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Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg9928#msg9928
« Reply #24 on: December 15, 2009, 10:10:17 pm »

I see your reason. But i think this tweak will weaker the match-up vs Hermes and Gravitation with the Demon taken out.

While the change of FFQ to steal, i think it is worth a try to have a statistics...

Scaredgirl

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Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg9929#msg9929
« Reply #25 on: December 15, 2009, 10:10:17 pm »

I agree with Puppychow here.  It's not that's it's not useful (which it is very useful in my opinion), but like Steal and Ulitharid it's not necessary to win with a high rate (I don't use any Darkness and Water quantum either).  To me, having a 1 to 6 ratio for Sundials/Supernovas is more important than sticking a few more useful but unnecessary cards in the deck.
You cannot really compare TU to Ulitharid because Ulitharid is much more situational. TU is great against all Gods in all situations. It's the most versatile card in the game because you can copy any creature that helps you the most at the specific moment.

Luckily I see you have come to your senses and took one in your newest version. :)

Yep, that decks looks pretty good. Only thing that caught my eye was the fact that you only have 5 Supernovas. That sounds a bit strange but maybe I'm missing something. I personally wouldn't take only 5 Supernovas with the mark of Entropy but then again I have never tested it so I don't know how it would work. Sounds weaker in theory though. Supernova > Tower imo.

Offline DragoonTopic starter

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Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg10251#msg10251
« Reply #26 on: December 15, 2009, 10:10:18 pm »

Quote
I see your reason. But i think this tweak will weaker the match-up vs Hermes and Gravitation with the Demon taken out.
With Graviton, TU is like a third Oty.  Just copy his Oty if you can't play yours.  Oty is better than Demon in most instances against Graviton.  With Hermes, it is a greater loss.  But again, with TU, you can copy his biggest Golem and use it to draw out those Lances and/or take him down with incredible speed.  Also, with the Druid, you can change those overgrown Golems into something a little less scary.  Having that extra Permanent removal card also helps increase your odds of getting rid of his Shield or Fahrenheit which can be annoying and even lethal.

Quote
Yep, that decks looks pretty good. Only thing that caught my eye was the fact that you only have 5 Supernovas. That sounds a bit strange but maybe I'm missing something. I personally wouldn't take only 5 Supernovas with the mark of Entropy but then again I have never tested it so I don't know how it would work. Sounds weaker in theory though. Supernova > Tower imo.
Yeah, I really hated trading that 6th SN for the Steal but I figured that 5 SN for a 37 card deck is the same ratio as 6 SN with the common 43 card deck.  But I never did think about replacing a QT with a SN.  I would agree that SN is better than QT in every instance except on the first turn.  Discarding a card or two because I didn't draw Towers is really annoying.  So lowering the ratio of Towers would increase the frequency of pillarless hands.  But, it still might be better.  I'll have to try it out.

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Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg11147#msg11147
« Reply #27 on: December 15, 2009, 10:10:27 pm »

I've had several people ask me about an unupgraded deck to use with my strategy guide.  So I put together a deck with no rares and no upgraded cards.  I give a little input on adding weapons if you have them and the order to upgrade the cards.  I only played about 40 games, but I did use this deck and know it can win against all the gods.  You do have to be more careful about not decking out, especially compared to SG's deck, but I feel like it's a good, compact deck.  I don't think you want to get much smaller than this.

I added it to the original post, but here it is as well:




Scaredgirl

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Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg11148#msg11148
« Reply #28 on: December 15, 2009, 10:10:27 pm »

I've had several people ask me about an unupgraded deck to use with my strategy guide.  So I put together a deck with no rares and no upgraded cards.  I give a little input on adding weapons if you have them and the order to upgrade the cards.  I only played about 40 games, but I did use this deck and know it can win against all the gods.  You do have to be more careful about not decking out, especially compared to SG's deck, but I feel like it's a good, compact deck.  I don't think you want to get much smaller than this.

I added it to the original post, but here it is as well:



Looks to me you might have some serious problems with lack of Life quantum. 11 Quantum Pillars and no Supernovas cannot possibly be enough to pay for all that.

Do you need two False Elves? Or maybe you could drop 1 Firefly Queen?

Also wouldn't a Pulverizer or Trident be a good addition?

Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg11149#msg11149
« Reply #29 on: December 15, 2009, 10:10:27 pm »

I agree with SG. I'd probably take out a Queen, maybe both, and have Pulverizer or Trident, or maybe even Owl's/Eagle's Eye. Miracle might be a good addition if I were to take both out.

Scaredgirl

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Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg11150#msg11150
« Reply #30 on: December 15, 2009, 10:10:27 pm »

I agree with SG. I'd probably take out a Queen, maybe both, and have Pulverizer or Trident, or maybe even Owl's/Eagle's Eye. Miracle might be a good addition if I were to take both out.
Non-upgraded Miracle costs 15 Light quantum to use, and that deck already uses Sundials, plus it only has 11 Pillars and 6 regular Novas. You will die long before you have a chance to use that Miracle.

Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg11151#msg11151
« Reply #31 on: December 15, 2009, 10:10:27 pm »

I agree with SG. I'd probably take out a Queen, maybe both, and have Pulverizer or Trident, or maybe even Owl's/Eagle's Eye. Miracle might be a good addition if I were to take both out.
Non-upgraded Miracle costs 15 Light quantum to use, and that deck already uses Sundials, plus it only has 11 Pillars and 6 regular Novas. You will die long before you have a chance to use that Miracle.
Yeah, I realize that. I forgot it was unupgraded. I'm not used to playing that way. >.<"

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Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg11152#msg11152
« Reply #32 on: December 15, 2009, 10:10:27 pm »

Well, this is a no upgrade and no rare deck for those poor unfortunate souls who made the same stupid mistake as me and got a useless weapon like the vampire stiletto, lol.  In my OP, I mention which weapons would be great to add and which cards to replace if you happen to have them.

As far as the FFQ goes, you don't have to make FFs every turn that you can.  The way I play her, she's used mainly as a lightning rod.  The fact that she can pump out FFs when you need it is just gravy.  In the guide, I try to let the players know when to make FFs or when to save the quanta for the Druid/Elf and Bonds.  Often, I don't make any FFs at all.  But I do enough of the time that I don't use another creature or card instead.  And yeah, 11 Pillars is plenty enough.  In the upped deck I only use 8.  You have to remember, after the first turn, pillars and towers make the same amount of quanta.  True, with only plain Novas, it takes a little longer to get things started, but that's just the way unupgraded decks play.  That's why unupgraded decks can only win 40-50% of the time while upgraded decks can win 80+%.

Two Fallen Elves are great.  Very useful against Gemini of course, but really any god that you need creature control (ie everyone).  Changing powerful creatures into edible Abominations is really helpful, especially with the unupgraded Otys.

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Re: Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg13534#msg13534
« Reply #33 on: December 20, 2009, 12:21:04 pm »
I seem to be slowly but inexorably drawn to Jmizzle7's 43 card deck.  I've added another Tower and 2 Hourglasses and find it helps with the win rate, even in a 40 card deck.  This is especially true against Scorpio, my weakest match-up.  Right now, the differences between Jmizzle7's and mine are 1 less TU and Steal, Boneyards instead of Graveyards, and 1 less Tower.  I guess it's all a moot point now though, since we're getting new cards, other cards are being rebalanced, and the AI is being tweaked.  Meh.  ::)


Celidion

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Re: Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg13636#msg13636
« Reply #34 on: December 21, 2009, 01:01:13 am »
Best deck I've seen so far, only suggestion is to add another TU, but that would make it an ugly 41 cards.

Bob

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Re: Campaign against the gods: A false god strategy guide https://elementscommunity.org/forum/index.php?topic=811.msg15827#msg15827
« Reply #35 on: January 06, 2010, 02:39:04 pm »
Sorry, if it's a dumb question: Is the unupgraded deck still up to date, since the Sundials have been nerfed?

This is my current deck and I'm wondering if I should exchange some cards, because my W/L is a little bit frustrating:


 

anything
blarg: