Fire matches:
Okay so I've been thinking about this a lot and also chatting with jmdt a lot to try to get an idea of what they're using against us. He insists that they are using something new that we haven't seen before. I doubt it would be a total surprise, but I am inclined to believe that they are at least going to try to counter our previous successes.
Reverse Time is probably our best anti-Fire card, and they know it. But let's think long term ... we are definitely fighting them again next round, and probably several times again. Reverse Time isn't going anywhere. I am very against playing one RT deck and one poison deck, because I feel if they get the right matchups they could win. Instead, I would like to play two poison decks against Fire. I think they might counter one of them, but definitely not both. Probably we will go 1-1 against them this round as a result. Or maybe they can't counter it effectively and we go 2-0. Either is fine. 0-2 is not fine.
Zeru is currently assigned this:
4vp 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 52q 52q 52r 52r 52r 52r 52r 718 718 718 718 718 718
I think we should instead do the following.
Zeru:
4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52r 52r 52r 52r 52r 718 718 71a 71a 71a 7n2
Kurohami:
4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52o 52q 52q 52q 52r 52r 52r 52r 52r
We can build both decks, and I think they both have enough CC to stop Fire's creatures long enough for poison to kill them. It is true that Fire may well play a rainbow (either Scrambled Shriekers or Immo Rush) and splash Purify in, but either of these decks can still beat a single-Purify easily -- and if they use 2 in one deck that means they don't have it in the other and we go 1-1.
Tell me what you guys think.
Extra comment:
I also wouldn't mind playing two RT decks against Fire this round. We have 8 Reverse Times, so we could build two Entropy creature rushes + 4 Reverse Times with Time Mark. However that will put pressure on our creature supply so most of the rest of our decks this round would have to be poison, Graboids and Darkness.