For darkness I'm worried about devs and lightning/siphon. This deck will make their cc dead cards while also being fast enough to deal with devs, which stall might not be able to do. Rain of fire also takes out a lot of the creatures they could bring including gargoyles. The goal is to just pump out quanta and then bolt face.
For light, I thought about dim shields, but that might lose to SoW Glories or some weird sofree pegasus. Earth duo should be have the speed to beat out SoW glories. Golems are good against stall. We have heavy armor to protect against dry spell or lightning, and we have basilisk blood to help out in case of pegasus or nymphs. Couple EQ thrown in also just for some control. We probably lose to adrenastaves, so hopefully no adrenastaves.
For earth, I realized that dim spirits actually should work quite well in this match up. We hard lose to discord EQ so I'm taking a gamble here. But any normal control decks or sopa decks we should do well against. We also have the fire spirit ramp in case of immortal (although fire spirits are still insanely slow so maybe we still lose that but at least it's doable).
For entropy, I have feeling they're going to bring some sort of crema counter. I have no idea what that looks like though so mono fire with general upgrades just seems like the best bet.