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Offline mesaprotector

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg487364#msg487364
« Reply #24 on: April 25, 2012, 08:10:39 pm »
The vault looks fairly good in general to me.  I hate how small it is compared to war 4, but at least that's universal across the board :)  I'd have liked to see a holy flash or two for death/darkness, and maybe more maxwell's, to make sure we don't run out, but overall I'm fairly happy with it.  The time pends also seem a bit weird to me (the death ones make more sense for pandebonium) but would dune scorps really need those pends?  It's not a huge deal either way to me, though.

Quoted for truth, how about -4 Time Pend -1 Rage Potion +2 Holy Flash +2 Maxwell's +1 Mummy?
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Offline Onizuka

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg487371#msg487371
« Reply #25 on: April 25, 2012, 08:18:29 pm »
Time pends lets easier rewinds+playing scorps, plus helps with the rewinding of one's own scorp for deckout purposes.
Removing the time pends would require entropy pends to be added (at least two), and the high entropy we'd be having just sit there would be a nuisance (-1 pande +1 diss perhaps if we change the pends?)
You're just as selfish as I am. You're just not as good at it yet.

Offline majofaTopic starter

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg487386#msg487386
« Reply #26 on: April 25, 2012, 08:43:49 pm »
It's your call Mr. General.

Offline dragonsdemesne

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg487414#msg487414
« Reply #27 on: April 25, 2012, 09:33:57 pm »
Alright, I can go along with it, then.  I figured they might be handy for eternity, but I wasn't really sure whether they would be required or not.  I'd like to fit in some of the cards I mentioned, but I cannot think of anything I want to remove from the vault other than the mummy.

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg487447#msg487447
« Reply #28 on: April 25, 2012, 10:31:52 pm »
I say we scrap the Dune Scorpion deck... it'd give us about 15 more cards to work with. We can use those to fill out our Entropy cards and maybe add a few more steals.

Offline Onizuka

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg487455#msg487455
« Reply #29 on: April 25, 2012, 10:39:29 pm »
I had been thinking about that. Although I then worry a-bit about stalls, but we should be fine.
You're just as selfish as I am. You're just not as good at it yet.

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg487478#msg487478
« Reply #30 on: April 25, 2012, 11:07:32 pm »
Actually, that's a fair point.  We could ditch the time pends, scorpions, and maybe the eternities too, and just keep the sundials for poison dial.  We could probably ditch a few chaos seeds as well, too.  A reverse time or two would still be useful in novabows, but eternity is tough without building a dedicated deck around it, so it could probably get scrapped, too.

We could get 2-3 more demons, some holy lights (I'm still pushing for a couple of those :p), maybe more discords or antimatters.  We could even do that phase dragon deck majofa suggested, although that's a likely salvage if we get and beat aether early.  I'd also be happy with another steal or two, another nightmare, another purify, maybe a lone mind flayer for novabow, or maybe sancs/miracles for a stall, though that last would require a fairly hefty vault commitment as well.

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg487687#msg487687
« Reply #31 on: April 26, 2012, 06:13:06 am »
Remove the time cards (except the Sundials). Increased Abominations and Dragons to 18. Upped the amount of MDs and Lycans, as well as Steals.
Spoiler for Hidden:
36x Amethyst Pillar
45x Entropy Pendulum
8x Pandemonium
6x Maxwell's Demon
18x Abomination
18x Purple Dragon
2x Dissipation Shield
13x Lycanthrope
2x Chaos Seed
18x Nova
7x Antimatter
13x Discord
1x Purple Nymph

5x Lightning
6x Dimensional Shield
2x Fractal

2x Fog Shield
5x Wings
3x Owl's Eye

5x Steal
2x Liquid Shadow
1x Nightmare

2x Death Pendulum
6x Poison
5x Bone Wall
1x Mummy
2x Arsenic

6x Graboid
5x Earthquake
2x Pulverizer

6x Deflagration
1x Rage Potion

6x Black Hole

3x Forest Spirit

6x Sundial

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4x Quantum Pillar

Offline majofaTopic starter

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Re: Vault Building https://elementscommunity.org/forum/index.php?topic=38946.msg489923#msg489923
« Reply #32 on: April 30, 2012, 06:29:34 am »
Just in case the Lt. happens to take a Grabbow. Full of evilness. :D
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