5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f6 5f7 5f9 5f9 5f9 5f9 5f9 5fb 5fb 5fb 5fc 5fc 5fc 5fc 5fc
personally i think this would be the best against time, the pillars to flood out their devourers and creature control for the dragons, and then phoenix with immos to out rush him at mid point when he starts playing dragons, doubtful as it is ill play this deck bc of vault restrictions this is my first choice.
4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 590 590 5c1 5c1 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f2 5f3 5f3 5f3 5f3 5f9 5f9 5f9 5f9 5f9 5f9 5rp 5rp 5rp 5rp 5rp 5rp
that would be an okish suicide deck, i think it could win by hopefully out rushing him, plus the sundials would help with growth while letting me hide from dragons, with all the extra mana thrown everywhere that would make the devourers creature pillars, any comments? >>the sundials would be great against that stupid turtle shield as well =P<<
playing around with it, it has a 50% of going off and playing a dragon turn one and doing alot of damage pretty quick, and it also has a 50% chance of doing nothing =( >>with out the colorless pillars its hard to play fodder for the immo<< we dont have much time to work on these decks and i cant find anyone from team fire =(
well against the AI3 i am 16w 13L, and its all about the draw, i can kill in 5 ish turns when i start with 2 nova, or a firespirit nova and immo, other matches are kinda drawn out, matches i get no nova and no fire spirit i generally lose.