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zse

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Theme: Adaptation - Gumbo https://elementscommunity.org/forum/index.php?topic=20291.msg257655#msg257655
« on: January 26, 2011, 09:16:52 am »
Gumbo
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tt 6tt 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 718 719 749 74d 77f 77j 7ah 7ai 7dj 7dm 7gq 7gr 7ju 7k2 7n2 7n2 7n5 7n7 7q5 7q8 7t7 7t9 80a 80iMain ingredient(s):
Stock Shock
Okra Ctrl
Meat and/or Shellfish Demon and Angel or Octopus
Celery Spectre
Bell Peppers Antimatters
Onion Annoying
Rice Rice

Variations: Multiple

Offline Hyroen

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  • Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.
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Re: Theme: Adaptation - Gumbo https://elementscommunity.org/forum/index.php?topic=20291.msg258434#msg258434
« Reply #1 on: January 27, 2011, 05:24:51 pm »
What is the strategy of this dish deck?
WAR X - TEAM :air AIR

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zse

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Re: Theme: Adaptation - Gumbo https://elementscommunity.org/forum/index.php?topic=20291.msg258476#msg258476
« Reply #2 on: January 27, 2011, 06:11:24 pm »
The basic idea is to react, Adapt, to any possible threat or situation:
    PC: Explosion, Steal, Pulvy CC: Maxwell + something that lowers defense Shockwave/Thunderbolt/Eagle's Eye/Infection (Plague/Bloodsucker) Stalling: Antimatter, Eternity, Black Hole, Gravity ShieldLife gain: Antimatter, Heal, Miracle, Purify
Damage & win is done via Spectre, Fractal, and Animated Weapons; or by decking out.

The deck may seem totally random, because in a way it is, but it is quite effective regardless. I tried it against T50/HB and managed to win many games. And then I tried to play against it on FG-trainer (http://chriskang.free.fr/trainer/cradle.php), and lost about half the games with anti-FG :rainbow. So I believe that it's quite ok the way it is, not too easy nor too hard. Maybe I'll add couple of Towers, but I'm not gonna change it more than that. ...unless someone gives me good reasons for making such changes.

 

blarg: