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Opponents, Strategy and Decks => False Gods => FG Proposals => Topic started by: The D0m1nat0r on January 03, 2011, 10:47:01 am

Title: False God Proposals: Zephyr
Post by: The D0m1nat0r on January 03, 2011, 10:47:01 am
Was thinking about False Gods yesterday (No idea why) and I noticed that there wasn't a God who made used of lots of air cards; they all seemed specific: The cards being used were Firefly Queen, Animate Weapon, Shockwave, Eagle's Eye and Unstable Gas. So I decided to create one that did!

Based around the power of the wind and storm, Zephyr is designed to amass an army of Elite Wyrm/Sky Dragon and, when you don't/can't put a shield down, he will dive all his creatures and play sky blitz for massive damage (that's the plan anyway).

(http://imageplay.net/m7Gbd116071/zephyr_mark_1_thumb.jpg) (http://imageplay.net/view/m7Gbd116071/zephyr_mark_1)
All cards doubled and Mark tripled obviously.

EDIT: Zephyr Mark II:
Code: [Select]
7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7mt 7mt 7mt 7mu 7mu 7mu 7mu 7mu 7mv 7mv 7n1 7n1 7n5 7n8 7n8 7n8 7n8 7n8 7n9 7n9 80a 80a 80a 80a 80b 80b 80b 80b 80g 80g 80g 80g
Let me know what you think (I have a slight feeling he may be low on Wind towers but he has the damselflies and Triple mark to make up for it). May also give him an extra Aether tower (6 in an 84 card deck means he'll draw one in every 14 cards averagely, but he could be unlucky...


Title: Re: False God Proposals: Zephyr
Post by: The_Mormegil on January 03, 2011, 12:57:12 pm
Could you post the proper deck image? I cannot see that...
Title: Re: False God Proposals: Zephyr
Post by: The D0m1nat0r on January 03, 2011, 01:50:19 pm
Ummm. How do I make the image bigger?
Sorry for the crappy size, here is Zephyr's deck list:
22xWind Tower
10xDamselfly
12xElite Wyrm
4xSky Dragon
2xImproved Fog
4xLightning Storm
2xEagle's Eye
4xWings
6xSky Blitz
6xAether Tower
12xThunderbolt

3xMark of Air
Title: Re: False God Proposals: Zephyr
Post by: ddevans96 on January 03, 2011, 01:57:03 pm
Code: [Select]
[deck mark=AIR author=The D0m1nat0r] deck code here [/deck]Use this please :)
Title: Re: False God Proposals: Zephyr
Post by: The D0m1nat0r on January 03, 2011, 02:09:23 pm
Code: [Select]
7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7mt 7mt 7mt 7mt 7mt 7mu 7mu 7mu 7mu 7mu 7mu 7mv 7mv 7n0 7n1 7n1 7n5 7n8 7n8 7n9 7n9 7n9 808 808 808 80a 80a 80a 80a 80a 80a
All cards doubled and triple mark obviously.
Title: Re: False God Proposals: Zephyr
Post by: Cloudstorm2 on January 03, 2011, 04:46:19 pm
I can't quite get why you used  :aether and thunderbolt instead of shockwave...
Title: Re: False God Proposals: Zephyr
Post by: The D0m1nat0r on January 03, 2011, 07:44:39 pm
I used it to add to the theme of Storm/Hurricane. Also, didn't want him to be too like Neptune. Could change it I suppose; would make him slightly better.

Actually, on second thoughts, I prefer thunderbolt because it can target players if they become on low life...
Title: Re: False God Proposals: Zephyr
Post by: ShiningSword on January 03, 2011, 08:59:54 pm
Try with mark of aether. That way you can drop the towers.
Title: Re: False God Proposals: Zephyr
Post by: The D0m1nat0r on January 03, 2011, 09:10:15 pm
I considered giving him a mark of aether-only problem is then he will have too much aether and not enough air quanta (He needs that triple mark). I put in the 3 (six when doubled) towers based on Scorpio's 6 aether/Divine Glory's 6 fire towers.

Other possibility is to change mark to aether and add TU. Problem is AI can't use the dive/TU combo properly. If this was changed, then mark of aether+TU I think would be better.
Title: Re: False God Proposals: Zephyr
Post by: ShiningSword on January 03, 2011, 09:40:07 pm
Remember that he has 22 air towers and 10 damselfly that produce air quanta so he can get a lot but sky blitz takes a lot so you maybe are right. Phase recluses make sense in a wings deck to use aether. If you add more wings they could be very useful. Problem with towers is that in such a big deck sometimes it takes a while to find them. Divine Glory has that problem sometimes.
Title: Re: False God Proposals: Zephyr
Post by: ddevans96 on January 03, 2011, 11:16:08 pm
Here's my suggestions for changes:

Remove the damselflies, improved fog, and aether towers. Add phase recluses, twin universes, and max out wings. Change mark to Aether :)
Title: Re: False God Proposals: Zephyr
Post by: Cloudstorm2 on January 04, 2011, 09:12:11 am
Yeah, that's more it
Here's my suggestions for changes:

Remove the damselflies, improved fog, and aether towers. Add phase recluses, twin universes, and max out wings. Change mark to Aether :)

:

With these changes the FG would depend only on wings/control of air, nice concept indeed.
I like it  ;)
Title: Re: False God Proposals: Zephyr
Post by: The D0m1nat0r on January 04, 2011, 09:42:15 am
Thanks for the advice-I'll put up a Zephyr Mark II soon. Only problem I have is whether a Mark alone will enough to fuel spiders (costing 4) + TU (costing 6) + Thunderbolt (only costing 1)? Might add some pendulums or something...

EDIT: Zephyr Mark II has been added to the original post. Number of Damselflies was cut, 1 less wyrm and sky blitz, number of wings increased, TU and phase recluse added. Mark changed to aether (obviously).
blarg: