I re-thought scoring...
I really feel that each False God should NOT give more than 3 scores (gold, silver, bronze). If they all scored 13, 12, 11, 10, 9, 8,.. etc. it would be an absolute NIGHTMARE to keep the score. Also it would create a system where the player with the most time would always win. All you needed to do was to copy other players' decks and grind your ass off. You would easily win without taking any "gold". Just play more than others and take a bunch of 3rd, 4th and 5th places.
With only 3 x 10 = 30 scores available, player skill would be in a more important role.
This is what I propose.
1st False God = 4 points, 2 points, 1 point2nd False God = 5 points, 3 points, 2 point3rd False God = 6 points, 3 points, 2 points4th False God = 7 points, 4 points, 2 points5th False God = 8 points, 4 points, 2 points6th False God = 9 points, 5 points, 3 points7th False God = 10 points, 5 points, 3 points8th False God = 11 points, 6 points, 3 points9th False God = 12 points, 6 points, 3 points10th False God = 13 points, 7 points, 4 points
We have the 4 to 13 "gold score" that Chriskang proposed earlier. Silver would be 50% of gold, and bronze would be 50% of silver. This kind of system would really reward the first person who kills the God (the most important aspect of this kind of challenge imo) but also the 2nd and 3rd player would get something.