This was my very first card idea that i came up with in my early and short card designer carreer. ^^"
Spoiler for Hidden:
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NAME: | Sewage Disposal
| ELEMENT: | Earth
| COST: | 2
| TYPE: | Permanent
| TEXT: | Fill: removes no less than 10 poison and generates an Oil Tank. Can be used more than once per turn.
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| NAME: | Disposal Factory
| ELEMENT: | Earth
| COST: | 4
| TYPE: | Permanent
| TEXT: | Fill: removes no less than 5 poison and generates an Oil Tank. Can be used more than once per turn.
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ART: | Submachine
| IDEA: | Submachine's idea to introduce a second counter to poison
| NOTES: | An Oil Tank is a permanent which can't be obtained in the bazaar. It's mark is poison and has the passive ability: Explosive. Explosive: if this card is destroyed, deal 20 damage to the opponent.
| SERIES: |
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Now about the clues:
1. The poison removal process was left out from MMC's submission, but Disc got it almost right.
2. Create "barrels" for removed poison. Disc's poison-moving idea feels the closest again, while MMC's idea shows only the final state, while mentioning nothing about the "moving process".
3. The poisonous barrels explode. You bot got this part right, both of you get point for this.
So overall Disc was closer, congrats!