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Offline Essence

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« Reply #12 on: December 15, 2009, 10:10:00 pm »

It's Time/Life.   Yeah, I know, horrible.   :P

Probably something like 'Blossom' would be a better name - because of the life theme, and because of the way that hourglasses make creatures tend to just sprout up everywhere.
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« Reply #13 on: December 15, 2009, 10:10:00 pm »

It's Time/Life.   Yeah, I know, horrible.   :P

Probably something like 'Blossom' would be a better name - because of the life theme, and because of the way that hourglasses make creatures tend to just sprout up everywhere.
LOL! I didn't get it either. That is a truly terrible pun, which of course makes it wonderful.

(I would also recommend 'Days of Our Lives' because of the whole sands through the hourglass thing... if I was a terrible person lol)

As to the deck itself; I really liked it :)

ejnomad07

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If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg5992#msg5992
« Reply #14 on: December 15, 2009, 10:10:00 pm »

Quote
If you were a false god...
I'd be pissed with all these people beating me everyday.

lomus

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« Reply #15 on: December 15, 2009, 10:10:00 pm »


My name whould be 'Annoyance'.

102 card deck

Mark is time
10xProtect artifact
10xDimensional shields
10xEternium Hourglasses
1xPhoton
1xEternity
60xQuantum towers


Delreich

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« Reply #16 on: December 15, 2009, 10:10:00 pm »

Heh... I'd like to go up against that deck, as I very much doubt the AI would be clever enough to use the eternity on its own photon (or even save a PA for its eternity).

Offline Dragoon

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If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg5995#msg5995
« Reply #17 on: December 15, 2009, 10:10:00 pm »

My name whould be 'Annoyance'.

102 card deck

Mark is time
10xProtect artifact
10xDimensional shields
10xEternium Hourglasses
1xPhoton
1xEternity
60xQuantum towers

Yeah, this would be annoying if the AI was smart enough to PA every dimensional shield and then the Eternity at the end.  It wouldn't be hard to beat if you have an Eternity to prolong your deck too, but it'd sure take forever for him to run through his Dimmys and PAs.

I'd probably go with Aether mark and a few Earth & Time Pillars.  Then toss out all the hourglasses and fill up with more Protect Artifacts and Dimensional Shields.  With only 2 draw a turn and a ton of untargetable dimmys, this game would last forever . . .

Evil Hamster

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« Reply #18 on: December 15, 2009, 10:10:01 pm »

Master Lock (http://www.masterlock.com/)

Earth mark
20 earthquakes
5 protect artifact
3 diamond shield
3 pulverizer
9 (basalt?) dragons

20 darkness towers
20 pests
10 Vampires


Evil Hamster

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« Reply #19 on: December 15, 2009, 10:10:01 pm »

Lol I just noticed this:



Offline Essence

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« Reply #20 on: December 15, 2009, 10:10:01 pm »

Master Lock has no Earth pillars.  Seems kind of strange for a deck that's mostly Earth. 

Other than that, looks really nasty. :)
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Evil Hamster

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« Reply #21 on: December 15, 2009, 10:10:01 pm »

Earth mark gives 3x, that should be enough to fuel what is in the deck.

On second thought maybe I'd bump the earthquakes down to 10, and toss in a couple Drain Lifes.

Offline Essence

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If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg6319#msg6319
« Reply #22 on: December 15, 2009, 10:10:01 pm »

Also Annoyance is only a 92 card deck. ;p
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midg3333

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« Reply #23 on: December 15, 2009, 10:10:01 pm »

how about something like:
Monotony
mark of darkness x3
20x life tower
25x earth tower
8x feral bond
12x graboid (elite i suppose, just because all god cards are upgraded)
8x protect artifact
3x jade shield
12x pest
12x quicksand

well, it would need a bit of adjustment, but the general idea is:
-get jade shield out to give defence against weaker creatures and spells
-play pests whenever possible and burrow them ASAP
-play feral bond when you have a protect artifact in hand and enough quantums to play both
-use quicksands to destroy pillars/towers... (obviously)
-use the combination of burrowed creatures and feral bonds to have a very powerful, invincible healing combination.

most gods get weaker as the game progresses, but this one would get more powerful as the game went on due to everything being untargetable. This would fit in quite nicely with the other gods because it would be easier to beat using a fast or hard-hitting deck, so a rainbow deck wouldn't be the best option.

 

blarg: