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Offline SnoWebTopic starter

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Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg217904#msg217904
« on: December 06, 2010, 07:48:52 am »
Round 6 - Salvaging, Discarding, Penalties and Converting

Salvaging 6 x 7 Win = 42 cards
6 x Nova
3 x Discord
4 x Bone Wall
6 x Graboid
1 x Forest Spirit
4 x Rage Potion
2 x Phoenix
2 x Darkness Pendulum
1 x Black Dragon
2 x Nightfall
1 x Steal
3 x Lightning
2 x Dimensional Shield
2 x Aether Pillar
2 x Aether Pendulum
1 x Deflagration

Discarding 30 X 2 Loss = 60 cards
10 x Amethyst Pillar
8 x Entropy Pendulum
6 x Nova
5 x Purple Dragon
7 x Discord
1 x Purple Nymph
6 x Graboid
4 x Earthquake
1 x Deflagration
1 x Fog Shield
2 x Flying Weapon
7 x Lightning
2 x Quintessence

Penalties 0 x 6 = 0 cards
-

Converting 12 cards
4 x Dimensional Shield => 4 Entropy Pendulum
4 x Gargoyle => 6 x Entropy Pendulum
4 x Dissipation Shield => 4 x Entropy Pendulum

Offline SnoWebTopic starter

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg217905#msg217905
« Reply #1 on: December 06, 2010, 07:53:47 am »
:entropy SirValimont 2- 0 Toimu13 :aether
Salvage 6 cards
Code: [Select]
4vl 4vl 4vl 52g 52g 52g 52q 55v 55v 590 590 592 592 592 5f6 5f6 5fc 5fc 5fc 5fc 5i5 5i5 5i5 5i5 5oi 5oi 5rm 5rm 5t2 5ur
:entropy Amilir 2-0 Hyroen :fire
Salvage 6 cards
Code: [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f7 5f7 61o 61o 61o 61t 61t 61t 61t 61t 61t 63a 63a
:entropy 10 men 2-0 Kael Hate, sub for kobisjeruk :darkness
Salvage 6 cards
Code: [Select]
5ul 5um 5um 5um 5um 5um 5uo 5up 5uq 5uq 5us 5us 5ut 5ut 606 606 606 606 606 606 606 606 606 606 606 606 622 622 622 622
:entropy Zeru vs chum3 :air
Salvage 6 cards
Code: [Select]
52r 52r 52r 52r 592 592 592 5f6 5f6 5fb 5fb 5fb 5fb 5fc 5la 5la 5lh 5li 5li 5li 5li 5og 5og 5oo 5pu 5pu 61q 61q 61q 61q
:entropy Nyma 2-0 Brettbstock :fire
Salvage 6 cards
Code: [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f2 5f7 5f7 5fb 5fb 5fb 5fb 5fc 5fc 5gi 5gi 5gi 5gi 5gi 5oo 5oo 5oo 5oo 5oo 5oo
:entropy xKelevra 2-0 Kuroaitou :darkness
Salvage 6 cards
Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 590 5bu 5uk 5uk 5uk 5uk 5uo 5up 5up 5uv 5uv 606 606 606 61q 7tb 7tf 7tf
:entropy SnoWeb 2-0 RavingRabbid :water
Salvage 6 cards
Code: [Select]
4vj 4vj 4vj 4vj 52q 55q 55q 590 5c1 5i4 5i4 5i4 5i4 5i4 5id 5ie 5ie 5jm 5jm 5jm 5jm 5jm 5jm 61t 621 621 621 6u3 6u3 7gm
:light Fenix2011 2-1 Vagman13(sub for  Kurohami) :entropy
Discard 30 cards
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 590 590 590 590 590 590 593 593 593 593 5f6 5og 5oi 5oi 61q
:life willng3  2-1 vagman13 :entropy
Discard 30 cards
Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vf 4vf 4vf 4vf 4vl 4vl 4vl 500 50u 50u 50u 61q 61q 61q 61q 61q 61q 621 621

Offline Sir Valimont

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg217954#msg217954
« Reply #2 on: December 06, 2010, 09:49:46 am »
SALVAGE / DISCARD SUGGESTIONS:

Another great round by our team. This round we have some very lucky salvages that will let us get back a lot of what we lost in our discard. I think we will be extremely hard to beat from now on.

Please as usual critique my salvage suggestions, everyone!


Discard:

Fenix2011  2-1  Kurohami
 >> DISCARD ALL
-6 Nova, -4 Discord, -5 Entropy Pendulum, -6 Graboid, -4 Earthquake, -1 Deflagration, -1 Fog Shield, -2 Flying Weapon, -1 Lightning

willng3  2-1  vagman13
 >> SAVE 1
-10 Amethyst Pillar, -6 Purple Dragon, -3 Discord, -1 Purple Nymph, -3 Entropy Pendulum, -6 Lightning, -2 Quintessence


Discard Subtotals (60 cards):

-10 Amethyst Pillar
-8 Entropy Pendulum
-6 Nova
-6 Purple Dragon  ... save 1 =   -5 Purple Dragon
-7 Discord
-1 Purple Nymph
-6 Graboid
-4 Earthquake
-1 Deflagration
-1 Fog Shield
-2 Flying Weapon
-7 Lightning
-2 Quintessence



Salvage:

Sir Valimont  [F]  Toimu13
+3 Discord, +2 Graboid, +1 Flying Weapon
Between the first three decks I have listed, we can recover 6 Graboids and 6 Novas. That is excellent -- it means we get one of our SS decks back. The only problem is we are still missing Earthquake. So we will have to salvage more next round. Still, we should try to reconstruct this as much as possible because it is such an effective deck for us. The Flying Weapon is also critical for replacing what we've lost.

xKelevra  2-0  Kuroaitou
+2 Nova, +3 Graboid, +1 Lightning
This salvage is for recovering SS, and the Lightning is critical for replacement.

SnoWeb  2-0  RavingRabbid
+4 Nova, +1 Graboid, +1 Quintessence
More salvage for SS, with Quintessence critical for replacement.

Amilir  2-0  Hyroen
+6 Dimensional Shield
What a completely useless deck for salvage. We should just convert this stuff probably, but we can always keep some extra Dimensional Shields for a second Aether stall if we really wanted to.

10 men  2-0  kobisjeruk
+1 Black Dragon, +2 Devourer, +1 Steal, +2 Darkness Pendulum
We should take some of these cards so we can build a couple of Darkness duos that are actually effective. We are a bit short on all of the selected cards, so a few of each is probably best. We can alter the numbers based on our deckbuilding for next round, of course.

Zeru  [F]  chum3
+4 Bone Wall, +2 Lightning
This is a very, very tough call. This deck has both Bone Walls which are great for a second Bone Wall stall deck and Lightnings which we lost 7 of last round and we desperately need for CC. Because we have some Shockwaves and of course Pandemonium, I chose to only take 2 Lightning in favor of making the second Bone Wall deck a possibility. Since Fire is still our strongest opponent, that seems wise; Bone Wall is much more effective against them than Lightning.

Nyma  2-0  Brettbstock
+6 Wings
Wings is a good card for us, so why not take 6 more. We could also take Rage Potions from this deck, but it's not really that useful for salvage. We can always use it for conversion fodder of course. Why oh why didn't they use Deflagration!


Salvage Subtotals (42 cards):

+6 Nova
+3 Discord
+4 Bone Wall
+6 Graboid
+1 Flying Weapon
+6 Wings
+2 Darkness Pendulum
+1 Black Dragon
+2 Devourer
+1 Steal
+3 Lightning
+6 Dimensional Shield
+1 Quintessence


Conversion:

-6 Dimensional Shield
-6 Wings

+9 Amethyst Pillar
+3 Entropy Pendulum

Perfectly subject to change, but for the moment these really look like extras.

Offline 10 men

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218062#msg218062
« Reply #3 on: December 06, 2010, 03:13:18 pm »
Quote
Sir Valimont  [F]  Toimu13
+3 Discord, +2 Graboid, +1 Flying Weapon
Between the first three decks I have listed, we can recover 6 Graboids and 6 Novas. That is excellent -- it means we get one of our SS decks back. The only problem is we are still missing Earthquake. So we will have to salvage more next round. Still, we should try to reconstruct this as much as possible because it is such an effective deck for us. The Flying Weapon is also critical for replacing what we've lost.
Flying Weapon is not that high of a priority imo. Scrambled Shriekers works just fine with only 2 or even 1 of them. I'd rather have another Deflag, a very nice option for any rainbow.

Quote
xKelevra  2-0  Kuroaitou
+2 Nova, +3 Graboid, +1 Lightning
This salvage is for recovering SS, and the Lightning is critical for replacement.
Don't forget that going into the round we had 6 spare Novas. I kinda just want to have all the Graboids, so that next round we only have to defeat one deck with a couple Graboids and we can make a third Scrambled Shriekers again.
edit: scratch that, my math is fail, we need those 2 Novas. Don't know how critical the Lightning is though, creatures are probably at least as critical.

Quote
SnoWeb  2-0  RavingRabbid
+4 Nova, +1 Graboid, +1 Quintessence
More salvage for SS, with Quintessence critical for replacement.
Quintessence isn't really critical, we still have 7 left, more than we've ever used. I'd actually like to have the Forest Spirit. It's a solid option for rainbows.

Quote
Amilir  2-0  Hyroen
+6 Dimensional Shield
What a completely useless deck for salvage. We should just convert this stuff probably, but we can always keep some extra Dimensional Shields for a second Aether stall if we really wanted to.
Aether Pends maybe? We need Quanta, and they can replace some of our valuable Entropy Pillars in Ent-Aether duos.

Quote
Nyma  2-0  Brettbstock
+6 Wings
Wings is a good card for us, so why not take 6 more. We could also take Rage Potions from this deck, but it's not really that useful for salvage. We can always use it for conversion fodder of course. Why oh why didn't they use Deflagration!
That's a whole lot of Wings. :)
We can take them, but we should first think whether we can possibly make a nice Ent-Fire duo. Lots of CC, some PC and random beaters...
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Offline Sir Valimont

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218138#msg218138
« Reply #4 on: December 06, 2010, 05:42:44 pm »
I agree with 10 men on this:

-1 Flying Weapon
+1 Deflagration


I could be convinced to get the Forest Spirit also, but Quintessence is important to support our many Aether cards for our Aether decks. Meh.

Offline Zeru

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218164#msg218164
« Reply #5 on: December 06, 2010, 06:11:46 pm »
Take some aether pendulums from Hyroen. They are not useless. If you are looking for a useless card in our vault than look at dissipation shield. It's a great shield, but it requires a lot of quanta that we do not have. Discarding 4 (or more) of them is not a problem.

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218177#msg218177
« Reply #6 on: December 06, 2010, 06:40:01 pm »
I'm just going to make my own because it feels way too much like work to edit all of yours Vali. Green text will indicate where our salvage agrees and pink where we differ.

Salvage

SirValimont vs Toimu
 +3 Discord +2 Graboids +1 Deflag
This the deflag I assume you meant by your reply.

Amilir vs Hyroen
+6 Firebolts
We have aplenty of dim shields and we really don't need anymore, we rarely use them to begin with and we haven't lost any. The idea of being able to firebolt our enemies although is very enticing and we could easily make an entropy deck that's nicely complimented by firebolts. Also no one would suspect such a deck from us.

10men vs Kobisjeruk
+ 1 Black dragon
 + 2 Nightfalls, +2 Minor Vamps, +1 Dusk shield
Black dragon is obvious i have no complaints there. While your suggestions are good here Vali I feel that Nightfall is a better option because it allows us to use our current devourers much more effectively. Vamps are good, we have a ton of darkness cards but no vamps, this seems obvious to me. Dusk shield  for conversion.

Zeru vs Chum3
+4 Bonewalls, +2 Lightning
Not very many other good choices here, 4 more bonewalls puts us at 10 which means we  can construct two bonewall stalls now and there's nothing better to take from this deck than the lightning.

Nyma vs Brettbstock
+2 rage potions +4 Crimson Dragons
We don't really need more wings so I see no reason to pick them up. Rage potions are excellent CC might as well take them and dragons give us the option to fire duo, or use all ent pends and a fire mark and toss out dragons, its just an alternative to our usual decks, a duo that adds damage instead of survivability.

xKelevra vs Kuraitou
+3 Graboids +1 lightning
 +1 Lycan +2 Novas
Lycans are good, its an entropy card, no reason to not take it. We've already got 6 extra novas lying around, I agree we should get more for a rainbow, but we don't actually need these novas for our 2nd graboid deck its just unnecessary. In addition, I am certain we will have many more chances to get novas in the future.

SnoWeb vs Raving Rabbid
+1 Graboid +4 Novas
 +1 Forest Spirit
we have plenty of quints, we've never used them all no reason to salvage more when we rarely use more than 4/round.

Discards
 I agree, save the dragon. yay easy section XD

Conversions
Obviously here my suggestions will be different since I don't even have the same cards in my salvage that you suggested to convert.


-2 Owl's Eye
-1 Lobotomizer
-2 Emerald Shields
-1 Dusk shield
-1 Quint
-1 Dim shield
-2 Enchant artifacts
-2 Drain Life

+8 Pends
+4 Pillars

yeah yeah, I know Drain life. . .

Offline Sir Valimont

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218229#msg218229
« Reply #7 on: December 06, 2010, 08:23:37 pm »
I have no problem with the Fire cards you suggested since I was going to convert Dim Shields and Wings anyway, but I don't think a Fire duo is at all realistic. We don't pair well with that element ... and Fire Bolts are just almost impossible for us to use effectively without Fire Pillars.

I don't like Forest Spirit ... just not a very good card without a Water Mark in my opinion. Maybe we can design a rainbow with Water Mark but meh.

Your suggestions for xKel's fight include 7 salvage cards ... I like Lycans but it seems like it could only come at the expense of a non-complete set of Novas or Graboids ... or fewer Lightning which we're already short on so idk ...

--

On your conversion: again, I think it's much better to give up Fire salvage since I think we need more of these other cards more. Some of your conversion I think is just fine, but I would not give up Owl's Eye (which is critical for Wings deck), Lobotomizer (which is one of the best possible cards against Fire and which is our only ability to lobo now that we've given up Mind Flayer), and Emerald Shield (which is our only existing reflection, and strengthens our Life-Entropy deck quite a bit).

Offline SnoWebTopic starter

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218700#msg218700
« Reply #8 on: December 07, 2010, 07:38:04 am »
Salvage: Based on Valim post with some of your suggestions

Sir Valimont  [F]  Toimu13
+3 Discord, +2 Graboid, +1 Flying Weapon
+3 Discord, +2 Graboid, +1 Deflagration

xKelevra  2-0  Kuroaitou
+2 Nova, +3 Graboid, +1 Lightning
+1 Nova, +4 Graboid, +1 Lightning

SnoWeb  2-0  RavingRabbid
+4 Nova, +1 Graboid, +1 Quintessence
+5 Nova, +1 Graboid

Amilir  2-0  Hyroen
+6 Dimensional Shield
+4 Dimensional Shield +2 Aether Pendulum

10 men  2-0  kobisjeruk
+1 Black Dragon, +2 Devourer, +1 Steal, +2 Darkness Pendulum

Zeru  [F]  chum3
+4 Bone Wall, +2 Lightning

Nyma  2-0  Brettbstock
+6 Wings


Which brings:
+6 Nova
+3 Discord
+4 Bone Wall
+7 Graboid
+6 Wings
+2 Darkness Pendulum
+1 Black Dragon
+2 Devourer
+1 Steal
+3 Lightning
+4 Dimensional Shield
+2 Aether Pendulum
+1 Deflagration


I kept the discards identical which mean for the vault:
-1 Flying Weapon
+1 Deflagration
-1 Quintessence
+1 Graboid
-2 Dim Shields
+2 Aether pendulums

Nyma

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218850#msg218850
« Reply #9 on: December 07, 2010, 02:36:09 pm »
10 men  2-0  kobisjeruk
+1 Black Dragon, +2 Devourer, +1 Steal, +2 Darkness Pendulum
this one particular is silly, 2 devos are useless but 2 nightfalls make our current devos far better.

Offline SnoWebTopic starter

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218861#msg218861
« Reply #10 on: December 07, 2010, 02:58:29 pm »
allright:

10 men  2-0  kobisjeruk
+1 Black Dragon, +2 Devourer, +1 Steal, +2 Darkness Pendulum
+1 Black Dragon, +2 Nightfall, +1 Steal, +2 Darkness Pendulum

Offline Sir Valimont

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17101.msg218941#msg218941
« Reply #11 on: December 07, 2010, 05:33:55 pm »
If you're getting rid of Quintessence from SnoWeb's salvage, don't take an extra Graboid (we don't need 13). Take either the Forest Spirit or another Nova.

 

anything
blarg: