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Offline plastiqe

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg179505#msg179505
« Reply #276 on: October 19, 2010, 01:21:04 am »
A new unupped champ, congratulations.  But... pretty colors?  No offense but the original name (http://elementsthegame.wikia.com/wiki/No-Land_Stompy) is way better.

PoLdeR

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg179716#msg179716
« Reply #277 on: October 19, 2010, 08:37:14 am »
A new unupped champ, congratulations.  But... pretty colors?  No offense but the original name (http://elementsthegame.wikia.com/wiki/No-Land_Stompy) is way better.
yea i realised the name was gay a short time after i named it ^^.

Offline jmdtTopic starter

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg179796#msg179796
« Reply #278 on: October 19, 2010, 03:05:52 pm »
A new unupped champ, congratulations.  But... pretty colors?  No offense but the original name (http://elementsthegame.wikia.com/wiki/No-Land_Stompy) is way better.
yea i realised the name was gay a short time after i named it ^^.
You can always change the name.  :)

PoLdeR

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg179818#msg179818
« Reply #279 on: October 19, 2010, 04:18:35 pm »
A new unupped champ, congratulations.  But... pretty colors?  No offense but the original name (http://elementsthegame.wikia.com/wiki/No-Land_Stompy) is way better.
Ok, you have the credit for designing no land stompy... i really respect that... i deserve the credit for slightly improving it and i wouldnt mind if jmdt set the author to plastique & polder or even plastique (& polder)

already changed the name to ubah stompy

warriorforge

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg183651#msg183651
« Reply #280 on: October 24, 2010, 05:19:58 pm »
Hey JMDT try this deck out its been working out extremely well for me in the trainer and probably has a TTW of about 6.
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rk 6u3 6u3 6u3 6u3 6u3 6u3 713 713 713 713 745 745 745 77g 77g 77g 77g 80g 80g 80g 80g
I made this deck today as a random compilation of cards (trying to do a dragon rainbow) but then as it failed i added some chargers, then recluses, then graboids and completely removed the dragons!

hrmmm

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg184483#msg184483
« Reply #281 on: October 25, 2010, 04:31:33 pm »
are you sure you tweaked your deck correctly and there is no room for improvements?

why you dont use any  :life :water :fire :air :darkness :light ?
if you take a look at all the speedbows out there, it seems proven that spreeding the quanta usage speeds up a deck.

if we going for a test with this deck it will cost us alot of time.
and i dont want to "waste" 2 hours of testing on a hurry crafted deck ;)

warriorforge

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg184546#msg184546
« Reply #282 on: October 25, 2010, 07:07:16 pm »
are you sure you tweaked your deck correctly and there is no room for improvements?

why you dont use any  :life :water :fire :air :darkness :light ?
if you take a look at all the speedbows out there, it seems proven that spreeding the quanta usage speeds up a deck.

if we going for a test with this deck it will cost us alot of time.
and i dont want to "waste" 2 hours of testing on a hurry crafted deck ;)
Dont worry hrmmm. I thought about the quanta usage when doing this deck. I tried to mix and match for about an hour but nothing worked as well as this- these are the 4 fastest "cheap' (under 5 quanta) creatures that work really well. I mean if you look at other rainbow decks it doest have more than one or two "consistent" creatures. By that i mean creatures with 3 or 4 copies. I dont just randomly throw up a deck, but if it makes you feel more secure ill test maybe 30 games (small sample size ik) and give you the result. I already tested like 20 but didnt record the stats but i did get 2 EM's without a heal so to me thats pretty fast.

EDIT:
Games Played:26
TTW:
After 10 Games: 62/10=6.2 not bad so far- 4 times tho opp had 10 or less health left.
After 20 Games: 126/20=6.3 aww it went up by .1 :'(
After 30 Games: 190/30=6.33333 ehh...
5:7
6:12
7:6
8:4- 3 of them included ice bolt/ice shield combo the other was just a horrible draw+reverse time.
9:1 Titanium Shield/Basilisk Blood- Do I really need to explain?

Offline EvaRia

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg184587#msg184587
« Reply #283 on: October 25, 2010, 08:26:00 pm »
I'm curious about the stats of my Chaos Lightning (http://elementscommunity.org/forum/index.php/topic,12796.0.html) Deck.

Code: [Select]
6u2 6u2 6u2 6u2 6u2 6u2 808 808 808 808 808 808 808 808 808 808 808 808 808 808 809 809 809 809 809 809 80i 80i 80i 80iIf someone could help me test it, that would be awesome. I'll give some really basic stats to begin with in a sec.

warriorforge

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg184595#msg184595
« Reply #284 on: October 25, 2010, 08:35:26 pm »
Eva- Nice Deck! It seems rather inconsistent tho- you might want to cut down on the towers and maybe add a twin uni or 2 on the chaos powered ball lightnings

Offline EvaRia

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg184596#msg184596
« Reply #285 on: October 25, 2010, 08:38:19 pm »
Honestly, I like it as it is.
It may be a bit inconsistent, but that's okay.
I like the rather common 4ttw potential, so I'll keep it as it is.
I like the 2nd turn fractals as well.

Offline willng3

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg184600#msg184600
« Reply #286 on: October 25, 2010, 08:45:26 pm »
I'm curious about the stats of my Chaos Lightning (http://elementscommunity.org/forum/index.php/topic,12796.0.html) Deck.

Code: [Select]
6u2 6u2 6u2 6u2 6u2 6u2 808 808 808 808 808 808 808 808 808 808 808 808 808 808 809 809 809 809 809 809 80i 80i 80i 80iIf someone could help me test it, that would be awesome. I'll give some really basic stats to begin with in a sec.
I've seen this deck several times and it's peaked my interest.  Unfortunately you're hard pressed to someone with the ability to provide trustworthy stats on decks until the war is over (or until their team is knocked out of the war I suppose in this case).
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hrmmm

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg184728#msg184728
« Reply #287 on: October 25, 2010, 11:26:20 pm »
(...)
- these are the 4 fastest "cheap' (under 5 quanta) creatures that work really well
well if you talk about cheap creatures, i just miss some frogs here^^.
abyss crawlers have also a nice cost/dmg ratio.

Quote
(...)
EDIT:
Games Played:26
TTW:
After 10 Games: 62/10=6.2 not bad so far- 4 times tho opp had 10 or less health left.
After 20 Games: 126/20=6.3 aww it went up by .1 :'(
After 30 Games: 190/30=6.33333 ehh...
(...)
yea, that was exactly what i was looking for. a hint how fast it is.
if i have the time i could run a 50 testserie.
but since im in the war atm. this might go a while ;).

Honestly, I like it as it is.
It may be a bit inconsistent, but that's okay.
I like the rather common 4ttw potential, so I'll keep it as it is.
I like the 2nd turn fractals as well.
interessting deck, indeed. i would like to have some stats for this.

and as willing3 stated, war is on. it might go a while ;)

 

blarg: