged
This sig was interrupted by Joe Biden
TheGreatKhan
Guest
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg181325#msg181325
«
Reply #19 on:
October 21, 2010, 10:19:22 pm »
cool but i think you should up the cost to 3 or 4. The random passive ability is different for each creature? Cuz if it were the same for all creatures, then it would be much worse
Logged
AnonymousRevival
Legendary Member
Posts: 2173
Country:
Reputation Power: 25
Aethemera, aether et lux
Awards:
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg183397#msg183397
«
Reply #20 on:
October 24, 2010, 08:09:06 am »
Maybe by putting the word 'random' in the card text would make it better.
Logged
Ignotum venit retro vivere.
torioto
Guest
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg218845#msg218845
«
Reply #21 on:
December 07, 2010, 02:13:45 pm »
Adds perfectly to the entropy family.
Logged
BluePriest
Legendary Member
Posts: 3771
Reputation Power: 46
Entropy Has You
Awards:
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg218899#msg218899
«
Reply #22 on:
December 07, 2010, 04:21:37 pm »
Quote from: torioto on December 07, 2010, 02:13:45 pm
Adds perfectly to the entropy family.
Well thank you! Everyone please help this card get to the next level! This is probably my only idea that i think has actually been worthy to go on further and Im excited that it always gets a lot of votes. Just never enough.
Logged
This sig was interrupted by Joe Biden
AnonymousRevival
Legendary Member
Posts: 2173
Country:
Reputation Power: 25
Aethemera, aether et lux
Awards:
Re: Bio-Shift | Bio-Shift
https://elementscommunity.org/forum/index.php?topic=9897.msg219819#msg219819
«
Reply #23 on:
December 09, 2010, 12:03:14 am »
There you go, one vote from me. This means you're in second place............with a few others. Hope it gets into the armory!
Logged
Ignotum venit retro vivere.
Print
Pages:
1
[
2
]
3
Go Up
« previous
next »
Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
»
Level 2 - Forge
»
Forge Archive
»
Bio-Shift | Bio-Shift