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Offline DemagogTopic starter

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False God Proposal: Gigantes https://elementscommunity.org/forum/index.php?topic=12081.msg150220#msg150220
« on: September 01, 2010, 05:46:09 pm »
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Assuming the AI could use chimera correctly, this could be a tough FG for typical anti-FG decks. He'd be easy if you knew he was coming though... gravity shields and electrocuters.

Maybe I should add some gravity forces as well?

King of doom

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Re: False God Proposal: Gigantes https://elementscommunity.org/forum/index.php?topic=12081.msg150248#msg150248
« Reply #1 on: September 01, 2010, 07:30:09 pm »
What are the ???

Offline EvaRia

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Re: False God Proposal: Gigantes https://elementscommunity.org/forum/index.php?topic=12081.msg150250#msg150250
« Reply #2 on: September 01, 2010, 07:35:17 pm »
3x chimera, Light pendulums.

King of doom

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Re: False God Proposal: Gigantes https://elementscommunity.org/forum/index.php?topic=12081.msg150256#msg150256
« Reply #3 on: September 01, 2010, 07:39:51 pm »
3x chimera, Light pendulums.
ooooohhh

Krahhl

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Re: False God Proposal: Gigantes https://elementscommunity.org/forum/index.php?topic=12081.msg150317#msg150317
« Reply #4 on: September 01, 2010, 09:17:07 pm »
Almost every deck has Fallen Druid and/or Eternity, so Armagios and Massive Dragons are easy enough to deal with. CCYB doesn't, but it has enough damage to power through gravity pull. The biggest threat is that Chimera will add up to over 100 damage ignoring shields, but I don't think that many creatures can be played before they're controlled.

It's ironic to be designing FG's to counter anti-FG decks, which were designed to counter FG's.

Offline DemagogTopic starter

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Re: False God Proposal: Gigantes https://elementscommunity.org/forum/index.php?topic=12081.msg150332#msg150332
« Reply #5 on: September 01, 2010, 09:36:18 pm »
It's not always a good idea to mutate enemy creatures. Especially with improved mutation. And I didn't make this to counter current anti-FG decks. But whenever you post one of these, that's how people determine the deck's difficulty.

Krahhl

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Re: False God Proposal: Gigantes https://elementscommunity.org/forum/index.php?topic=12081.msg150333#msg150333
« Reply #6 on: September 01, 2010, 09:38:30 pm »
If mutating is the only way to get rid of something, people will usually go for it.

That's the problem with having so many false gods. It gets harder and harder to make a deck that will beat them all, so people keep the same deck and judge new gods based on it.

 

blarg: