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Offline 10 men

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg207803#msg207803
« Reply #12 on: November 23, 2010, 06:26:39 pm »
That leaves 3 unused SS, 10men you could take one since they're just as likely to phoenix you as Ami
Uh, no. Only kevkev can use the Fractal Phoenix deck. It doesn't really work with unupped Phoenix. I think Amilirs matchup against Fractal Phoenix would be pretty bad with poison.
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Offline Sir ValimontTopic starter

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg207867#msg207867
« Reply #13 on: November 23, 2010, 08:18:38 pm »
We have already done extensive testing and SS does not work against unupped Immo Rush. It wins 20% of the time at best.

The way to beat a Fire Rush is with Reverse Time or with a Poison Stall. Those should be the two decks we play against Fire this round.

If anything SS is good against Darkness. According to our testing the single best counter for SS that exists is Aether stall so I think SS versus Aether is a bad idea. Aether is easily beaten by any number of other decks we could use.

Offline Sir ValimontTopic starter

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg208275#msg208275
« Reply #14 on: November 24, 2010, 07:19:23 am »
Latest updates in the second post.

Offline SnoWeb

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg208294#msg208294
« Reply #15 on: November 24, 2010, 08:10:37 am »
I have seen what you planed for me in the EDU:
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4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 55q 590 590 590 590 590 590 593 593 593 593 5f6 5f6 5ia 5og 5oi 5oiI'm not absolutely convince by it! Having only 5 pendula is risking of having none for some turns, don't you think?. The fog and purify are really useful, you think? What do you think of the following?
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4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 50u 55q 590 590 590 590 590 590 593 593 593 5f6 5f6 5oi 5oi

Offline Sir ValimontTopic starter

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg208346#msg208346
« Reply #16 on: November 24, 2010, 10:47:52 am »
I think we should save one of the SS decks for Water (not Aether). xKelevra might fight against upped Spiders or something so he should play SS but I think SnoWeb should maybe play something like this:
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4ve 4ve 4ve 4ve 4vi 4vl 4vl 4vl 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 55l 55l 55l 55t 55t 55t 55v 55v 55v 55v

Offline 10 men

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg208443#msg208443
« Reply #17 on: November 24, 2010, 03:40:09 pm »
About our fire matchup: The question is how likely we think it is that kevkev will play the Fractal-Phoenix deck. In my opinion, it is very likely. Firstly because the deck is very good against the vast majority of our decks. Secondly only their general can use it. Can they afford to just leave the deck in the Vault? Our Vault is bigger than the one of Team Fire and we are struggling to make nine good decks...

For our other matchups. I have thought about how to put all those Devourers we still have in our Vault to use. Our normal Entropy-Darkness builds have two problems with Devourers:
1. To maximize the disruption caused by quanta-denial, they have to land on turn 2. This is impossible with only Entropy Pillars and Pendulums as quanta production.
2. Over the course of the game they will produce excessive amount of darkness quanta. Right now we have nothing to use those darkness quanta.
Code: [Select]
4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 50u 50u 50u 50u 50u 50u 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5uo 5up 5up 61q1) is solved by Novas, 2) is solved by dragons. It needs some Salvaging adjustments though. I think we could play this against Aether, Air or Water.
Another deck that is up for use is mono-Entropy. I think it would be an excellent choice against Air or Water. Just be sure to throw in a Dissipation Shield as insurance against Stalls and maybe run a little more that 30 cards.
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Offline Sir ValimontTopic starter

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg208470#msg208470
« Reply #18 on: November 24, 2010, 04:27:30 pm »
10men, I have proposed new salvage options that will give us 6 Darkness Pendulums, which is another good way to bring out Devourers early. Please see the appropriate post.

I would rather salvage the pendulums than Black Dragons although I think your idea is pretty good in and of itself. Just in the longer term we really need as much quanta production as possible. The good thing about the pendulums is we could have a deck with 6 Devourer 6 Darkness Pendulums and few other quanta sources (Entropy mark). It's worth doing I think. I actually really like Darkness rainbows in general but this gives us more flexibility ... something like:

6 Darkness Pendulum
6 Devourer
1 Gargoyle
2 Steal
3 Nova
6 Lycanthrope
3 Discord
3 Chaos Seed

etc.

Offline 10 men

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg208478#msg208478
« Reply #19 on: November 24, 2010, 04:39:18 pm »
Biggest problem with Pendulums is that they're not Entropy...
When you play Pendulums + Devourers + Utility (Steal or Dusk Mantle) + something to put all those quanta into... that's already too many Darkness cards!
Also Nova is good for giving some pretty sick starts where you can go multiple Devourers + Discord + Lycans in the first few turns...
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Offline Sir ValimontTopic starter

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg208480#msg208480
« Reply #20 on: November 24, 2010, 04:45:47 pm »
Biggest problem with Pendulums is that they're not Entropy...
When you play Pendulums + Devourers + Utility (Steal or Dusk Mantle) + something to put all those quanta into... that's already too many Darkness cards!
Also Nova is good for giving some pretty sick starts where you can go multiple Devourers + Discord + Lycans in the first few turns...
(see my edit to above post)

In general I think you're not wrong ... just that we desperately need quanta sources. If we were to lose 3 or 4 times this round we would no longer be able to build 9 decks ... it would be impossible ... for next round. By getting more quanta cards at least we could create some decks with a chance.

Offline SnoWeb

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg209082#msg209082
« Reply #21 on: November 25, 2010, 07:48:29 am »
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4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 50u 50u 50u 50u 50u 50u 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5uo 5up 5up 61q
I like this idea. If nobody disagrees, I could go with it...

Offline Sir ValimontTopic starter

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg209168#msg209168
« Reply #22 on: November 25, 2010, 01:03:02 pm »
For Kurohami against Water:

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4vc 4vc 4vc 4vc 4vd 4vd 4vd 4vd 4vd 4vd 4vl 4vl 4vl 4vm 4vm 4vm 500 500 500 50u 50u 50u 50u 50u 5c2 5c4 5c4 5c7 5c7 5c7 5c7 5c7 5c7
Looking at Water for the last round, we see that they have less than 200 cards, and the 3 decks they won with last round were 2 Freeze decks and 1 rainbow with Squids (also freezers). Their duos all lost last round. So we should expect Freeze from them this round ... and Adrenaline is the best card against Freeze.

Offline Sir ValimontTopic starter

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Re: Round 5 DECKS https://elementscommunity.org/forum/index.php?topic=16088.msg209171#msg209171
« Reply #23 on: November 25, 2010, 01:09:54 pm »
For 10men against Fire:

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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4ve 4ve 4ve 4ve 4ve 4ve 4vf 4vi 4vl 4vl 4vl 4vn 5rk 5rk 5rk 5rk 5rk 5rk
Reverse Time is one of our best cards against Fire. The 33-card deck is such largely so that if we should lose we can still save a couple of them.

 

blarg: