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Offline Poker AlhoTopic starter

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Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1004605#msg1004605
« on: October 02, 2012, 11:10:01 pm »
The god of manipulation and mind control, tractatori, a very unusual but dangerous False God that defies most farming decks by using their own strategy, while beating them down with powerful ghosts

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Deck import code : [Select]
7q0 7q0 7q0 7q0 7q0 7q0 7q4 7q4 7q4 7q4 7q4 7q5 7q5 7q5 7q5 7qe 7qe 7qe 7qe 7qe 7qe 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7t4 7t4 7t4 7t4 7t4 7t4 7t9 7t9 7t9 7t9 7th 7th 7th 7th 80b 80b 80b 80j 80j 80j 80j 80k 80k 80k 80k 80k 80k 8pu


the best thing about this FG is that it has a ton of options when it comes to killing the player, whether by rushing/nightmaring with ghosts, using TU on your own creatures or simply use your deck against yourself through mindgate.

Offline Barragor

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1004756#msg1004756
« Reply #1 on: October 03, 2012, 03:42:08 pm »
Looks good, but will it be able to use mindgated stuff?

Mindgate + Nightmare means that it will be mindgating the same card over and over, that might clog it's hand very quickly.


But I like the idea :) (even though I hate ghostmare lol)
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.

Offline Barragor

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1004758#msg1004758
« Reply #2 on: October 03, 2012, 03:57:52 pm »
Also, the thing about Mindgate/TU is, the you need the opponent to have stuff, while ghostmare is designed to prevent stuff from happening before the opponent is dead...

This will work alot better:

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Deck import code : [Select]
7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q4 7q4 7q4 7q4 7q5 7q5 7q5 7q5 7q8 7q8 7qe 7qe 7qe 7qe 7qe 7qe 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7t9 7t9 7tc 7tc 7th 7th 7th 7th 7th 7th 8pt


Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.

Offline Poker AlhoTopic starter

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1004795#msg1004795
« Reply #3 on: October 03, 2012, 06:34:04 pm »
Also, the thing about Mindgate/TU is, the you need the opponent to have stuff, while ghostmare is designed to prevent stuff from happening before the opponent is dead...

This will work alot better:

Hover over cards for details, click for permalink
Deck import code : [Select]
7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q4 7q4 7q4 7q4 7q5 7q5 7q5 7q5 7q8 7q8 7qe 7qe 7qe 7qe 7qe 7qe 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7t9 7t9 7tc 7tc 7th 7th 7th 7th 7th 7th 8pt


double post :S, if you didnt know you can actually edit your posts so you can avoid this kind of things

There are reasons why did i make the deck the way it is:

1. The theme of the FG

Theme is one of the, if not the most, important aspect of a FG. Its deck needs to show very well its theme, story and way of acting (Mine manipulates, thats its theme and thats what i wanted the deck to do)

2. No other current FG uses these combinations of cards

No point in making another FG if its gonna resemble too much with another. Its more original if you try to build a FG using a strategy yet to be seen among them, wich usually will help with the theme as well.

3. A FG should be powerfull, not invicible

Thats where your version fails the most i believe. You picked up my deck, made it a duo and worst of all, turned it into a 200 hp ghostmare backed up with denial. My version can also play like a ghostmare, but it will also try to copy and steal your strategy, wich makes it a lot more entertaining to play and more beatable, due to turning the FG slower at playing its cards overall (but its still quite powerfull with those annoying silences chains xD)

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1005293#msg1005293
« Reply #4 on: October 05, 2012, 11:59:40 am »
Quote
1. The theme of the FG

Theme is one of the, if not the most, important aspect of a FG. Its deck needs to show very well its theme, story and way of acting (Mine manipulates, thats its theme and thats what i wanted the deck to do)

2. No other current FG uses these combinations of cards

No point in making another FG if its gonna resemble too much with another. Its more original if you try to build a FG using a strategy yet to be seen among them, wich usually will help with the theme as well.

3. A FG should be powerfull, not invicible

Thats where your version fails the most i believe. You picked up my deck, made it a duo and worst of all, turned it into a 200 hp ghostmare backed up with denial. My version can also play like a ghostmare, but it will also try to copy and steal your strategy, wich makes it a lot more entertaining to play and more beatable, due to turning the FG slower at playing its cards overall (but its still quite powerfull with those annoying silences chains xD)

You made an FG that counters itself, so if he succeeds, he fails...
1 I get that the theme needs to be evident, but your deck counters itself, no use for a theme when the theme is impossible to achieve.
2 There might be a good reason why there is no FG with these cards, since ghostmare is stupid and lame and overpowered.
3 That's just not true. You don't make it less strong than it could be on purpose.
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Offline choongmyoung

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1005294#msg1005294
« Reply #5 on: October 05, 2012, 12:07:06 pm »
Multi Purpose = Less Efficient.
Circular Logic is true. Thus, Circular Logic is true.

Offline Poker AlhoTopic starter

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1005298#msg1005298
« Reply #6 on: October 05, 2012, 12:22:13 pm »
I don't see how does he counter itself and i don't think this FG is weak at all

I want to see reasoning behind your assumptions if you may

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1045931#msg1045931
« Reply #7 on: February 26, 2013, 05:32:53 am »
FGs dont even have to be powerful, just intensly good at what they do. Here its to do its strategy. :D


Offline Hazardus10

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1046837#msg1046837
« Reply #8 on: March 01, 2013, 02:03:22 am »
Not enough draw power, 8 electrum hourglasses in that deck is not enough I would add at least 2 more if not 4.  Other than that the deck looks pretty good.
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Offline Poker AlhoTopic starter

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1047043#msg1047043
« Reply #9 on: March 01, 2013, 05:37:00 pm »
Not enough draw power, 8 electrum hourglasses in that deck is not enough I would add at least 2 more if not 4.  Other than that the deck looks pretty good.

gotta take into account that the deck runs 8 mindgates as well... add that to its 2x draw power and it will have its hand full most of the times

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1047600#msg1047600
« Reply #10 on: March 03, 2013, 02:47:11 am »
Mindgate isn't draw power though, it copying the other person hand.  Mindgate I find wouldn't be too effective because if your facing a player that doesn't have any of the cards which correlate with your quanta, mindgate is rendered useless.  I would personally replace it with precognition as a deck thinner or just remove mind gate.
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Offline Poker AlhoTopic starter

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Re: Tractatori https://elementscommunity.org/forum/index.php?topic=43844.msg1047660#msg1047660
« Reply #11 on: March 03, 2013, 11:34:35 am »
Mindgate isn't draw power though, it copying the other person hand.  Mindgate I find wouldn't be too effective because if your facing a player that doesn't have any of the cards which correlate with your quanta, mindgate is rendered useless.  I would personally replace it with precognition as a deck thinner or just remove mind gate.

like explained in previous posts:

A FG doesn't have to be the most effective deck. Imo, it needs a good theme and a deck coherent with the theme, hence i put mindgates. Besides, mindgates can always copy towers/pends or even novas/Snovas, so it doesnt really need to copy only cards that can be used in its normal quanta pool.

 

blarg: