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Offline ColorlessGreenTopic starter

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1125915#msg1125915
« Reply #60 on: February 12, 2014, 04:20:20 pm »
upped Mono Life Rush in the OP now with supernovas, vampires and stuff :P

Y KANT CG TYPE

p.s. fixed, thanks

Offline RulacMage11

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1126463#msg1126463
« Reply #61 on: February 16, 2014, 10:04:16 pm »
Deck: Purple Castle(as found in here)
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
500 500 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tv 6tv 6tv 6tv 6tv 6u5 6u5 6u7 6u7 6u7 6u7 6u7 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 8pj
Total Games:50
Wins(EMs):46(5)
Loses:4
Win%:92%
Avg.TTW:15ttw
Upped Cards Won:3
Unupped Cards Won:5
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Offline CrockettRocket

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1126480#msg1126480
« Reply #62 on: February 17, 2014, 02:18:16 am »
http://elementscommunity.org/forum/rainbow-decks/elite-momentum-(rainbow)/msg1094654/#msg1094654 (Best tested ai4 killer without mark cards/nymphs/ultra rares)
wins: 89 losses: 11 wr: 89% em rate: 3%

Because squidymon didnt list the upped cards won (and I know he won like 5+ in his testing, but cant confirm) wins: 44 upped cards won: 2 (quicksand and psion.) Idk if this is valid information though because I didnt list unupped cards won.
« Last Edit: February 17, 2014, 02:20:20 am by BrandenC6 »
A world war? Am I invited?
Thanks to skotadi for saying this in chat. Made me laugh pretty hard, and fits with me not getting drafted. :silly:

Offline CrockettRocket

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1127144#msg1127144
« Reply #63 on: February 23, 2014, 03:09:05 am »
Deck: Purple Castle(as found in here)
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
500 500 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tv 6tv 6tv 6tv 6tv 6u5 6u5 6u7 6u7 6u7 6u7 6u7 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 8pj
Total Games:50
Wins(EMs):46(5)
Loses:4
Win%:92%
Avg.TTW:15ttw
Upped Cards Won:3
Unupped Cards Won:5
      You had tested Purple Castle and said it had a 92% wr. The wr was higher then my ai4 killer which was tested to be the best, 50 by me and 50 by another user (Squidymon.) Your testing was only 50 games, so I thought I would do the dirty work and get you another 50 games, strengthen our friendship a bit more if your not the only one to test your deck. I want to note that I wasn't bias, I played the deck as best as I could regarding HP, situation and AI thinking, also have played a lot of ai4 so I'm pretty experienced in it in fact I wanted this deck to do better because of the mulligan issue, this one seems more consistent because its a mono, I have the purple nymphs so again, I wanted this deck to do better. Currently taking stats though and I am 8 wins 5 losses. All legitament losses I swear. I'll be editing this until I get total games to 50. You should combine my stats with yours for 100 games against ai4. This was the number of games played by "Your offense is now diamonds" and "Elite momentum" which is perfectly fine to combine stats, and is actually preferred.

Spoiler for statistics against ai4:

Wins: 8

Losses: 5

Who I lost to an why:
Disofuze had rain of fires and improved antimatters, a dissipation shield and gained around 20 entropy per turn, also mutated his own antimattered creatures.

Aethrius had fractal chrysaora’s and immortals. A puffer fish too, but in the end did more damage then it healed. GG poison and dim shields.

Diseric had a mutation spark chaos power rush deck, with very very lucky chaos powers (always +3/+5) and pandemoniums that TU like all of his creatures, fractald the spark and mutated any the got antimattered with a fallen elf into always 5/5 abominations, nice 7 turn rush me.

Aricord had an owels eye and fog shield. Blocked my discord killed me evenly spaced out dragons that I drew with shockwaves and a lot of CC cards that even if I had put them all out at once it wouldnt have mattered, then because owels eye wasnt his only CC he could kill his 2 creatures that he got out that were antimattered.

Aquarius has an artic squid and freezes, nymph queen and lucky on the quantum towers, generating very high attack nymphs, one being a turqouise and a light, got them quinted pretty fast before my hand filled with 2 discords and dragons and 2 nymphs could do anythng. I tried to play it smart according to AI but the shield got my nymph frozen. Wasnt even a close game here, left her at 92HP the ice shield+nymphs just hard countered me badly. 8 turn loss here.

Turn wins: 12, 11, 11,15, 13, 14, 10, 12.

Ems: 0. (They keep having weapons or summon a creature last turn!)

Turn losses: 16, 13, 7, 18, 8,

Total games played: 13
A world war? Am I invited?
Thanks to skotadi for saying this in chat. Made me laugh pretty hard, and fits with me not getting drafted. :silly:

Offline nireus

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1127961#msg1127961
« Reply #64 on: February 27, 2014, 09:15:21 pm »
I'd like to contribute to this study since I think it's very interesting. The deck I used was SoB air rush [fire][air] by dark ripper. In a total of 100 games I gathered the following stats:
W: 80
L: 20
Upped cards won: 17 (including one rare)
Unupped cards won: 15 (one rare included here as well)
Unfortunately I didn't keep track of TTW, but most of the victorious games ended at 6-7 turns and very few at 8 (when I faced strong denial). I also managed a 5 TTW. Another interesting fact is that I won 2 uppeds out of a single game (Graviton Salvagers), but this happened only once.
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Offline Apoch the Mad

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1133946#msg1133946
« Reply #65 on: April 22, 2014, 02:56:10 am »
17/80 spins resulting in and Upped card is insanely high rate, grats.

Offline DeathKnyte

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1151893#msg1151893
« Reply #66 on: August 19, 2014, 01:40:37 am »
Hi,

I practiced with this deck against Half-Bloods to familiarize myself with it, before testing it in the arena and then posting in the appropriate thread.

Link: http://elementscommunity.org/forum/air-34/mono-air-rush-%28gold%29/

My modifications can be found there, or if you prefer, to reference the picture below.

Hover over cards for details, click for permalink
Deck import code : [Select]
7ms 7ms 7ms 7ms 7mt 7mt 7mt 7mt 7mt 7mt 7mu 7mu 7mu 7mu 7mu 7mu 7mv 7n0 7n0 7n5 7nq 7nq 7nq 7nq 7nq 7nq 7oe 7oe 7oe 7oe 8pr



Then I saw there was a thread dedicated to Half-Bloods themselves.  :)

I'm happy about this, as the AI4 level offers a good challenge and presents the player with many different types of different card combinations to make each game feel fresh and different (as opposed to the never ending amount of mono aether decks found while grinding Bronze / Silver arenas).

There is no real creature control, apart from the improved fog and the eagle eye, and no permanent control. So I play it in a "tempt and rush" manner. Other times, as a "calculated alpha strike" when I know I can't just place creatures at will.

So I played 200 games and the results are coded below...

Spoiler for Hidden:
Code: [Select]


Kay:  Game#   TTW (or Lost)    Time in Seconds

The number "1" represents a loss and is used for calculation purposes in the spreadsheet - it does not mean I lost in one second.



1 9 199
2 8 88
3 8 88
4 7 70
5 6 66
6 7 76
7 6 64
8 8 87
9 8 77
10 10 109
11 8 100
12 Lost 1
13 13 176
14 Lost 1
15 8 85
16 9 92
17 11 105
18 Lost 1
19 10 112
20 8 83
21 10 119
22 8 96
23 9 103
24 10 104
25 9 81
26 11 110
27 Lost 1
28 Lost 1
29 10 100
30 9 152
31 9 102
32 9 106
33 7 70
34 7 72
35 9 83
36 9 103
37 7 78
38 Lost 1
39 Lost 1
40 6 67
41 Lost 1
42 10 93
43 10 106
44 7 72
45 9 81
46 9 102
47 9 89
48 6 66
49 Lost 1
50 9 93
51 7 85
52 11 119
53 8 91
54 8 128
55 7 85
56 Lost 1
57 8 88
58 9 80
59 Lost 1
60 Lost 1
61 8 72
62 11 118
63 8 84
64 9 78
65 10 98
66 8 83
67 Lost 1
68 10 102
69 6 68
70 6 81
71 9 88
72 9 110
73 6 63
74 10 105
75 7 77
76 7 75
77 10 117
78 6 97
79 Lost 1
80 Lost 1
81 8 76
82 7 81
83 8 94
84 8 92
85 8 89
86 9 102
87 6 76
88 9 108
89 10 111
90 8 78
91 9 91
92 Lost 1
93 8 80
94 8 89
95 8 86
96 Lost 1
97 10 107
98 10 113
99 7 88
100 Lost 1
101 10 111
102 9 117
103 7 71
104 7 66
105 6 67
106 10 123
107 10 121
108 8 74
109 12 126
110 Lost 1
111 Lost 1
112 Lost 1
113 8 77
114 7 67
115 8 89
116 10 121
117 10 109
118 9 97
119 7 74
120 9 104
121 9 96
122 9 101
123 7 70
124 7 64
125 7 86
126 Lost 1
127 6 59
128 Lost 1
129 9 104
130 8 89
131 6 74
132 8 82
133 10 102
134 8 94
135 9 104
136 8 102
137 8 85
138 8 83
139 8 85
140 9 107
141 8 105
142 6 66
143 8 100
144 7 60
145 7 74
146 7 82
147 8 83
148 7 63
149 9 96
150 8 84
151 9 102
152 Lost 1
153 9 92
154 7 82
155 10 94
156 8 75
157 8 83
158 9 88
159 7 76
160 8 74
161 8 78
162 8 108
163 7 77
164 10 123
165 7 86
166 7 61
167 Lost 1
168 9 96
169 8 78
170 7 76
171 9 80
172 8 84
173 6 68
174 10 96
175 8 108
176 8 77
177 9 105
178 Lost 1
179 Lost 1
180 12 125
181 7 65
182 7 82
183 11 105
184 7 65
185 7 77
186 Lost 1
187 8 75
188 8 72
189 7 65
190 14 144
191 9 84
192 7 76
193 6 63
194 8 76
195 9 117
196 7 65
197 Lost 1
198 8 95
199 6 67
200 12 123






Wins: 171
Lost: 29
                                Turns To Win (ave.):   8.31
                                Time To Win (ave.): 90.64  seconds
EM: 6
Cards From Spins: 43
Rare Cards: 3
Upped Cards: 8

Total Electrum Net: 5624
Ave Elect Net (/game):  28.12


What is curious from the data, is how the games lost seem to be bunched, as if they came at certain intervals (?). Leads one to wonder how much the opponent selection is actually random, or not.

I did not list the reasons I lost, as compared to the arena stats thread. But it almost invariably revolves around me either losing all my creatures in one or two turns, or taking a chance at an alpha strike, before my health was going to run out. Many games (yes, quite a few) were won the turn before I died, or lost the turn before the computer opponent died.

I did not sell any of the cards gained at the Bazaar, not keep track of their values, besides if they were rare or upped. Therefore, whoever may be maintaining this thread, can perhaps figure some average value for them, if they want that to be included in the electrum / time figures.

I'm quite pleased about the final results, I was hoping to achieve at least an 80% win rate, so as to qualify this deck as a viable option for grinding Half-Bloods.


War 8: Team Darkness  :darkness

Offline frimax

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1168649#msg1168649
« Reply #67 on: November 28, 2014, 05:22:58 am »
HELLO well...  :D
i have 91% win rate agains HALF-BLOODS so i decided to post one of my decks.  :o

I CALLED FRAMZA MONO-LIGHT hope you called like that too. hahaha =)

Hover over cards for details, click for permalink
Deck import code : [Select]
7jo 7jo 7jo 7jo 7jo 7jo 7jp 7jp 7jq 7jq 7jq 7jt 7jt 7ju 7ju 7ju 7k1 7k1 7k1 7k2 7k2 7k2 7la 7la 7la 7la 7la 7la 7n2 7n2 8pq



Player
Wins: 91
Winrate: 91 %
Average TTW: 10.626373626373626
EMs: 8
EM rate: 8.791208791208792 %

Computer
Wins: 9
Winrate: 9 %
Average TTW: 12.777777777777779
EMs: 0
EM rate: 0 %
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Offline Higurashi

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1188498#msg1188498
« Reply #68 on: May 02, 2015, 07:36:48 pm »
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
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Aether represents the sense of joy and union, and the ultimate potential of all things.

Offline Wyand

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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1308104#msg1308104
« Reply #69 on: February 29, 2024, 12:32:30 am »
Let's reanimate this topic.

I recently started a fresh "account" playing Elements via Flashpoint. I was using Bazaar, so it is not an nbc,
but it isn't easy to get the cards, since there is no Arena in offline Elements. So I'm just grinding AI4 with this grabbow.

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4t4 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vl 590 590 590 590 590 590 5c1 5c1 5f6 5f6 5og 5og 5v1 61q 8pm

STATS

WINS 604 LOSSES 396 WINRATE 60.40% TTW*: 10.29 EM: 3/569 EM%: 0.53% UNUPPED CARDS: 133 UPPED CARDS: 46 RARES: 6/1

Finished testing. Maybe I'll post the XLS later, but it needs some cleanup. I'm content with the result. It is an awesome deck! If I had to change something in the deck maybe it would be adding another Fog, lol! :D
Nightmare won me a lot of games, too.

Spins: My percentage is 22.0% / 7.62% compared to the first post's 20.27% / 9.08%, sort of on par in comparison.

Spoiler for Hidden:
Started counting TTWs only at game#61.

Spoiler for TTWs:
TTWCount
62
711
886
9129
10138
1173
1249
1337
1422
1513
164
175
251

Spoiler for Older stats:

WINS 383 LOSSES 259 WINRATE 59.66% TTW*: 10.30 EM: 1/348 EM%: 0.29% UNUPPED CARDS: 102 UPPED CARDS: 28 RARES: 5/0

OMG that was some brutal drop in stats! Even had a 5/16 win/loss series... Figured out it would be nice to add the type of the halfblood to the stats.
Maybe I'll post that XLS as gdoc when I have finished this. Altogether there are 144 type of halfbloods, so you'll need at least 1000 games to have
a nicely balanced out stat.

---

WINS 345 LOSSES 224 WINRATE 60.63% TTW*: 10.33 EM: 1/310 EM%: 0.32% UNUPPED CARDS: 90 UPPED CARDS: 26

25/7 win/loss = 78.1% winrate! Back on track!  8-)

---

WINS 320 LOSSES 217 WINRATE 59.59% TTW*: 10.34 EM: 1/285 EM%: 0.35% UNUPPED CARDS: 84 UPPED CARDS: 25

Percentage is crawling back after some nice 66.7% winrate from 36 games. Cards were also flowing in. :) And had a 6 turns win!

---

WINS 296 LOSSES 205 WINRATE 59.08% TTW*: 10.41 EM: 1/261 EM%: 0.38% UNUPPED CARDS: 81 UPPED CARDS: 21

I honestly don't know what happened today. Bad hand after bad hand after bad hand. Barely reached 50% winrate today.

---


WINS 260 LOSSES 171 WINRATE 60.32% TTW*: 10.45 EM: 1/225 EM%: 0.44% UNUPPED CARDS: 71 UPPED CARDS: 18

---

WINS 216 LOSSES 141 WINRATE 60.50% TTW*: 10.45 EM: 1/181 EM%: 0.55% UNUPPED CARDS: 58 UPPED CARDS: 14

---

WINS 172 LOSSES 110 WINRATE 60.99% TTW*: 10.50 EM: 1/137 EM%: 0.73% UNUPPED CARDS: 46 UPPED CARDS: 10

---

WINS 146 LOSSES 93 WINRATE 61.09% TTW*: 10.56 EM: 1/111 EM%: 0.90% UNUPPED CARDS: 39 UPPED CARDS: 8

Winrate still gets better. :) The data will be updated continually.

---

WINS 114 LOSSES 73 WINRATE 60.96% TTW*: 10.52 EM: 1/79 EM%: 1.27% UNUPPED CARDS: 31 UPPED CARDS: 5

Had a nice 10/9 win streak. :D The data will be updated continually.

---

WINS 100 LOSSES 67 WINRATE 59.88% TTW*: 10.62 EM: 1/65 EM%: 1.54% UNUPPED CARDS: 29 UPPED CARDS: 4

Last 30 or so games butchered the stats, it was way over 60%. :( Will update when I continue playing.
« Last Edit: April 12, 2024, 09:29:49 pm by Wyand »
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Re: AI4/Halfblood Stats Thread [1.321] - Decks and Spin Chance https://elementscommunity.org/forum/index.php?topic=50033.msg1308116#msg1308116
« Reply #70 on: April 12, 2024, 09:30:22 pm »
If anybody is interested I finished testing, you can check the refreshed stats in the previous post. :)
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blarg: dark ripper