This one clearly missed the Mark. Welcome to the Weekly Card Design Challenge! Each week, the Curators will host a card design challenge with a certain theme or gimmick; for the rest of the week, your goal is to design the best card you can that works with the challenge! Once that week is up, a new weekly challenge will start and the current challenge will go into the Voting Phase! The winners of each poll will be awarded points; your current score can be found on the
Monthly Leaderboard!
Each month, the top 1-3 players on the Monthly Leaderboard will get a cool award icon, depending on the number of people that participated.
This week's goal was to Design a card that changes effect based on the mark!Let's see how our entrants have managed!
As a reminder: Vote in any way you deem fit, as long as you can justify it. You are encouraged to discuss the cards on this thread.
If you want to vote based on the best status effect, ignoring the card, then that's fine.
If you want to ignore the design limitations entirely, and just vote on the best card, that's also fine.
If you want to vote on yourself, you're a scumbag, but that's fine. (It's probably recommended you do. We can't stop you.)
Remember to look at the score table for the amount of points people will be given!
We're at 8, which means 3 points for first, 2 for second, 1 for third!
Spoiler for Score Table:
Amount of people | Points given/scored |
3 | 1 point for first. |
4-6 | 2 points for first, 1 point for second. |
7-8 | 3 points for first, 2 second, 1 third. |
9-11 | 4 points for first, 3 second, 2 third, 1 fourth. |
12-13 | 5 for first, 4 2nd, 3 3rd, 2 4th, 1 5th. |
14-16 | 6 for first, 5 2nd, 4 3rd, 3 4th, 2 5th, 1 6th. |
And to remind you how many votes you get, we use the same system as crucible. We're at 8 entries, which means 2 votes!
0-2 - No voting allowed.
3-6 - 1 vote
7-12 - 2 votes
13-17 - 3 votes
18-25 - 4 votes
26-32 - 5 votes
33+ - 6 votes
Spoiler for rules during submission phase:
This week's challenge is to make a card that Changes based on the properties of a Mark!Spoiler for Specific rules:
These are two examples of such cards.
There are two properties of a Mark. One is obvious, one is not. I'm going to talk about the weird one if any of you want to be weird.
The Mark's Element: Obvious.
Mark Power: This is the complicated one.
Mark Power is how much quanta a Mark generates per turn. If you were to think of a Mark as a special stack of pillars, Mark Power is how many pillars are in that stack. The only way to increase Mark Power currently is using extremely rare Mark cards.
Two valid examples of submissions:
"Draw a card. Your opponent draws a card if their Mark is
."
"Draw a card. Draw two if your Mark Power is 3 or higher."
And one more thing: Remember to capitalise Mark.
Remember to not put art in your cards and don't submit more than one card. Submit the upgraded and unupgraded.
Please submit your ideas in this thread - whether you make a separate thread for your card idea is up to you.
We are in the Voting Phase! There is
Good luck!