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Scaredgirl

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7616#msg7616
« on: December 15, 2009, 10:10:06 pm »
The Chriskang False God Challenge

Here's my idea for new "endgame".

1. Lets design 11 most difficult False Gods decks we can come up with
2. Chriskang puts these 11 decks on his custom trainer
3. We all try to beat those decks
4. If you beat a specific deck, post a screenshot of it, reveal your deck and score 1 point
5. When all 11 False Gods have been beaten, the player who has the most points, wins

Now I don't know how much work changing those decks would be, but if Chriskang is willing to do it and it only takes a couple of minutes, I think this kind a challenge would be cool.

We need some rules for False God deck designing. I propose something like this:

1. Maximum deck size 120 cards
2. No Quantum Towers (I think player made rainbow decks might be impossible to beat, and non-rainbows are more fun)
3. No more than 12 copies of each card (except Towers)

What do you think?



Chriskang's Custom Trainer:
http://chriskang.free.fr/trainer/trainer.html (http://chriskang.free.fr/trainer/trainer.html)

Discussion:
http://elementscommunity.org/forum/index.php/topic,812.msg8364#msg8364 (http://elementscommunity.org/forum/index.php/topic,812.msg8364#msg8364)

Forfeit

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7617#msg7617
« Reply #1 on: December 15, 2009, 10:10:06 pm »

Does each god count ony once, or not.

P.S. I personally don't like this, because somebody can rush rifgt now to beat all the gods, post it, and the challange is over.

Scaredgirl

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7618#msg7618
« Reply #2 on: December 15, 2009, 10:10:06 pm »

Does each god count ony once, or not.

P.S. I personally don't like this, because somebody can rush rifgt now to beat all the gods, post it, and the challange is over.
The first guy to beat the God gets one point. Others get nothing. So there are a total of 11 points for grabs in the challenge.

The challenge would start at a specific time known to all participants. So nobody can "rush" and beat them all.

Also The main idea is that the decks are so difficult to beat that you really need to build a counter for them. You cannot just take a basic anti-False Gods deck and kill all 11 of them. You really need to think how you can beat that False God.

You see the current False Gods all have crappy decks. Zanzarino did this on purpose so that they wouldn't be TOO difficult. But with Chriskangs help, we can probably make them too difficult even close to impossible.

Cisco

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7619#msg7619
« Reply #3 on: December 15, 2009, 10:10:06 pm »

It be interestin but I do not believe that there is any counter deck to the typical FG rainbow killer deck. Playing in chris trainer I lost 0 games vs FG. If someone can make a FG countering this rainbow deck with succsess i´ll be convinsed.

Maybe have the rule that the players themselves cannot use a rainbow deck. That should be a good challenge. 

Scaredgirl

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7620#msg7620
« Reply #4 on: December 15, 2009, 10:10:06 pm »

It be interestin but I do not believe that there is any counter deck to the typical FG rainbow killer deck. Playing in chris trainer I lost 0 games vs FG. If someone can make a FG countering this rainbow deck with succsess i´ll be convinsed.

Maybe have the rule that the players themselves cannot use a rainbow deck. That should be a good challenge. 
You might be right. The fact that AI is dumb and goes for the Bone Wall is a big problem. If not for that, permanent removal heavy False Gods decks would be very difficult to beat.

However I am not totally convinced that this popular Anti-God deck cannot be countered. I'm sure a deck like that could be designed. Take Seism for example. He's pretty damn tough although his deck sucks. With a little bit of tweeking, he would be much more difficult to beat.

One option is, like you said, that players could have the same rules as False Gods.

1. Maximum deck size 60 cards
2. No Quantum Towers
3. No more than 6 copies of each card

Scaredgirl

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7621#msg7621
« Reply #5 on: December 15, 2009, 10:10:06 pm »

It be interestin but I do not believe that there is any counter deck to the typical FG rainbow killer deck.
I posted this one the other thread:

Seism 2.0

Mark of TIME.

60 cards x 2 = 120 cards

I made this deck to counter the popular Anti-God deck. It uses the same idea as Seism but should be much more effective.

Having no Time Towers, Seism 2.0 is able to draw 3 extra cards per turn but no more than that, which helps to prevent decking out.

I haven't of course tested this (I am not a False God) but it looks to me to be very difficult to beat because of it's versatility and fast damage.

turin

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7622#msg7622
« Reply #6 on: December 15, 2009, 10:10:06 pm »

Obliterator is better :P

Seriuosly:

About this challenge: seems too complicated! Just making that trainer a lab for new, incredibly strong, FG decks is enough. I dont want to spend time discussing who made it first, with a map of world time zones on the next tab :D

Scaredgirl

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7623#msg7623
« Reply #7 on: December 15, 2009, 10:10:06 pm »

Obliterator is better :P

Seriuosly:

About this challenge: seems too complicated! Just making that trainer a lab for new, incredibly strong, FG decks is enough. I dont want to spend time discussing who made it first, with a map of world time zones on the next tab :D
Well, no one is forcing you to join. :)

You made it first? No need to discuss about that one. The guy who posted a screenshot on False God dying, obviously wins.

Map of world time zones? Um.. what? Although time zones have an affect, there is a a time when gaming peaks all over the world. And it's not like this is the Olympics. Some players might have a disadvantage because of time zones but that's life. This challenge is not meant to be taken so seriously.

I have to say I don't understand this negative attitude. A competition like this one would be very interesting and challenging. It would require players to really think about how to counter a specific deck, and not just to copy-paste deck ideas from forums or wiki.

Chriskang has made is possible for us to make our own PvE endgame. I think it would be ridiculous that we passed that chance because it "seems too complicated".

Cisco

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7624#msg7624
« Reply #8 on: December 15, 2009, 10:10:06 pm »

I like the idea with no Qtowers would make it interesting. Seism 2.0 looks hard and is a nice new  FG (diffrent name be good)but without the dreaded Qsand He is still beatable and not really a counter. Adding 6x2 quicksand and losing at least the grav cards, maybe ad a ET with two pulvs be a suggestion!!

Scaredgirl

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7625#msg7625
« Reply #9 on: December 15, 2009, 10:10:06 pm »

I like the idea with no Qtowers would make it interesting. Seism 2.0 looks hard and is a nice new  FG (diffrent name be good)but without the dreaded Qsand He is still beatable and not really a counter. Adding 6x2 quicksand and losing at least the grav cards, maybe ad a ET with two pulvs be a suggestion!!
I dropped Quicksand because it's so ridiculously easy to counter. The reason why Seism is so effective with it, is that most rainbow decks don't have Protect Artifact. But if you fight Seism with 4 x Protect Artifact you will see what I mean.

Momentum is important in making this deck more well rounded so I probably wouldn't drop those. Otherwise Bone Wall might be a big problem.

chriskang

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7925#msg7925
« Reply #10 on: December 15, 2009, 10:10:07 pm »

4. If you beat a specific deck, post a screenshot of it, reveal your deck and score 1 point
I suggest increasing the reward each time a God is eliminated.
First God to fall grants 5 points.
Second grants 6 points.
Third grants 7 points, and so on.
After all, the last God standing is probably the hardest to beat. The player who can kill him deserves a higher reward.


Now I don't know how much work changing those decks would be, but if Chriskang is willing to do it and it only takes a couple of minutes, I think this kind a challenge would be cool.
Something like 30/40 minutes per deck. Too much to do it every day. But once per week is no problem.


(I think player made rainbow decks might be impossible to beat, and non-rainbows are more fun)
O rly?
Then what about rewarding the deck designer if no one was able to beat his creation after 1 week?


The challenge would start at a specific time known to all participants.
I don't have FTP access at work so the start will have to be in a moment where I'm at home.
That is:
- evening in Europe
- beginning of the afternoon in America
- morning in China/Japan/Australia
Sorry Middle East/India, this will be the middle of the night for you, but I have no other choice.

I guess we have to wait for a few days before we begin so that everyone knows the challenge exists.
Wednesday? Thursday? Next weekend?


Just making that trainer a lab for new, incredibly strong, FG decks is enough.
I'll create another page for the challenge on my site so that player who just want the good old one are not disturbed by the competition.


I like the idea with no Qtowers would make it interesting.
Remember I can put whatever I want in the starter builds and in the bazaar. If I remove Quantum Towers there, you'll have no other choice than deal with(out) it :)
We can also have a "no Sundial, no Bone Wall, no Protect Artifact" week if you want. Would this be challenging enough for you?

Ohmega

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General Discussion https://elementscommunity.org/forum/index.php?topic=819.msg7926#msg7926
« Reply #11 on: December 15, 2009, 10:10:07 pm »

Sounds nice. Where can we post the FG decks for the challenge? And have all cards to be upgraded?

 

anything
blarg: