Huh, IDK if a creature can have 2 passives just like that... I think the Time Dilatation should be an automatic active skill, so it can be lobo'd*, thus making is less powerful. Also, I think it fits thematically, and having 2 passives sounds like too much.
*In Elements, passive skills are only those ones that can't be lobo'd, like pest's drain and 'Airborne'