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FallenSoul

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Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98245#msg98245
« on: June 22, 2010, 01:06:24 am »
NAME: Berserker
ELEMENT: Fire
COST: 4 :fire
TYPE: Creature
ATK|HP: 2|4
ABILITY: Fury: For each point of
damage Berserker suffers he
gains +2 Atk
NAME: Elite Berserker
ELEMENT: Fire
COST: 7 :fire
TYPE: Creature
ATK|HP: 3|6
ABILITY: Fury: For each point of
damage Berserker suffers he
gains +2 Atk
ART: FallenSoul
IDEA: FallenSoul (help by Kael Hate)
NOTES: -
SERIES: -

FallenSoul

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98247#msg98247
« Reply #1 on: June 22, 2010, 01:08:54 am »
Quote
Berserker  3/6

Whenever Berserker takes damage it gains +3/0.
I was thinking to this card a while ago, but as something like that instead.
(+3/+0 however is a little OP, 'cause it would become 18/1)
what do you think?

actionjack

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98294#msg98294
« Reply #2 on: June 22, 2010, 03:19:49 am »
Hmm... could make for some interesting emo deck, where you hit it and heal it again and again (much like my childhood) to boost it up to a uber creature.  Work well with Light... I guess...


I like it, and would support it.  Just need some awsome artwork, which I am sure is not hard to find. 

Fewk

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98592#msg98592
« Reply #3 on: June 22, 2010, 04:33:03 pm »
I think its too OP, just imagine, you take the upgraded version and give it a rage potion then its a 18/1 creature

FallenSoul

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98613#msg98613
« Reply #4 on: June 22, 2010, 05:12:15 pm »
yep, that's why i said

Quote
Quote

    Berserker  3/6

    Whenever Berserker takes damage it gains +3/0.



I was thinking to this card a while ago, but as something like that instead.
(+3/+0 however is a little OP, 'cause it would become 18/1)
what do you think?
and i think the card should be this way
Quote
COST:   7
ATK|HP:   3/6
ABILITY:   Fury : Every time berserker take damage it gain  +2*N/+0, where N is equal to the damage taken.
(upgraded obviously)
and in that case it would be a 13/1 with a rage potion and with the cumulative quantum cost of 10 ( 7 + 3 )
that's because a dragon tipically have a quantum cost of 10 and is 9/6, 12/3, etc (however something like 15 if you sum both hp and atk, and this card at the same cost have 14 instead)

for this reason i don't think that this card, with +2*N/+0 is OP.
am i wrong?

Fewk

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98724#msg98724
« Reply #5 on: June 22, 2010, 07:37:46 pm »
Yea you miscalculated there, a rage potion would give this card +15/-5 it gets +5 from the rage potion itself and the -5 causes it to gain an extra 2*+5

Fewk

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98729#msg98729
« Reply #6 on: June 22, 2010, 07:45:09 pm »
However seeing a ruby dragon costs 12 :fire and has 15/2, this combo however requires 2 cards and a cost of 10 :fire for 18/1 it actually seems relatively balanced, however adding a heavy armor would allow you to further increase its stats to 28/1, which might be a little bit hardcore :D, Anyway, this requires 4 cards and can be easily destroyed so it seems fine to me

FallenSoul

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98738#msg98738
« Reply #7 on: June 22, 2010, 07:52:47 pm »
mhm.. you have right.. i misunderstanding that point..
maybe (for the upgraded version) it would be better something like

" Quantum Cost:6 :fire (because it grow more slowly)
   Every time berserker take damage it gain  +N/+0, where N is equal to the damage taken. "

so it would be from 8/1 (as the non upgraded) to 13/1 (with rage potion)

Fewk

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98747#msg98747
« Reply #8 on: June 22, 2010, 08:01:32 pm »
Hm I think if you make it cost 8 :fire and keep the change as +2N/+0 it would be fine, 18/1 seems much at first sight but if you compare it to a ruby dragon which only requires 1 card and has 15/2 it isn't really much stronger

You could also change the stats of the unupgraded one to 3/4, this way it is slightly weaker than other unupgraded creatures of that cost, however if you really need extra damage you might want to consider hitting it with a fire bolt to increase its damage :D

FallenSoul

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98872#msg98872
« Reply #9 on: June 22, 2010, 10:02:11 pm »
Quote
You could also change the stats of the unupgraded one to 3/4, this way it is slightly weaker than other unupgraded creatures of that cost, however if you really need extra damage you might want to consider hitting it with a fire bolt to increase its damage
i chose 2/4 because even with "fire lance" (1 quantum cost) you can have a 8/1  with 5:fire (4 + 1 )
a phoenix is 7/1 with ability and cost 7 :fire
so i think that it's more or less balanced consideringthe phoenix's ability  ::)

Fewk

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg98873#msg98873
« Reply #10 on: June 22, 2010, 10:06:04 pm »
yea seems fair

Kael Hate

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Re: Berserker | Elite Berserker https://elementscommunity.org/forum/index.php?topic=8493.msg99310#msg99310
« Reply #11 on: June 23, 2010, 04:11:22 pm »
Some Art

Artist - Shane Taber
http://www.malomations.com/taber/images/big/digital/berserker.jpg
http://www.malomations.com/taber/index.htm

Since its your idea, you should save the image and find your own Image host.

 

blarg: