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[Old] New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137220#msg1137220
« on: May 21, 2014, 04:02:45 pm »
Hey CIA readers.

The idea of changing the voting system has been brought up. Feel free to leave a comment!

So here is the process step by step:
Spoiler for curent system:
  • First you submit a card idea. Then you get feedback from community and eventually you post it in the crucible candidates.
  • Once a week Curators take a look at the crucible candidate thread and move the ones that are formatted correctly to lv 1 ( crucible ).
  • Then there is a voting every week with 3 different elements( circulating ). When the week is over the some of the card ideas will move to the next lv ( forge ) and the others will be put in the archive. In the forge there is a voting once a month with the same out come. In the armory there is a never ending voting.

Spoiler for new system:
  • First you submit a card. Then you will get feedback and votes from community.
  • If a card manages to get 4 or more stars ( at least X players have to vote ) it will be moved to the first voting crucible lv1. Or if the curators sees a card which they think have great potential.
  • Voting every 2 week( or something ) with all the cards that went into crucible+old ones as well. Roughly 15-30 cards. Just like now Y cards move to next level depending on the total amounts of votes. Y2 ( we could change this to Y3 or anything. This way there will be half as many cards for each lv ) cards are also removed. The ones in the middle stay to the voting next time.
  • The same happens for every lv with the only differences that the ones that are removed from voting go down a lv.
  • A card gets archived when it has stayed in the same voting twice without any changes. In other words, if the card didn't get enough votes for moving to the next lv or to few so it got kicked out. 

With this system community get involved with voting already in the first step. If 1 card didn't move to the next lv there might still be a chance next week. It will also be a bit simpler since there will be no rotating system. + old cards that does not fit the game as well as it did 2-3 years ago might go down in rank while others who fit better can go up.

I also think that we should add another lv before reliquary. Simply since many of the cards in the forge are old and the game has changed + that there are 120 cards atm( in the forge) so if we could reduce that to 30 ( or something ) it would be great.

After some feedback people came with the good idea to add a thread where you can suggest archived cards to be review/changed/modified and eventually to go back into voting system. This will mean that old archived cards may add voting system again.

Okay thank you all for your great comments the ideas wouldn't have been this good without your help!!!
After the pools expired we might add more detailed pools.

Blacks
« Last Edit: June 24, 2015, 02:41:58 pm by Zblader »
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Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137221#msg1137221
« Reply #1 on: May 21, 2014, 04:09:21 pm »
It was about time a new voting system to be introduced in the CI&A section. I 100% support this! :D
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Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137222#msg1137222
« Reply #2 on: May 21, 2014, 04:17:49 pm »
Let's see if I understand this:

We have an inflow of new ideas to the Crucible
The bottom third of the Crucible leaves the voting system

The middle third of the Crucible stays in the Crucible.

The top third of the Crucible goes to the Forge.
The bottom third of the Forge returns to the Crucible.

...

Everything looks stable.
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Offline andretimpa

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Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137223#msg1137223
« Reply #3 on: May 21, 2014, 04:18:33 pm »
I'm not sure if moving things from the forge to the crucible (because they got a bad voting) wouldn't just keep the bloat in the crucible. I do approve however of the way new cards would be admitted into the crucible. About the armory being full of old cards, it's much better to just create an archive for it, to store the older ideas. This way we keep giving recognition to the best ideas that have appeared, while keeping it clean. Adding a new level just seems like it would make the journey to the last level longer than it already is.
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Offline artimies7

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Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137227#msg1137227
« Reply #4 on: May 21, 2014, 04:28:45 pm »
I've got my eye caught by the stars bit of the new voting process. IMHO, I'm not sure that that's the best way to judge a card's thread due to not many people who visit a thread rate it with the stars. Granted, this is easily fixed with some attention-getter up by the rating pointing it out.

Anyone else notice how many people rate a thread vs. visit vs. comment? We should look at this piece of it a bit closer, I think.

Other than that, all I have to say is 'archive everything else' and it's aces.
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Offline BlacksmithTopic starter

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Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137228#msg1137228
« Reply #5 on: May 21, 2014, 04:30:11 pm »
It was about time a new voting system to be introduced in the CI&A section. I 100% support this! :D
Happy you like it!

Let's see if I understand this:

We have an inflow of new ideas to the Crucible
The bottom third of the Crucible leaves the voting system

The middle third of the Crucible stays in the Crucible.

The top third of the Crucible goes to the Forge.
The bottom third of the Forge returns to the Crucible.

...

Everything looks stable.
I actually haven't thought of any exact number like bottom third etc. The ones that are removed are twice as many as the ones that proceed in each step.( this way the amount of cards should be half as many for each level. Besides that you got it  ;)


I'm not sure if moving things from the forge to the crucible (because they got a bad voting) wouldn't just keep the bloat in the crucible. I do approve however of the way new cards would be admitted into the crucible. About the armory being full of old cards, it's much better to just create an archive for it, to store the older ideas. This way we keep giving recognition to the best ideas that have appeared, while keeping it clean. Adding a new level just seems like it would make the journey to the last level longer than it already is.
  • Well the reason I like the idea of cards being able to go up and down the lv is the patches and things are chaining.
  • Regarding keeping old forge card in archive seems okay to me. Only down side would be that once they are archived they can't come back.
  • I somehow agree that it would be to make the journey even longer but it would also make things easier for Zanz to look through what the community really want at this very moment. I don't if it's worth it myself so feel free to add your opinion.

I've got my eye caught by the stars bit of the new voting process. IMHO, I'm not sure that that's the best way to judge a card's thread due to not many people who visit a thread rate it with the stars. Granted, this is easily fixed with some attention-getter up by the rating pointing it out.

Anyone else notice how many people rate a thread vs. visit vs. comment? We should look at this piece of it a bit closer, I think.

Other than that, all I have to say is 'archive everything else' and it's aces.
Yeah it's true that very few people vote on things but I'm sure that many more would if it actually filled a bigger purpose or function.
« Last Edit: May 21, 2014, 04:41:44 pm by Blacksmith »
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Offline artimies7

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Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137229#msg1137229
« Reply #6 on: May 21, 2014, 04:35:52 pm »
    *snips*
    • Regarding keeping old forge card in archive seems okay to me. Only down side would be that once they are archived they can't come back.

    Perhaps we could have a thread where people suggest cards from the archive to be re-submitted for voting. There'd have to be some checks on it, though, so a creator can't just force his/her card into the rotation endlessly. Perhaps a number of concurring votes per card? I wouldn't want this to be another '# of cards per time' thing. That doesn't seem appropriate.
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    Offline OldTrees

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    Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137230#msg1137230
    « Reply #7 on: May 21, 2014, 04:40:22 pm »
    Let's see if I understand this:

    We have an inflow of new ideas to the Crucible
    The bottom third of the Crucible leaves the voting system

    The middle third of the Crucible stays in the Crucible.

    The top third of the Crucible goes to the Forge.
    The bottom third of the Forge returns to the Crucible.

    ...

    Everything looks stable.
    I actually haven't thought of any exact number like bottom third etc. The ones that are removed are twice as many as the ones that proceed in each step.( this way the amount of cards should be half as many for each level. Besides that you got it  ;)
    As long as inflow = outflow, the system is stable. Stability is something the CIA needs to handle the constant inflow of ideas.

    Since an Idea can be kicked out to the Smithy merely for age, I suggest allowing ideas to be resubmitted in some manner.
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    Offline BlacksmithTopic starter

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    Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137232#msg1137232
    « Reply #8 on: May 21, 2014, 04:44:36 pm »
    Let's see if I understand this:

    We have an inflow of new ideas to the Crucible
    The bottom third of the Crucible leaves the voting system

    The middle third of the Crucible stays in the Crucible.

    The top third of the Crucible goes to the Forge.
    The bottom third of the Forge returns to the Crucible.

    ...

    Everything looks stable.
    I actually haven't thought of any exact number like bottom third etc. The ones that are removed are twice as many as the ones that proceed in each step.( this way the amount of cards should be half as many for each level. Besides that you got it  ;)
    As long as inflow = outflow, the system is stable. Stability is something the CIA needs to handle the constant inflow of ideas.

    Since an Idea can be kicked out to the Smithy merely for age, I suggest allowing ideas to be resubmitted in some manner.
      *snips*
      • Regarding keeping old forge card in archive seems okay to me. Only down side would be that once they are archived they can't come back.

      Perhaps we could have a thread where people suggest cards from the archive to be re-submitted for voting. There'd have to be some checks on it, though, so a creator can't just force his/her card into the rotation endlessly. Perhaps a number of concurring votes per card? I wouldn't want this to be another '# of cards per time' thing. That doesn't seem appropriate.
      That is a good idea. Maybe add a thread where old cards that people like can be edited and then put back into system. The card may only be put back to system if Curators approve but anyone could suggest cards.[/list]
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      Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137235#msg1137235
      « Reply #9 on: May 21, 2014, 04:47:32 pm »
      I'm happy to see CI&A section alive and active.

      I like the new voting system, but I'd reduce the number of cards in crucible to a max of 20.

      Nice job CC's!

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      Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137265#msg1137265
      « Reply #10 on: May 21, 2014, 07:49:12 pm »
      I like the new voting system, but I'd reduce the number of cards in crucible to a max of 20.
      Regardless of my lack of knowledge on the current inflow of ideas, I think 20 is too limiting.

      @OP

      Question: what happens to the current archives? Are they scrapped? Left alone for posterity?

      My main problem with the proposed system has to do with what it's based on: stars. Specifically, variability. We can assume that if it's already in the new crucible or forge that it did have four stars at one point, but in the time it takes for things to be moved from the smithy to the crucible, it can easily change from four or five to two.

      To sum it up, record keeping. At the moment, the card designer rankings are dependent on how far cards go. Would this new system mean that they should start anew? Or would they just fluctuate? Also dependent on record keeping is people's portfolios, which would have a similar fluctuating situation.
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      Re: New voting system in development: Discuss https://elementscommunity.org/forum/index.php?topic=54561.msg1137300#msg1137300
      « Reply #11 on: May 21, 2014, 11:40:11 pm »
      I dislike using stars, because it provides too much opportunity for trolling, corruption, and bias, but...it might work in this system.

      An added level, either immediately before or after Forge, might be a good idea, because we'll probably have a large amount of cards in both Crucible and Forge. And in each level, move between 1/4 and 1/3 cards up or down, allowing reentry (after proof of either card redesign or change of community opinion) back into the Crucible.

      Sounds like a decent system.
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