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Offline PineappleTopic starter

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Iron Ore https://elementscommunity.org/forum/index.php?topic=25215.msg321604#msg321604
« on: April 28, 2011, 02:06:28 am »
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Re: Iron Ore https://elementscommunity.org/forum/index.php?topic=25215.msg351817#msg351817
« Reply #1 on: June 15, 2011, 06:31:23 pm »
Not enough Otyughs.  :P

Offline The_Mormegil

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Re: Iron Ore https://elementscommunity.org/forum/index.php?topic=25215.msg351908#msg351908
« Reply #2 on: June 15, 2011, 09:07:18 pm »
Not much offense and not enough Overdrive targets...
[18:21:43] jmdt: elements is just math over top of a GUI
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Offline PineappleTopic starter

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Re: Iron Ore https://elementscommunity.org/forum/index.php?topic=25215.msg352622#msg352622
« Reply #3 on: June 17, 2011, 07:45:07 am »
Well it's meant to be defensive, and there are a total of 6 overdrive-able targets. I guess I should probably listen to you guys, though.

New and improved (maybe) version!
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+1 animate
+1 otyugh

Offline Marvaddin

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Re: Iron Ore https://elementscommunity.org/forum/index.php?topic=25215.msg352719#msg352719
« Reply #4 on: June 17, 2011, 02:37:33 pm »
It looks crap if it had no Overdrive. Low damage. Anyway I feel it will play it on Otys very often :P

Maybe to make it really defensive, you could remove Overdrive and critters and add more Skins, BB, and defensive stuff. A FG that wins by deck out, lol.

Anyway, dont frustrate people with another FG that can PA Pulvy and have quanta to use it. I would have PA for shield, but no Pulvy, or no PA.

 

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