Ok, first some comments on the decks you posted:
(Please note that I mean no personal offense to anyone whose decks I criticise)
- vagman: At first, i didn't understand why you would play a rush with poisons, but I'm slowly getting behind the idea. Here's my take on it:
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First beat down with discord and creatures, then when the opponent takes control over the game hide behind Shield and wait for the poison to chew him down. Really like that deck.
- SnoWeb, first deck: Entropy/Darkness is a good combination, but I'm not convinced by your numbers. Liquid Shadow/Antimatter is cute, but not effective against every deck. Liquid Shadow also makes an AM'd creature easier to get rid of.
Then you're not playing any weapons or shields, which just can't be right, as both darkness and entropy have one of the best weapons in the game and Darkness also has an awesome Shield. If I were to make a deck with Devourers, it would probably look like this:
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It takes a more aggressive stance, but I'm not yet entirely happy with it.
This Entropy/Darkness duo takes a different approach:
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Basically, Dusk Shield + Healing = hax. More controlish.
- SnoWeb second deck: No. Seriously, you can't play Antlion in a war. It's a 2/3 for 2
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. You have to play good cards.
- xKelevra: Black Hole is a trap. There is exactly one card that it's reasonable against and that is Supernova. We won't play against Supernova in the war. It's good against Top-50 rainbow because those decks have Supernova, and it's good in Dark Matter's deck because that guy is a false god and can thus churn them out like a machine with his double draw. When I have a Discord I would much rather add more pressure to the board than suck up a few quanta.
- Kurohami: yuck, also has all these bad cards, Horned Frog, Rustler, 2/2 Parasites with Gravity Pull... My main problem with mutation is that even if you get it to work, which always involves 2 cards, you usually get a 5/5, which is not enough for a consistent win.
- SnoWeb, third deck: The question is, how much CC do we expect? Honestly, I would be surprised if more than 10% of the decks had none, but those are unfortunately the only decks I would want to play this deck against. Adrenaline is just this big invitation that says "Yes, please do two-for-one me". So, don't like deck this either, sorry.
Two more decks of my own:
Entropy-Aether:
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It's just too tempting to make a deck with Purple Nymphs.
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Some decks just fold to quinted Nymphs, and otherwise the deck is solid as well. Lots of CC and a bunch of heavy hitters. Discord buys time for the deck to set up.
Rainbow!:
4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vi 4vi 4vi 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 590 590 590 590 5f6 5f6 5og 5og 61q
Here's where it gets crazy.
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Loads of control, good cards and Graboids. A Weakness could be the overall damage potential of the deck. The pilot should seriously consider burrowing those Shriekers after evolving them or else the opponent might just remove all the creatures.
Please give me your feedback on those decks.