BEELZEBUB
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The Lord of the Flies
Strategy & Concept:Beelzebub is a rather typical demonic figure used in both gaming and fantasy in general. If we go beyond the current popculture references, and trace him (I think... maybe it... I'll be using him) back in "historic" sources, we can easily find that Beelzebub is a demon related to the seven deadly sins, however in different times people related Beelzebub to different sins. Most commonly Beelzebub was either connected to gluttony or to lust, but other times he was simply equal to the devil, so depending on where you look, you might end up seeing vastly differnet views on him. Not even the beelike/flylike nature is always shared, but I ended up implementing this strand in this FG proposal. On a gameplay level this basically means lots of small and preferably flying creatures (from a thematical standpoint if Brimstone Eater could fly that'd be great, but hey, you can' have it all
).
Unique features of Beelzebub:
- No pillars or pendulums
- Only extremely cheap creatures
- Fast paced FG with loads of cards being played every turn
- Decent CC&PC but this FG doesn't excel in either field
- Possible win condition by making the player overdraw
The theme fits together into a rather adept False God with clear strengths and weaknesses. Beelzebub is fast, but does not let the player be also fast by dumping cards from their hand, because decking out quickly becames a serious issue. While the board is filled really quickly, the damage that Beelzebub dishes out is, not exceptional, but definitely something to look out for. It is also important to state, that the maximum damage cap for this FG (per turn) is relatively small. At most 12 Dameslflies (12*3=36) and 12 of any other creatures (12*2=24) can be dealt by creatures which means at most 60 creature damage per turn, and a max quanta Fahrenheit can also only add 5+75/5=20 damage, so with everything taken into account the max damage of Beelzebub can not excede 80/turn. He can't one turn kill players or kill playes on max hp. On a defensive side Beelzebub is rather mixed. Damselflies are likely to have resistance to cc because of shards therefore, and the fact that there will be a lot of targets on board, single target cc might have some problems, but that asides... well... Every single creature he plays has 1 health so mass CC easily shuts Beelzebub down.
It's also worht mentioning that on a card usage basis Beelzebub either has cards that are overused by other FGs (Explosion, RoL) or seriously underused. No FG uses, Damselfly, Sanctuary, Improved Fog, either shard, Lightning storm, what's more even cards that are used by other FGs such as Brimstone eater and Fahrenheit aren't exactly common either. Alltogether it'd increase card diversity in FGs a lot. A real questionable bit is the question of shards. Two kind of shards, both included six times, results in getting these in upped versions relatively easy.
Testruns:Out of curiosity and diligence I ran a few testruns to see how this FG works, and unless you're playing Swallow, it's a lot tougher than I at first thought. As a general conclusion I found it to be an enjoyable opponent with the common FG grinding decks. Samples are small, 25 matches each. For testing purposes I used Swallow, Pdialsosac, Limitless Speed, Voodoo Bravery. Results down below:
Swallow:Spoiler for Hidden:
Deck used:
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Stats:
Wins: | 18 |
Loses: | 7 |
Win Rate: | 72.00% |
EMs: | 3 |
EM Rate: | 12.00% |
TTL: | 9.857142857 |
TTW: | 16.72222222 |
With Swallow Beelzebub is easy. If the AI would realise that freshly played SoFo-s are dangerous and would cast Lightning Storm than it'd be a real pain, but with the current ai not much can go wrong. That not much being either you being to greedy and emptying your hend, thus decking out before a win, or explosions on SoP. If I remember correctly I only lost once because of being rushed down. Filling the board can result in Lightning Storm chains which can at times be extremely annoying, but with proper planning you can mitigate most of the damage. All in all a great matchup.
Pdialsosac:Spoiler for Hidden:
Deck used:
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Stats:
Wins: | 2 |
Loses: | 23 |
Win Rate: | 8.00% |
EMs: | 1 |
EM Rate: | 4.00% |
TTL: | 11.65217391 |
TTW: | 14 |
This is not impossible, but damn near close. If you ever see more than 1 RoL on the other side of the board you might as well surrender, because that means sanctuaries are imminent. What's more you need to empty your hand for early poison stacks. Now most of the times, because of SoB you can keep your sundials and intentionally clog you own hand, making it less likely to deck out and not allowing Beelzebub to draw too much. Everything considered, with a lot of luck it is possible to win, but it's very very difficult.
Limitless Speed:Spoiler for Hidden:
Deck used:
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Stats:
Wins: | 1 |
Loses: | 24 |
Win Rate: | 4.00% |
EMs: | 0 |
EM Rate: | 0.00% |
TTL: | 9.416666667 |
TTW: | 11 |
I have to admit this result surprised me. I thought that the SoBs will allow you to draw more card, get the combo faster and win. Instead you simply lose. Either because your shield gets ignored and you die too early, or because it gets exploded, or because the speed becames too limitless, and by the time you have your combo you don't have enough quanta.
Voodoo Bravery:Spoiler for Hidden:
Deck used:
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Stats:
Wins: | 4 |
Loses: | 21 |
Win Rate: | 16.00% |
EMs: | 1 |
EM Rate: | 4.00% |
TTL: | 8 |
TTW: | 9 |
Before testing I expected Voodo Bravery to do similarly well to Limitless Speed, because the Bravery part is being done for you. Well Limitless Speed didn't do good, so... The problem is similar to the one with Limitless Speed: Your defences get bypassed. Flying creatures will eventually not attack your dolls, and if you don't have enough damage accumulated by that time, then you are likely going to lose. This matchup however was more interesting than Limitless Speed, as it is easier to deliberately empty your hand (since you don't need to hog combo peaces as much), allowing you to abuse the SoBs of the AI a bit, and if you actually need to get cards you can with relatively good cerainity get some free card draws.