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Offline Mann TimeTopic starter

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Nebuchadnezzar https://elementscommunity.org/forum/index.php?topic=67054.msg1287437#msg1287437
« on: March 29, 2019, 01:17:12 am »
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Rejected, tossed away, and mocked by his peers as a madman with no true wisdom or true power. They stared into his face and didn't acknowledge the threat he could face. They rejected his power as illusion and the breadth of his accomplishments as folly, as a man who simply used luck to obtain the scraps he had received.

He gave them a cruel, cracked smile. He looked into their faces with a face one could only make from within a shattered mirror. They assumed his madness was nothing more than that. There was no rhyme, no reason, no deeper meaning behind what he said or what he did. They looked into his eyes, and refused to acknowledge the webs he had ensnared them in.

It was high time he taught them the difference between madness and weakness.


With twelve Shards of Serendipity and a seemingly random assortment of monsters, the initial look of the False God is that he has no strategy to his assortment of creatures. However, a closer look reveals that the random assortment of monsters has a bit more wisdom to it than it looks. Nebuchadnezzar can draw virtually anything in the game with his Serendipities, and have a card in his deck that will pair alongside it to create an effective combo ; and even on its own, he's capable of putting out a strong rush of monsters that make minor amounts of creature control near-useless. If left to his own devices, Nebudchadnezzar can fill his entire plane with a huge variety of monsters that offer high damage and creature control from varying methods, and can even take on minor amounts of permanent & quantum control to go with it.

The nature of Shard of Serendipity and his wide assortment of creatures means that his deck is capable of pulling something out to defeat just about anything, but this is also his greatest weakness ; having such a massive assortment of potential tools means he's reliant on luck of the draw (which can admittedly be several, thanks to Electrum Hourglasses) to get what he precisely needs, and as such can sometimes be quite slow on his control, if not slow on his offense.

(As for why I applied with this specific kind of deck ; I've been wanting to make False Gods based around the Shards for a little bit now, and this came to me very quickly to make a good Serendipity God without them just being completely zero-effort and random.)

I've tried a couple of the False God grinders against him (particularly Flay 'Em, Limitless Speed, and the Vulture OTK) and he's pretty successful. Curious what y'all have to say.
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Offline InsignificantWeeaboo

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Re: Nebuchadnezzar https://elementscommunity.org/forum/index.php?topic=67054.msg1287438#msg1287438
« Reply #1 on: March 29, 2019, 01:30:46 am »
Basically Rainbow + a little bit of Chaos Lord with SoSe. Also looks like it would be weak to Poison Dial SoSac, as long as it doesn't draw Purifies. EDIT: Not that this really hurts it or anything

It could potentially be viable to add a couple of Animate Weapons, so that at the very least all 3 of the weapons + some summoned by SoSe can be played at the same time. Could probably use a couple more Quantum Towers too, but I'm not entirely sure about that.

Don't count on this being in the game, though. Dev won't be back for a while.
« Last Edit: March 29, 2019, 04:51:19 pm by InsignificantWeeaboo »
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Offline MasterWalks

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Re: Nebuchadnezzar https://elementscommunity.org/forum/index.php?topic=67054.msg1287439#msg1287439
« Reply #2 on: March 29, 2019, 01:45:52 am »
Also looks like it would be weak to Poison Dial SoSac, as long as it doesn't draw Purifies.

So it fits perfectly with the other FG's.
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