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Scaredgirl

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Woe Alpha - Diplomatic Relations Feedback https://elementscommunity.org/forum/index.php?topic=25368.msg322834#msg322834
« on: April 29, 2011, 07:05:08 pm »
Post feedback about diplomatic relations.

Offline ddevans96

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Re: Woe Alpha - Diplomatic Relations Feedback https://elementscommunity.org/forum/index.php?topic=25368.msg322942#msg322942
« Reply #1 on: April 29, 2011, 09:09:44 pm »
More of a question than feedback, but are diplomatic relations going to be in alpha? Personally I think they should be; testing every little thing that's going to be used in the event is a good thing.

In addition - and I'm still looking over that section of the rules - it seems some of the rules regarding this needs ironing out. I'll add feedback to this later.
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Scaredgirl

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Re: Woe Alpha - Diplomatic Relations Feedback https://elementscommunity.org/forum/index.php?topic=25368.msg325719#msg325719
« Reply #2 on: May 03, 2011, 11:55:04 am »
Diplomatic relations will not be in Alpha when we start, but I will add them in during the event.

Re: Woe Alpha - Diplomatic Relations Feedback https://elementscommunity.org/forum/index.php?topic=25368.msg338467#msg338467
« Reply #3 on: May 22, 2011, 08:36:02 am »
I might have missed it but, if the players have a better relation with a certain element (>*insert reputation*) that they should get bonuses for that element. e.g. When buying cards of that element there is a small discount, this discount could be made larger for the better reputation.

You wouldn't want this discount to be large because the rare cards will become to cheap, yet enough to make a difference. This would also effect how players build their decks/defeat enemies, because as they got better with one they get worse with another making the others cards more expensive. It would take more work from others but people would have to take much more care in when they kill someone and who they kill.

This idea may not be able to be implemented into Alpha as there is not that many players and that would restrict things, but - and I'm guessing here - when WoE is launched and there are many more players it could work. This idea is just from playing D&D and other games with reputation. You could change this so its not cards but other things that are cheaper.

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Re: Woe Alpha - Diplomatic Relations Feedback https://elementscommunity.org/forum/index.php?topic=25368.msg338518#msg338518
« Reply #4 on: May 22, 2011, 12:33:08 pm »
I might have missed it but, if the players have a better relation with a certain element (>*insert reputation*) that they should get bonuses for that element. e.g. When buying cards of that element there is a small discount, this discount could be made larger for the better reputation.

You wouldn't want this discount to be large because the rare cards will become to cheap, yet enough to make a difference. This would also effect how players build their decks/defeat enemies, because as they got better with one they get worse with another making the others cards more expensive. It would take more work from others but people would have to take much more care in when they kill someone and who they kill.

This idea may not be able to be implemented into Alpha as there is not that many players and that would restrict things, but - and I'm guessing here - when WoE is launched and there are many more players it could work. This idea is just from playing D&D and other games with reputation. You could change this so its not cards but other things that are cheaper.
Main problem with that is user errors. Since players themselves are doing most of the editing, things need to be really simple.

Original plan with Reputation was that it affects now NPC's act towards you. If you have a high rep, you will gain access to some special quests that you otherwise would not gain access to. If you have low rep, NPC's won't talk to you, or you cannot even enter a city of that element.

Something like that.

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Re: Woe Alpha - Diplomatic Relations Feedback https://elementscommunity.org/forum/index.php?topic=25368.msg338570#msg338570
« Reply #5 on: May 22, 2011, 03:17:53 pm »
Another problem with reputation discounts is that you'd either be indirectly giving a small nerf to the UW skills Improved Trading and Smuggling (if they didn't stack) or you could potentially make those skills very overpowered (if rep discounts and skill discounts did stack).  Since all elements cards are available in UW a stacking 10%+20%+UW rep bonus discount could get out of control.
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