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Round 3 - Deck Psychology https://elementscommunity.org/forum/index.php?topic=15338.msg196188#msg196188
« on: November 08, 2010, 01:26:46 am »
    There is a lot that crosses our minds when picking our decks, for instance:
      Does my enemy's element have a particular weakness?Which decks are strong regardless of who I'm facing?
    It is these particular questions which I can assure you run through the minds of not only Team Fire however every team. It is for this reason that I've been thinking about analyzing deck choices, considering their matchups and seeing which would be likely bets for which opponents.

    Past behaviour is a great predictor of future behaviour, and if we can collectively analyze what goes on in the minds of not any individual, but the teams as a whole, we may be able to effectively predict what will be thrown at us.

Team Aether
Round 3 Matchups: :air :darkness :death :death :fire :life :life :time :water
    Has thrown out a Pestal variant [
DECK (http://helltgivre.free.fr/elements/?mark=4st&deck=z25umz35upz25uqz25utz361q61uz3622z963az463az27t67td)] in both rounds thus far, and it's a good guess to say it might throw another out next round. Possibly against Water.[/list]Team Air
Round 3 Matchups: :aether :darkness :death :earth :entropy :gravity :light :time :water
    Likes to play around with variations of an Owl's Eye+Bone Wall deck [
DECK (http://helltgivre.free.fr/elements/?mark=4sk&deck=z652rz65ocz65oiz65olz75pu)].
Packs about 2 :entropy :air Duo Decks.[/list]Team Darkness
Round 3 Matchups: :aether :air :death :earth :fire :fire :light :water :water
    Have a notable 18 Nova and 18 Graboid in their vault, at least, which means that they're packing more of their Nova rushes.They like to adapt their Novagrabby Rush [
DECK (http://helltgivre.free.fr/elements/?mark=4sm&deck=z64vjz65905i75onz35uk5un5uoz25upz25urz25uvz460661q)] depending on their enemy.
Use Devourers in nearly every deck[/list]Team :death Death
Round 3 Matchups: :aether :aether :air :darkness :entropy :fire :life :life :water
    Their General and Lieutenant have used only Flesh Recluses as their upgraded cards in both Rounds 1 and 2.Enjoy sprinkling a bit of Arsenic into all of their decks. So far they've placed at least 1 Arsenic in 14/18 of their decks.
Team Earth
Round 3 Matchups: :air :darkness :entropy :entropy :gravity :life :light :light :time
    Have used a Shreiker-Devourer variant [
DECK (http://helltgivre.free.fr/elements/?mark=4st&deck=z958oz6591z6593z55umz25uoz25up)] in at least 2 matches per round until now[/list]Team Entropy
Round 3 Matchups: :air :death :earth :earth :fire :gravity :life :light :time
    Have used stalls before. They used one against Death, winning a match for them.Effectively go mono on several occasions, and have at least 2 Purple Nymphs in their vaultHave used Discords in 16/18 of their decks thus farWhip out their version of Novagrabby [
DECK (http://helltgivre.free.fr/elements/?mark=4sm&deck=z64vjz44vlz650uz6590z45935ogz35oi)] from time to time. About 2-3 per round. They have at least 16 Graboids, which means they've been grabbing them. [/list]Team :gravity Gravity
Round 3 Matchups: :air :earth :entropy :fire :fire :time :time :light :water
    Currently in the bottom 3Known for their Gravity-Death deck [
DECK (http://helltgivre.free.fr/elements/?mark=4sk&deck=z252gz552oz252qz652uz455kz255mz555qz4576)] and variants[/list]Team Life
Round 3 Matchups: :aether :aether :death :death :earth :entropy :light :light :time
    Currently in the bottom 3Have won 1 of their few games with their Novagrabby variant [
DECK (http://helltgivre.free.fr/elements/?mark=4sm&deck=z64vjz5590z25c2z25c5z45c7z75dez25f65og61q)]
Succeed often with FFQ variants[/list]Team :light Light
Round 3 Matchups: :air :darkness :earth :earth :entropy :fire :gravity :life :life
    Currently in the bottom 3Pull off strong stalls
Team Time
Round 3 Matchups: :aether :air :earth :entropy :gravity :gravity :life :water :water

MORE COMING SOON...
WAR X - TEAM :air AIR

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