9/19 games won, five of which with elemental mastery.
elfreth, during the last 10 games I had like 4 where the initial draw blew majorly:
no towers, no oty forever or something like that.
Somehow I still managed to turn around things for the greater good though.
Bad draw or not, D.Glory or not ... I suggest never giving up and always playing this deck on the edge because there is always a certain chance to get just that card to survive another turn.
Here are a couple situations I ended up in which make the deck so much fun:
- 3 aether quants, a phase shield in hand and dead after next turn-> draw some crap, draw another two cards with hourglasses both of which are towers
-> gain exactly 2 aether quants and play phase shield
-> shield doesnt get exploded due to luck
--> during the next two turns draw Miracle and be all good again
- 7 enemy creatures are out and I am dead this turn, unless-> play bonewall in sacrifice style
-> draw RoF + 2nd bonewall next turn
-> play wall and RoF killing 3/9 creatures (2 more fielded by AI)
-> mutate bigass forest spirit into dragon (which the oppo cant afford)
-> send back dragon with eternity / eat with Oty if out
--> end up with 5 creatures on enemy side and 13 boneshields
- drew only 1 tower and got it exploded such as first and only hourglass in turn3,
AI starts fielding a couple hitters and an eagles eye-> take 7 turns during which small towerbase and hourglass are back up again, almost dead though ... no Oty whatsoever in sight
-> play quinted FQ
-> next turn draw and play bonewall
-> have fireflies killed by eagles eye to keep bonewall decline at bay
--> finally draw Oty and get going
Now my games were more like an enchainment of situations like those than anything that would resemble an established setup but somehow the deck has a good chance to still sling it in the end ...