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Offline mad13Topic starter

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Divine sky https://elementscommunity.org/forum/index.php?topic=40490.msg501550#msg501550
« on: May 20, 2012, 10:18:46 pm »
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Offline furballdn

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Re: Divine sky https://elementscommunity.org/forum/index.php?topic=40490.msg501577#msg501577
« Reply #1 on: May 20, 2012, 11:20:34 pm »
Holy fata. 118 cards for a FG with no draw power whatsoever? Besides that...what is the deck's point really? It looks like mono light mixed with EEcrusaders. Shouldn't you pick only one strategy and thin it down a bit?

Offline Quizzical

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Re: Divine sky https://elementscommunity.org/forum/index.php?topic=40490.msg501586#msg501586
« Reply #2 on: May 20, 2012, 11:53:36 pm »
I really don't think you'll get down to half of this deck before you're able to beat it.
Like furball said, trim out down a bit or put some draw accelerators in.  Also, I see no point in the Light Nymphs, Dragons, Angels there if your going for EagleSader. Or just take the Eagle's Eye and Saders out all together. Try to make it a balanced duo or a consistent mono.

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Offline Dm

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Re: Divine sky https://elementscommunity.org/forum/index.php?topic=40490.msg501609#msg501609
« Reply #3 on: May 21, 2012, 12:59:10 am »
18 flying creatures and no sky blitz? I iz confused.

Offline mad13Topic starter

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Re: Divine sky https://elementscommunity.org/forum/index.php?topic=40490.msg501688#msg501688
« Reply #4 on: May 21, 2012, 03:56:01 am »
One for one, the deck is really consistent it dont need more than its normaly draw (2 for turn) because 6 miracles, sanctuaries and hynpth gaining lifes it can resist enought to counter attack the oponent.

This deck is seemed the AI3 with miracle.
You cannot use the crusaders with morning glory, I think the weapon I put is good enough.

Strategy? Lifes up, life up, creature control, and a heavy army of creatures, dragons, nynphs, crusaders, arcangels, eagles eyes.

Weakness: it has no permanent control you can use sundials and phase shield, but becarefull it has 12 miracles in 118 cards, sanctuaries and nynphs to heal up enough until it can destroy you.

I hope you have accept my reply, thanks for the advices.

PD: I did not put sky blitz because I think is too much abbusive (LOL),I have no more slots, and it is though for eagle's eye air quanta only.

Offline furballdn

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Re: Divine sky https://elementscommunity.org/forum/index.php?topic=40490.msg501705#msg501705
« Reply #5 on: May 21, 2012, 04:27:48 am »
One for one, the deck is really consistent it dont need more than its normaly draw (2 for turn) because 6 miracles, sanctuaries and hynpth gaining lifes it can resist enought to counter attack the oponent.

This deck is seemed the AI3 with miracle.
You cannot use the crusaders with morning glory, I think the weapon I put is good enough.

Strategy? Lifes up, life up, creature control, and a heavy army of creatures, dragons, nynphs, crusaders, arcangels, eagles eyes.

Weakness: it has no permanent control you can use sundials and phase shield, but becarefull it has 12 miracles in 118 cards, sanctuaries and nynphs to heal up enough until it can destroy you.

I hope you have accept my reply, thanks for the advices.

PD: I did not put sky blitz because I think is too much abbusive (LOL),I have no more slots, and it is though for eagle's eye air quanta only.
FGs have double dexterity. That means 12 miracles, 10 sancts, 8 nymphs...etc...

So it's just an AI3 but with extra padding?

That's not really a strategy. That's two strategies crammed together.

Offline mad13Topic starter

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Re: Divine sky https://elementscommunity.org/forum/index.php?topic=40490.msg501709#msg501709
« Reply #6 on: May 21, 2012, 04:34:09 am »
Two strategies is more difficult to counter than one, that means more versatility.

The strategy is simple, resist until you get your powerfull army with dragons angels crusaders, and nynphts (with 7 attack now).

It has heavey creatures like akebono but it keep its own life up.

And the ai3 has strategies.

 

blarg: