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Offline Xenocidius

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Re: Nerf or Buff? Featured FG: Eternal Phoenix https://elementscommunity.org/forum/index.php?topic=26164.msg366296#msg366296
« Reply #120 on: July 15, 2011, 04:26:18 am »
Voted to let him be. He has incredible rushing and stalling capabilities, and is one of just three Gods with no control. I think he should stay that way.
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Hodari

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Re: Nerf or Buff? Featured FG: Eternal Phoenix https://elementscommunity.org/forum/index.php?topic=26164.msg366314#msg366314
« Reply #121 on: July 15, 2011, 05:02:14 am »
Let it be..can be very dangerous against the wrong deck or if you get off to a bad start but otherwise not too hard to counter.  All you really need is a good shield and strong cc and/or pc which most good fg decks should have.  Even something like RoL/Hope which doesn't have either still has a decent chance since you might be able to fractal enough dragons to outpace his healing if you get the right cards early enough.

Offline TheForbiddenOracleTopic starter

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Re: Nerf or Buff? Featured FG: Eternal Phoenix https://elementscommunity.org/forum/index.php?topic=26164.msg366636#msg366636
« Reply #122 on: July 15, 2011, 06:25:30 pm »
Thread title still says "Eternal Phoenix".
Fixed

Offline Higurashi

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  • Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
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Re: Nerf or Buff? Featured FG: Ferox https://elementscommunity.org/forum/index.php?topic=26164.msg366661#msg366661
« Reply #123 on: July 15, 2011, 07:31:36 pm »
Voted fine. It's quite impressive how a mostly mono FG can be so dangerous even with a positively -huge- deck and also have several ways to win. Zanz made Ferox long ago, and he stands as a perfect example of a balanced, fun FG with the perfect name and theme.
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Offline Jappert

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Re: Nerf or Buff? Featured FG: Eternal Phoenix https://elementscommunity.org/forum/index.php?topic=26164.msg366665#msg366665
« Reply #124 on: July 15, 2011, 07:47:58 pm »
Voted to let him be. He has incredible rushing and stalling capabilities, and is one of just three Gods with no control. I think he should stay that way.
This.

Offline dragonsdemesne

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Re: Nerf or Buff? Featured FG: Ferox https://elementscommunity.org/forum/index.php?topic=26164.msg366749#msg366749
« Reply #125 on: July 15, 2011, 10:18:26 pm »
I voted buff for Ferox, since he's one of the weaker FGs in my opinion.  He's got no control or removal or anything, so whatever the player does, sticks.  Also, he always plays Epinephrine on Leaf Dragon even though that is pretty much always the worst target on the field :p  I suspect the idea was either to have it buff the frogs or turn the RoLs into 4x light quanta machines, but it seems to like the Leaf Dragons too much!

Offline Bhlewos

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Re: Nerf or Buff? Featured FG: Ferox https://elementscommunity.org/forum/index.php?topic=26164.msg366780#msg366780
« Reply #126 on: July 15, 2011, 11:17:03 pm »
IMO there are too many life Towers for the Leaf Dragons and RoLs to play a part...I think if Ferox is going to use that combo we should take out some of its Life Towers to trim it down.

Offline TheForbiddenOracleTopic starter

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Re: Nerf or Buff? Featured FG: Ferox https://elementscommunity.org/forum/index.php?topic=26164.msg369472#msg369472
« Reply #127 on: July 21, 2011, 10:20:45 pm »
11th Week: Fire Queen

Code: [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7am 7am 7am 7am 7am 7am 7dk 7dk 7dk 7dn 7dn 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n2 7n2 7n2 7n3 7n3 7n3 7n3 7n3 7n3 7n5 7n5 7n5
Description:
She plays her signature Elite Queen (being called Fire Queen), and uses them to generate :fire quanta for her lances and Fahrenheits. She can create Elite Fireflies faster then you can stop with 1 CC card, most of the time, and has 12 bonds that use her limitless army. She has Eagle Eyes to control the field and rid it of any non-quinted creature, and will bolt you to death if your health is too low.

Counter Cards:

Lobomizer/Electrocuter
Effect: :aether :aether:aether:

Stops the Elite Queens from mass producing little Flies that lowers her :fire quanta/Healing.

Titanium Shield/Diamond Shield
Effect: Shield: the damage dealt to you from physical damage sources is reduced by 2 l 3

Diamond Shield is ridiculously powerful against Fire Queen. Her Fireflies will only deal 1 damage to you, and the Elite Queens won't scratch you at all with this up. Titanium is good to, but nowhere near as good as its OP upgraded version

Pulverizer
Effect: :gravity :gravity :gravity:gravity :gravity: Shatter the target permanent.

To get rid of all the Feral Bonds

Otyugh/Elite Otyugh
Effect: :gravity: Devour: Swallow a smaller (less HP’s) creature and gain +1/+1

All her Fireflies are below both Otyughs, perfect chewing fodder.

Ice Shield/Permafrost Shield
Effect: Shield: damage dealt to you from physical damage sources is reduced by 1l2. Attacking creatures might freeze

Freezes Queens so that can't mass produce for a couple of turns, and lowers damage significantly (especially upgraded)
Results:
Nerf: 1
Buff: 6
Fire Queen is fine the way she is: 16

Offline Higurashi

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Re: Nerf or Buff? Featured FG: Fire Queen https://elementscommunity.org/forum/index.php?topic=26164.msg369491#msg369491
« Reply #128 on: July 21, 2011, 10:51:24 pm »
FQ is very nearly fine as she is; if you don't draw what you need to beat her in time, she's very dangerous. Nonetheless, you usually do draw a Lobo, Permafrost+Pulvy+damage, Eternities+Phase Shield or whatever you need in time. Most people would probably like to add Explosions to her. With a name like Fire Queen, you would expect her to pack some of those. Too many and she's just gonna become annoying though. 2 (4) should be enough to make her more challenging and unpredictable.
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Offline Bhlewos

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Re: Nerf or Buff? Featured FG: Fire Queen https://elementscommunity.org/forum/index.php?topic=26164.msg369561#msg369561
« Reply #129 on: July 22, 2011, 01:18:19 am »
Voted buff, but only because I think FQ would be better if you switched out some Towers for Pendulums. Now that we have them, some FGs could definitely be made more efficient by the switch, and this also gives us a chance (a slim one, but better than zero) of winning Pendulums from FGs other than Lionheart.

Xsshstex

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Re: Nerf or Buff? Featured FG: Fire Queen https://elementscommunity.org/forum/index.php?topic=26164.msg372042#msg372042
« Reply #130 on: July 27, 2011, 02:24:13 am »
^ Bump.
Would that be a "buff" though?

Offline TheForbiddenOracleTopic starter

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Re: Nerf or Buff? Featured FG: Fire Queen https://elementscommunity.org/forum/index.php?topic=26164.msg373263#msg373263
« Reply #131 on: July 29, 2011, 06:54:50 pm »
12th week: Gemini

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Deck import code : [Select]
744 744 744 744 744 744 748 748 748 74a 74a 74a 74a 808 808 808 808 808 808 808 808 808 808 808 808 808 80b 80b 80b 80b 80b 80b 80c 80d 80d 80d 80d 80e 80f 80g 80g 80g 80g 80g 80g 8pu



Gemini starts off with Phase Recluses and Immortal creatures, but later on brings out the nearly indestructible Massive Dragons. He would then use Unstoppable on the Massive Dragons/Recluses and copy using Twin Universes for massive unstoppable damage. He also holds numerous Phase Shields to make sure that he can set up his combo, or can even deck you out with it. He also has 2 Electrocuters for soft CC.

Counter cards:

Antimatter/Improved Antimatter
Effect: Invert the attack power of the target creature (the creature inflict heals instead of damage).

The buff from Momentum increases amplifies the effect of this card, all his creatures have 7+ attack (with exception of Elite Immortal which you can't target anyway)

Otyugh/Elite Otyugh
Effect: :gravity: Devour: Swallow a smaller (less HP’s) creature and gain +1/+1

His deck is loaded with Phase Recluses that are a good meal for the Otyughs, especially since the Recluses only have 2 size (though Otyugh is useless his other creatures, his Massive Dragon will take forever to get to chewing size and his Elite Immortals and Elite Phase Dragons literally can't be eaten)

Eternity
Effect:  :time :time :time: Put a creature back in it's owner's deck.

Shuts down Momentum unless he plays it the turn he TU spams
Results:
Nerf: 3
Buff: 2
Stay the same: 17

 

anything
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