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Offline mwaethtTopic starter

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Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1041611#msg1041611
« on: February 12, 2013, 10:44:11 pm »
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Yes; I am aware that it is frowned upon to put shards in FG proposals. This is just something fun I decided to throw around as an idea. [accent]What do you think, everyone?[/accent]

Strategy: Schrodinger's Cat+Graveyard+SoP. That's a trio, so I decided I may as well make it a rainbow deck.

The name comes from the relation to Schrodinger's Cat and the fact that Fallen Druids, Pandemoniums (Pandemonia?) and Rewinded Skeletons all can inject randomness into the game.

Offline Coolkid1

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Re: Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1097194#msg1097194
« Reply #1 on: September 15, 2013, 07:24:58 am »
its not bad but it seems extremely unstable to me. without the SoP/mutations in place, the cats and the skeles can generally be mass killed with a RoF or two. generally, the deck seems like it can be blown up to smithereens if one has RoF/lobo.

Offline jsrjohnny

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Re: Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1098186#msg1098186
« Reply #2 on: September 20, 2013, 02:31:59 pm »
Nothing wrong with that, Coolkid. Look at Lionheart. Owned by Dimensional Shields. Look at Paradox. Owned by RT + Diamond Shield. False Gods aren't supposed to be necessarily hard to kill, just make you think of new strategies. As to the idea itself, I like it! I like it very much. I've thought for a while that False Gods needed to use more shards, (Graviton & Dream Catcher) but it hasn't been catching on much. Good to see someone else thinks so too. :)

Offline Coolkid1

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Re: Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1098262#msg1098262
« Reply #3 on: September 20, 2013, 08:06:57 pm »
hmmm. thats true. i love spamming FG's with annoying decks like full dim shields.  :D  a mutation deck might be pretty fun. it would probably kill me anyway, regardless of its flaws. moar druids/mutations and i approve.  =3

Offline timetock

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Re: Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1098411#msg1098411
« Reply #4 on: September 21, 2013, 01:29:24 pm »
a bit short on :death quanta if you ask me...
6 towers just seem a bit underwhelming for the quanta it needs

Also I don't think it needs that many boneyards..
Otherwise interesting and fun FG to explore

Offline mwaethtTopic starter

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Re: Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1098657#msg1098657
« Reply #5 on: September 23, 2013, 12:48:40 am »
Huh. I'd completely forgotten I had posted this on forums earlier...

I'd submitted something like this to 1.4 (and if I knew it would be that popular I'd have chosen a better name). It does indeed need more :death; also, one of its weaknesses is its slow speed, so it ended up requiring significantly more CC than I posted here. I ended up leaving it with six Rewinds and three to four Pandemoniums.


Offline Gandora

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Re: Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1098689#msg1098689
« Reply #6 on: September 23, 2013, 06:40:31 am »
Why rewinds instead of Lightning? You'd profit more since you have Graveyards and BoneWalls. Otherwise, nice concept.
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Offline mwaethtTopic starter

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Re: Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1098777#msg1098777
« Reply #7 on: September 23, 2013, 10:04:36 pm »
For the generated Skeletons. I'm not sure whether the increased Skeleton generation/Bone Wall fueling of Lightning is worth giving up the ability to utilize Skeletons without SoP/Druids that RT grants. Both are worth testing.

Offline White Dragon Origins

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Re: Indeterminacy https://elementscommunity.org/forum/index.php?topic=46813.msg1106775#msg1106775
« Reply #8 on: November 01, 2013, 03:58:17 am »
Looks funny to play against it  :P
But is has low  :death quanta generation.
Add some Feral Bonds and it will has a high HP regeneration.

 

anything
blarg: