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Offline jmizzle7

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg10531#msg10531
« Reply #60 on: December 15, 2009, 10:10:19 pm »

Any feedback on my Solitary Confinement deck from Room 2?  :)

chriskang

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg10977#msg10977
« Reply #61 on: December 15, 2009, 10:10:21 pm »
I'd like this thread to be moved to this section of the forum, please:
http://elementscommunity.org/forum/index.php/board,39.0.html (http://elementscommunity.org/forum/index.php/board,39.0.html)

Thanks.

yeehaw

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg11858#msg11858
« Reply #62 on: December 15, 2009, 10:10:30 pm »

Just thinking that bugged sundial which people are not used to might be putting some people off, no matter how overpowered it is. I understand your concerns, but try a 1.14 realm?

chriskang

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg11859#msg11859
« Reply #63 on: December 15, 2009, 10:10:30 pm »

Just thinking that bugged sundial which people are not used to might be putting some people off, no matter how overpowered it is. I understand your concerns, but try a 1.14 realm?
It's not possible. My realms are based on Zanzarino's trainer, from here:
http://www.elementsthegame.com/trainer.html
This trainer is v1.13 so my realms are v1.13. There's nothing I can do against that. Only the real game is v1.14.

yeehaw

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg11973#msg11973
« Reply #64 on: December 15, 2009, 10:10:31 pm »

Well, I thought that since you are able to do all that much coding, it should be easy for you. Of course, I understood little. =)

chriskang

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg11974#msg11974
« Reply #65 on: December 15, 2009, 10:10:31 pm »

that much coding
I don't have the source code of the game, so my choices are actually very limited.
I change a few variables here and there but overall it's far from being "that much".
The most heavily modified realm has something like 30 bytes of difference with Zanzarino's trainer. That's 0.001% of the whole file :D

Anyway, I know that some players (including me) consider version 1.13 to be more balanced than 1.14 so I don't really feel like trying to fix this "bug".

yeehaw

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg12211#msg12211
« Reply #66 on: December 15, 2009, 10:10:32 pm »

that much coding
I don't have the source code of the game, so my choices are actually very limited.
I change a few variables here and there but overall it's far from being "that much".
The most heavily modified realm has something like 30 bytes of difference with Zanzarino's trainer. That's 0.001% of the whole file :D

Anyway, I know that some players (including me) consider version 1.13 to be more balanced than 1.14 so I don't really feel like trying to fix this "bug".
I agree with you and your thoughts on 1.13. But many players prefer the "official" version, no matter how broken it is. You find that this is true in many games.  Just trying to find ways to boost participation rate.

Offline Bloodshadow

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg12803#msg12803
« Reply #67 on: December 16, 2009, 09:58:32 pm »

Chriskang, are you ever going to post the environmental effects of the realms of Earth, Life and Fire?

And are we not going to have a JFF part 3?
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Scaredgirl

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg12804#msg12804
« Reply #68 on: December 16, 2009, 09:58:32 pm »

Chriskang, are you ever going to post the environmental effects of the realms of Earth, Life and Fire?

And are we not going to have a JFF part 3?
He has more important things to do right now with the new forum. He cannot code 24/7, you know?

bobcamel

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Chriskang's Trainer https://elementscommunity.org/forum/index.php?topic=812.msg12805#msg12805
« Reply #69 on: December 16, 2009, 09:58:32 pm »

How about we help him and try to note the enviromental effects up?

 

blarg: