ok, I could see trimming it down. though i think good balance should be fine. card draw alleviate balance, but doesnt replace it. Having a 72 card deck that is poorly balanced is just as bad as a 120. a large deck with good balance should work just as well, eve if slow. False Gods already draw 2 per turn, so I think its ok. It should be big, its Jupiter, the largest of planets. Im carrying on the theme of Mercury and Neptune. Mars, Pluto and Venus are soon to come.
My theme here, is Big. Big massive damage thats unstoppable and crushes you. The light represents the massive albedo of Jupiter.
The sanctuaries arent as much for healing, as for quanta pool and hand protection. Gravity Force is for creature control, Overdrive for the dragons. Unstoppables are for Guards and Dragons as needed. I guess I could switch them for more Overdrives though.
I tested this in trainer, it did pretty good. It wasnt the hardest AI ever, but it consistently put up a fight becoming a serious force around turn 5 or so.
I do think it could use some tweaks, but overall, its pretty good. Thanks for the feedback, after I run it a few times, Ill keep them in mind for adjustments. Is there a deck, or set of decks to run against a False God in the trainer for testing?