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Taranis is a sky and thunder god from Celtic culture.
In this deck, he can fly higher up than any elemental could. And even other Air elementals get shot down by the swarm of Phase Recluses constantly by his side. And of course, thunder and lightning and electricity and ish all tie this together.
I decided to keep any PC away so that he is still a relatively easy god to face (not that Air or Aether have any PC, but shh). Instead, it's basically just "make all of your creatures useless" kind of deck, similar to Neptune.
Comments? Criticism?