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Offline kurathedogTopic starter

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False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg172641#msg172641
« on: October 08, 2010, 12:47:51 am »
Couldn't think of a more original name. Suggestions welcome.
FGs can do what they want, who cares about card limits
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Mulligan helps it get at least 1 pillar per turn
0 pillars: 1.5 per turn
1 pillar: 2 per turn (ideal)
2 pillars: 2.5 per turn, empties hand

genraenera

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg172659#msg172659
« Reply #1 on: October 08, 2010, 01:13:30 am »
One problem, FGs are supposed to have only 6 (12 when duplicated) copies of any given card.  Yes, paradox does violate this rule with 8 RoL and 8 Deja Vu, but all the other FGs follow that 12 max rule.  Besides, who would really want to fight that FG?  Dark matter is bad enough as is..

Kurohami

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg172661#msg172661
« Reply #2 on: October 08, 2010, 01:16:07 am »
The idea is insane.... piling 6 poison counter every turn.... That is just wrong. No, this FG is no fun and if you use a specialized anti poison deck to beat it you are almost guaranteed getting 3 deadly poisons.

Offline kurathedogTopic starter

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg172742#msg172742
« Reply #3 on: October 08, 2010, 05:47:47 am »
In the OP, I mentioned that FGs follow no rules
This will never get implemented anyway, scorpio is annoying enough
Just found it a funny exploit of the triple mark.

Offline Malignant

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg172746#msg172746
« Reply #4 on: October 08, 2010, 05:52:28 am »
What do you mean no rules? They follow the rules of 200 HP, 3x Mark, 2x Deck size, etc. Zanz/whoever has said that FGs are 2x of normal deck size. Which means they have the maximum of 12 cards. The only exception is Paradox cause he was made before the 12 cards rule.

Krahhl

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg172834#msg172834
« Reply #5 on: October 08, 2010, 12:15:31 pm »
This is illegit. You can't just say FGs follow no rules, because they do.

kobisjeruk

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg172841#msg172841
« Reply #6 on: October 08, 2010, 12:30:02 pm »
In the OP, I mentioned that FGs follow no rules
This will never get implemented anyway, scorpio is annoying enough
Just found it a funny exploit of the triple mark.
next time keep 'funny exploits' to yourself
even though each one of these proposals will probably not even be considered by zanz, let alone be made into the next FG, each one was an exercise in creativity
yours amount to nothing

wants to see mutant overload?
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6u4 6u4 6u4 6u4 6u4 6u4 6u4 6u4 6u4 6u4 6u4 6u4 6u4 6u4 6u4 7jp 7jp 7jp 7jp 7jp 7jp 7jp 7jp 7jp 7jp 7jp 7jp 7jp 7jp 7jpor maybe eggs overload?
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Krahhl

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg172974#msg172974
« Reply #7 on: October 08, 2010, 07:03:21 pm »
^ Hut. LOL

Offline Ryli

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg173155#msg173155
« Reply #8 on: October 09, 2010, 12:45:57 am »
# a specialized anti poison deck to beat it
I don't think a specialised antipoison deck could beat this unless we got a creature that was purify on a stick...

This is ridiculous.

Nume

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg173228#msg173228
« Reply #9 on: October 09, 2010, 03:46:34 am »
# a specialized anti poison deck to beat it
I don't think a specialised antipoison deck could beat this unless we got a creature that was purify on a stick...

This is ridiculous.
Lol maybe a deck which was able to somehow have 6 purifies, fill its side with creatures, and have bonds would have a chance... :P

Robotocracy

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg184966#msg184966
« Reply #10 on: October 26, 2010, 03:37:03 am »
That's not an FG deck... that's cruel.

But if you knew it was coming before hand, this deck would crush it:
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Offline BC

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Re: False God Proposal: Poison overload https://elementscommunity.org/forum/index.php?topic=13699.msg185011#msg185011
« Reply #11 on: October 26, 2010, 05:02:13 am »
That's not an FG deck... that's cruel.

But if you knew it was coming before hand, this deck would crush it:
Mirror shield doesn't stop poison. Not a problem though since this FG deck is definitly whacked.

 

blarg: