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Offline CuCN

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1037627#msg1037627
« Reply #156 on: February 01, 2013, 07:34:41 pm »
I have been having a lot of success in the Platinum Arena with a deck very similar to the one posted above.

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5lk 5lk 5lk 5lm 7hi 7hi 7hi 7jp 7jp 7jp 7jp 7jp 7jp 7k2 7q9 7q9 7q9 7q9 7q9 7q9 808 808 808 808 808 808 80i 80i 80i 80i 8pp


My current record is:
15 wins
8 losses

I feel that this deck flows a lot better when sundials are used.  You cycle through you deck faster and have defense prior to the hope shield.  This deck is still very vulnerable to quantum denial.  Also, not having lobotomizer can hurt this decks chance of survival against some decks.

Here are my results from a trial of this deck (with an upped Sanc) in Platinum:

W: 15   L: 35   EM: 6   TTW: 13.47   SS: 4

I'm going back to Poison Dials
I'm testing this in Platinum with -1 Sanctuary +1 Luciferase for EM. 5-5 with 3 EMs after 10 games so far.

Offline ElbirnTopic starter

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1037933#msg1037933
« Reply #157 on: February 02, 2013, 08:56:47 pm »
Thread updated, sorry that it's a bit later than promised... About 16 hours later than I intended. :P I assure you all, moar regular updates in the future. And, as always, if I've screwed anything up, publically berate me until my shame forces me to fix it ^_^

Coming soon: OP will only display the top 5 decks for each arena level. All decks that don't make the cut will be placed into an "archive" of sorts in the post below the OP.

Also, I encourage everyone who wants to get some testing done to concentrate on decks that are on the top of the list, but with very few plays. Example, it feels wrong that The Bone Collector got just barely edged out by Zeddy's pharaoh deck, therefore, we should confirm that his deck is as good as it's being given credit for ^_^
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Offline eaglgenes101

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1037943#msg1037943
« Reply #158 on: February 02, 2013, 10:03:22 pm »
I didn't modify Day Traitors, and I played 10 more games to find TTW.
My 3 game-modification principles:
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3. Remember to fill in the holes.

Offline ElbirnTopic starter

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1037949#msg1037949
« Reply #159 on: February 02, 2013, 10:29:58 pm »
Corrected, didn't notice the later post about TTW. I'd like more to go off of than just the 10 game run, but it'll do I s'pose.

Also, for those including losses in their TTW stats, don't please. The speed with which another deck beats you shouldn't be used to say "this deck is fast!". Just for future consideration  ;)
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Offline eaglgenes101

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1037952#msg1037952
« Reply #160 on: February 02, 2013, 10:37:43 pm »
Also, for those including losses in their TTW stats, don't please. The speed with which another deck beats you shouldn't be used to say "this deck is fast!". Just for future consideration  ;)
I include it because it takes time to lose a game. Ideally, you would be able to skip every game you would lose, but this isn't an ideal world. It takes time to play losing games. No one is psychic (if there was one, that person would have legendary status by now).

TTL also conveys info about how a deck tends to lose (does it lose against rushes? stalls? deckouts?).
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2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline Zarathustra1883

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1037975#msg1037975
« Reply #161 on: February 02, 2013, 11:27:56 pm »
Example, it feels wrong that The Bone Collector got just barely edged out by Zeddy's pharaoh deck, therefore, we should confirm that his deck is as good as it's being given credit for ^_^

This and the fact the deck looked like fun I used around 15k to get the missing Pillars/Pends for this and took the baby for a ride!

"I love Pharao" by Zeddino

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Deck import code : [Select]
752 752 752 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7qu 7qu 7qu 7qu 7qu 7qu 7ri 7ri 7ri 7ri 7ri 8pl



Silver (50 games)
Won: 37 (74%)
Lost: 13 (26%)
EM: 0
Spins: 4
TTW: Average 9,2432
Games took around 90 to 160 seconds

Spoiler for Extra infos:
Most losses came to Mono Aether, early Lobos early Mindflayers and 2 (even with the  :time quanta) to Ghostmare. One loss I went down to 15 cards before loosing without any Pharaos showing up. Only 4 spins due to the good timing of Mono Aether to show up. Fun deck but imo not as effective as in the original post and EMs, well I don´t know how. BH healing was never enough for me.

Edit: Maybe taking this deck to Bronze tomorrow.
« Last Edit: February 02, 2013, 11:43:22 pm by Zarathustra1883 »
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Offline Blaze

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1038028#msg1038028
« Reply #162 on: February 03, 2013, 03:20:15 am »
I started to test the original Pestal 101 before switching to New Old Times in gold. I will be posting stats on that one soon but here are what I had so far on Pestal 101

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7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7ta 7ta 7tb 7td 7td 7um 7um 7um 7um 7um 7um 7um 7um 7um 808 808 808 80i 80i 80i 80i 80i 8pu


GOLD
W20
L15

If anyone wants to test it more that would be great :)

Offline Zarathustra1883

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1038154#msg1038154
« Reply #163 on: February 03, 2013, 02:50:58 pm »
Spoiler for Last testrun results:
Example, it feels wrong that The Bone Collector got just barely edged out by Zeddy's pharaoh deck, therefore, we should confirm that his deck is as good as it's being given credit for ^_^

This and the fact the deck looked like fun I used around 15k to get the missing Pillars/Pends for this and took the baby for a ride!

"I love Pharao" by Zeddino

Hover over cards for details, click for permalink
Deck import code : [Select]
752 752 752 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7qu 7qu 7qu 7qu 7qu 7qu 7ri 7ri 7ri 7ri 7ri 8pl



Silver (50 games)
Won: 37 (74%)
Lost: 13 (26%)
EM: 0
Spins: 4
TTW: Average 9,2432
Games took around 90 to 160 seconds

Spoiler for Extra infos:
Most losses came to Mono Aether, early Lobos early Mindflayers and 2 (even with the  :time quanta) to Ghostmare. One loss I went down to 15 cards before loosing without any Pharaos showing up. Only 4 spins due to the good timing of Mono Aether to show up. Fun deck but imo not as effective as in the original post and EMs, well I don´t know how. BH healing was never enough for me.

Edit: Maybe taking this deck to Bronze tomorrow.


Ok tested for Bronze and I have to say maybe the deck should be moved to that category.

Bronze (50 matches)
Won: 45 (90%)
Lost: 5 (10%)
EM: 6
Spins: 7
TTW: Average 8,7333

3 of the 5 lost matches go to unlucky drawings again. 2 times down to 15 (14 in the second case) without a Pharao and the third I got dimstaled without one SoF until down to 12 cards not knowing when I would have drawn one. Funny note: While testing this deck in silver and bronze I got 3 new Pharaos, 1 more and my collection is complete!  ;D
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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1038168#msg1038168
« Reply #164 on: February 03, 2013, 03:35:33 pm »
Spoiler for That isn't what TTW is for...:
Also, for those including losses in their TTW stats, don't please. The speed with which another deck beats you shouldn't be used to say "this deck is fast!". Just for future consideration  ;)

I include it because it takes time to lose a game. Ideally, you would be able to skip every game you would lose, but this isn't an ideal world. It takes time to play losing games. No one is psychic (if there was one, that person would have legendary status by now).

TTL also conveys info about how a deck tends to lose (does it lose against rushes? stalls? deckouts?).

TURNS TO WIN - or deck speed...
Sorry eaglgenes101, but that is not the purpose of TTW.  You don't need to be able to take TTW and multiply by games played to get total turns played.  It is a measure of how fast a deck WINS (hence Turns To Win, not Turns To End).  Therefore, I strongly advocate TTW as only this forumula:

TTW = (total turns during wins) / (total wins)

Like Elbirn said, a quick-to-lose deck that is slow-to-win will be misleading for TTW.  Yes, most fast winning decks are fast losing too, but just to be safe TTW should include only turns from the wins by a deck.

EFFICIENCY INDEX - or pay rate...
The electrum per hour (or 'ei' = efficiency index) rating is ALL electrum (won in victories and lost in losses) per ALL matches, with the following formulas (these are the ones I use):

Arena efficieny index {Aei} = (electrum change overall) / (time duration overall)

electrum change overall = (total electrum gained from winning) + 40 * (un-upped cards won/sold) + 1100 * (upped cards won/sold) - (total electrum lost from losing)

time duration overall = (total in-match time during wins AND losses)
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Offline neuroleptics

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1038224#msg1038224
« Reply #165 on: February 03, 2013, 07:04:27 pm »
I forgot to add this earlier.
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710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 71a 71u 71u 71u 71u 71u 71u 72i 72i 72i 7k0 7km 7km 7km 7km 7q9 7q9 7q9 7q9 7q9 7q9 8pq


Now i don't have to worried about bolts and aether's Sow+psion+silence. put that down, AI will purify themselves and sometimes don't. Cons will be ---> still, you don't have enough poison counter to beat them.

The stat's almost the same as the one i posted above. TTW, varies. It's kinda slow but you can get EM very, very often. I grind using this deck and leveled up from 76 to 77 + upgraded 150 cards. Quite profitable
Against FG, this solved my bad run against UG. Elionis, incarnate.....lots of healing=auto quit
« Last Edit: February 03, 2013, 07:06:37 pm by neuroleptics »
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Offline Blaze

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1038272#msg1038272
« Reply #166 on: February 03, 2013, 09:18:40 pm »
What is the mirror shield for? Does it reflect Purify as well?

I forgot to add this earlier.
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710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 71a 71u 71u 71u 71u 71u 71u 72i 72i 72i 7k0 7km 7km 7km 7km 7q9 7q9 7q9 7q9 7q9 7q9 8pq


Now i don't have to worried about bolts and aether's Sow+psion+silence. put that down, AI will purify themselves and sometimes don't. Cons will be ---> still, you don't have enough poison counter to beat them.

The stat's almost the same as the one i posted above. TTW, varies. It's kinda slow but you can get EM very, very often. I grind using this deck and leveled up from 76 to 77 + upgraded 150 cards. Quite profitable
Against FG, this solved my bad run against UG. Elionis, incarnate.....lots of healing=auto quit

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Re: Decks Used Against Arena with Stats 1.32 https://elementscommunity.org/forum/index.php?topic=45840.msg1038296#msg1038296
« Reply #167 on: February 03, 2013, 10:59:18 pm »
Spoiler for Hidden:
TURNS TO WIN - or deck speed...
Sorry eaglgenes101, but that is not the purpose of TTW.  You don't need to be able to take TTW and multiply by games played to get total turns played.  It is a measure of how fast a deck WINS (hence Turns To Win, not Turns To End).  Therefore, I strongly advocate TTW as only this forumula:

TTW = (total turns during wins) / (total wins)

Like Elbirn said, a quick-to-lose deck that is slow-to-win will be misleading for TTW.  Yes, most fast winning decks are fast losing too, but just to be safe TTW should include only turns from the wins by a deck.

EFFICIENCY INDEX - or pay rate...
The electrum per hour (or 'ei' = efficiency index) rating is ALL electrum (won in victories and lost in losses) per ALL matches, with the following formulas (these are the ones I use):

Arena efficieny index {Aei} = (electrum change overall) / (time duration overall)

electrum change overall = (total electrum gained from winning) + 40 * (un-upped cards won/sold) + 1100 * (upped cards won/sold) - (total electrum lost from losing)

time duration overall = (total in-match time during wins AND losses)

If you take TTW and divide by TTL (where both are the average over x games and x is equal), then you can get a meaningful number with a large enough sample size (x). A value =1 would mean that it takes about the same amount of time to win or lose. A value >1 would mean that the deck is slow to win, but fast to lose. A value <1 would mean that the deck is fast to win, but slow to lose. The values of slow and fast of course increase with the absolute magnitude of the result. Not sure how useful that would be in picking a deck, though.

Certainly I should think that EI would be the more useful number in picking a deck. Who cares about turn numbers when time and money are what people care about when grinding.
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