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icybraker

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Theme: Adaptation - Zeus https://elementscommunity.org/forum/index.php?topic=20546.msg260892#msg260892
« on: January 31, 2011, 12:32:22 am »
ZEUS

They were a ragtag group.
They were of all shapes and sizes, all reds and greens and blues, dressed in all the colors of Iris. Some were brimming with absolute power; others were fragile as glass shards.
But they all shared something in common.

They all marched towards Olympus.

With angry eyes and flaring weapons, the Elementals began the war against the Gods. Some dove into the great rivers; Neptune would counter them there.
His inundations and denizens of the deep, however, were not strong enough to withstand the torrent of fearsome warriors pitted against him.

Hermes would spring into action, executing a diabolic preemptive strike. But even he, with all his infernal menace, could not possibly quell all the Elementals.

So it was time for him to make his appearance. High in Olympus, he watched the other Gods struggle. High in Olympus, he readied his Thunderbolts.

High in Olympus, the Immortal Zeus stood up.
A peal of thunder; an arc of piercing lightning. The Elementals cringed, shocked; then, Zeus watched them plow on.

"Let them come."


Code: [Select]
7n5 7n5 7n8 7n8 7n8 7n8 7n9 7n9 7n9 7n9 7n9 7n9 809 809 809 809 809 809 80g 80g 80g 80g 80i 80i 80i 80i 80i 80i 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q
All cards doubled. Mark is tripled.

Continuing the "Greek / Roman Gods" theme in Hermes and Neptune, here is my new False God: Zeus.
Because when I think of Jupiter, I only think of the planet. :P

This 88-card deck embodies the very image of Zeus. As the lord of all Greek Gods, he lives in the sky and favors thunderbolt attacks, exemplifying the elements of :air and :aether.
His wicked attacks are coupled with the fact that he is immortal. This is the central theme of this deck: a powerful, crushing attack out of the blue coupled with an evasion of damage.

Damage is primarily obtained by the Ball Lightning-Fractal-Sky Blitz combo. When these 3 key cards are held and may be used, it's time for murder.
Ball Lightning normally does 5 damage; when Sky Blitzed, it does 10 damage. After Fractaling this free card, you obtain many Ball Lightnings, each doing 10 damage each.
As little as two of these ferocious "lightning blitz" attacks can finish off the opponent. Other sources of damage include the Owl's Eyes or the Spiders.

Adaptation comes in when Zeus feels like going on the defensive.
He uses his Spiders to wrap up the opponent's Flying creatures (or his Owl's Eyes to kill them), then plays his Wings, making him impervious to damage.
In this way, Zeus can adapt well, striking when the opponent is weak and shielding himself when the situation calls for it.

--
Comments, critiques and discussion are welcome. This is also my first deck using a "new" card (or 3?) :P

Offline Hyroen

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Re: Theme: Adaptation - Zeus https://elementscommunity.org/forum/index.php?topic=20546.msg260897#msg260897
« Reply #1 on: January 31, 2011, 12:40:32 am »
:air Air and :aether Aether have always been best of buddies. I really like this one.

I myself have tried a deck similar to this one and felt pretty godly throwing my beefed up Ball Lightnings.

Nice work.
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Offline Newbiecake

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Re: Theme: Adaptation - Zeus https://elementscommunity.org/forum/index.php?topic=20546.msg260900#msg260900
« Reply #2 on: January 31, 2011, 12:51:05 am »
The greek name for Zeus is "Jupiter". I think that would be a better name seeing that we have Neptune as one of the FGs already, if this deck makes it. Best of luck!
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icybraker

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Re: Theme: Adaptation - Zeus https://elementscommunity.org/forum/index.php?topic=20546.msg260901#msg260901
« Reply #3 on: January 31, 2011, 12:57:44 am »
The greek name for Zeus is "Jupiter". I think that would be a better name seeing that we have Neptune as one of the FGs already, if this deck makes it. Best of luck!
Yeah... we also have Hermes, though, so our Roman parallel was never there. I just went with Zeus because he seems more iconic than Jupiter as a Greek god.

:air Air and :aether Aether have always been best of buddies.
Before my hiatus, I thought :air was kinda lame, no offense. But now, what with Wings and Sky Blitz and the epic-looking new Wind Pillar, i think :air is pretty cool. :) So I totally agree with this statement now.

wizelsnarf

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Re: Theme: Adaptation - Zeus https://elementscommunity.org/forum/index.php?topic=20546.msg260923#msg260923
« Reply #4 on: January 31, 2011, 01:27:56 am »
I assume the AI can handle fractaling ball lightnings, but I am not sure.

Will it know to also play SB once it fractaled?

icybraker

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Re: Theme: Adaptation - Zeus https://elementscommunity.org/forum/index.php?topic=20546.msg260925#msg260925
« Reply #5 on: January 31, 2011, 01:31:29 am »
I'm not so sure about the former (but it probably will because Ball Lightning is FREE and readily playable after Fractaling), but I'm pretty certain of the latter. I mean, there are no other flying creatures in the deck, and if the AI senses that there are a lot of flying creatures out and it has the ability to double their firepower, it will, just like Dive.

Offline Rutarete

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Re: Theme: Adaptation - Zeus https://elementscommunity.org/forum/index.php?topic=20546.msg260937#msg260937
« Reply #6 on: January 31, 2011, 01:53:45 am »
although there's already plenty of CC,  i find it ironic that there are ball lightnings but not lightnings  ;)
also, nice deck and description
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