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FG Proposal: Eternal Swarm https://elementscommunity.org/forum/index.php?topic=13127.msg165968#msg165968
« on: September 27, 2010, 10:03:11 pm »
This is based on an HB fight I just had. The HB essentially threw out a few Grabiods/Shriekers, using Fractal on them, and PU'd some others once he had enough quanta. So I had like 10...15 shriekers pummeling at me... not fun. I figured this would make an interesting FG, so here goes nothing...



Everything upgraded, of course, didn't feel like going through and clicking everything...

58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 590 590 590 590 590 590 591 591 591 591 591 591 593 593 593 593 5t2 5t2 5t2 5t2 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61r 61r 61r 61r 620 620 620 620 622 622 622 622

Offline EvaRia

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Re: FG Proposal: Eternal Swarm https://elementscommunity.org/forum/index.php?topic=13127.msg165982#msg165982
« Reply #1 on: September 27, 2010, 10:19:45 pm »
Wow.
First of all, why base an FG off a HalfBlood?
How does that make sense at all?
Second of all, WAY TOO big a deck, 120 cards with no Hourglasses?.
FGs have double deck sizes, so way too many pillars, and the graboids can't even evolve! (no time quanta).
I see a lot of issues with the deck, And if there's already a Half blood that's like that, I don't see much of a point in trying to salvage it.
Also, if you really are intent in continuing, hitting all cards in trainer will give you all the upgraded cards in the game too, so do that and update the deck code.

Re: FG Proposal: Eternal Swarm https://elementscommunity.org/forum/index.php?topic=13127.msg165991#msg165991
« Reply #2 on: September 27, 2010, 10:30:25 pm »
Wow.
First of all, why base an FG off a HalfBlood?
How does that make sense at all?
Second of all, WAY TOO big a deck, 120 cards with no Hourglasses?.
FGs have double deck sizes, so way too many pillars, and the graboids can't even evolve! (no time quanta).
I see a lot of issues with the deck, And if there's already a Half blood that's like that, I don't see much of a point in trying to salvage it.
Also, if you really are intent in continuing, hitting all cards in trainer will give you all the upgraded cards in the game too, so do that and update the deck code.
Notice there is 4 Time Pendulums in there.  :))
And the cards need to be upgraded also.

Offline EvaRia

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Re: FG Proposal: Eternal Swarm https://elementscommunity.org/forum/index.php?topic=13127.msg165992#msg165992
« Reply #3 on: September 27, 2010, 10:31:49 pm »
How did I not see them ><
Earth and time need more distinction between cards =\

Krahhl

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Re: FG Proposal: Eternal Swarm https://elementscommunity.org/forum/index.php?topic=13127.msg166012#msg166012
« Reply #4 on: September 27, 2010, 10:50:40 pm »
Yeah I didn't see them either until I read the comments.

There are definitely too many cards and pillars. With triple mark and relatively cheap cards, not that many earth towers should be needed. Also, you can't fractal graboids, and shriekers aren't nearly as efficient. With their 8 quanta cost, fractal would most likely just clog their hand in the early game. I don't think this would really be hard enough to count as a FG at all.

Offline manaboy100

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Re: FG Proposal: Eternal Swarm https://elementscommunity.org/forum/index.php?topic=13127.msg166351#msg166351
« Reply #5 on: September 28, 2010, 09:12:48 am »
Reduce the number of Tower, since Tower give +1 at the beginning, and remove those Spiders, it'll clog the hand
*staaaaaaaaaare*

 

anything
blarg: