Game 1: Mono-light (with Sky Blitz oracle card, which is depressing but not unexpected). I never got 5
to play the Bone Wall, but Maxwell's Demon + Eagle Eye kept me alive anyways. WIN
Game 2: Mono-life rush. Early Otyugh slaughtered the deck, though I just barely missed out on EM. WIN
Game 3: Turn 2 Discord. Turn 3 SoFo. Turn 4 SoFo. All their charges got wasted against a Bone Wall, though. No notable threats otherwise. WIN
Game 4: Ghostmare. Oracle card Scarab; guess what kept getting Nightmared? WIN (spin)
Game 5: Weird Air/Darkness/Aether deck. My guess is it was a modified Pestal. Anyways, it had pitifully low damage. WIN
Game 6: Mono-life. Again, Otyugh came out early. WIN
Game 7: Mono-aether. Stealing Dim Shields helped (got both Steals and the Explosion is my opening hand), since SoW came late. WIN
Game 8: Grabbow. The low pillar start and inability to fuel the Bone Wall really,
really hurt. (Eagle's Eye got exploded. Otyugh came out in time to meet burrowed Shriekers and 7HP Forest Spirits.) LOSE
Game 9: Mono-aether. All the PC landed at the bottom of the deck, but they had only one creature out so I just waited for the shields to run out. Not the most epic way to win, but... WIN
Game 10: Grabbow. 0 Supernova start, and the surprise copy of Black Hole just when I had accumulated 5
didn't help. LOSE
Game 11: Rainbow. The oracle card was Voodoo Doll, and that was indeed all they played until the game was nearly over. Heal brought me to EM. WIN (EM)
Game 12: Ghostmare. They didn't draw any Reverse Time, and I stole two Time Factories early on. WIN
Game 13: Entropy/Aether, based on buffing Psion (Oracle card Chaos Seed). I played a hand of six creatures early and stole the only Phase Shield to come out. WIN
Game 14: Grabbow. They only got one Nova and their single Shrieker was easily outrushed. WIN (spin)
Game 15: Mono-gravity. THAT SHARD appeared but got accelerated after just one Accretion against a Bone Wall. On a side note, I haven't seen unupped Otyughs in a very long time. WIN
Game 16: Oracle card... Earthquake. CENSORED Anyways, looks like a Grabbow. ...That plays four Black Holes. But hey, at least they don't have much damage-
What kind of Grabbow uses Firefly Queen!? LOSE
Game 17: Darkness/Earth. The early Devourers taking my Entropy quanta did not help, nor did the inability to get a stalling card up. Bone Wall, when finally played, fell quickly against the subsequent Eclipse. LOSE
Game 18: Mono-light. For some absolutely incomprehensible reason they put in Photons, which screwed their opening mulligan. WIN (EM)
Game 19: Death/water. They got very few creatures out early, while I did not have that problem. WIN
Game 20: Mono-darkness. Everything fell to an early Otyugh. Thanks to a Bone Wall and Heal, I got EM easily. WIN (EM)
And for one extra game to try for the special spin...
Game 21: Fire/Water duo. It looked like it was pulled straight from the starter deck, and performed just as well as one might expect a starter deck would in the Arena (seriously, it had a Dagger). WIN (spin)