Face it, Neptune is the lowliest and most underestimated of all false gods. I never ever lose to him, whenever I read his name I say "hurray, this is an Elemental Mastery!" (Ok, I DID lose to him once, but I drew just a single pillar and I had only 2 upgrades in my deck...)
So, why is this true?
Three reasons: his main strategy is slow, and the faster the deadlier as Rainbow Obliterator and other terrible gods demonstrate; his AI is not very smart (shockwaving things before freezing them, for instance); his deck is not well built even around a strategy that (as it is) is pretty much useless.
So I thought I'll just drop my 2cps and say how
I think Neptune should be. I don't think this will ever make it to the game, but oh, what the hell, I'm just a lazy nerd.
7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7go 7go 7go 7go 7go 7go 7gp 7gp 7gp 7gr 7gr 7gs 7gs 7gs 7gs 7ms 7ms 7ms 7ms 7ms 7n2 7n2 7n2 7n2 7n7 7n7 7n7 7n7 7n7 7n7
Flying Poseidons and Gavels (some more damage was needed), freeze with lances and permafrost shields (some octopuses just to show off
), end with tons of water quanta + lance, flying weapons and maybe even deckout your opponent.
Goals are complete pillar destruction, complete creature destruction and complete opponent destruction, in that order.