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Offline EvilDeathX

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg475932#msg475932
« Reply #132 on: March 30, 2012, 06:49:28 pm »
Couple things. First, I am not finding this card in the trainer.
Second, I am not understanding this card at all.

Offline OldTrees

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg475933#msg475933
« Reply #133 on: March 30, 2012, 06:51:20 pm »
Couple things. First, I am not finding this card in the trainer.
Second, I am not understanding this card at all.
First: It is created only when supernovas are chained
Second: It is intended to be a drawback to using supernova chains.
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Offline EvilDeathX

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg475957#msg475957
« Reply #134 on: March 30, 2012, 07:46:14 pm »
Couple things. First, I am not finding this card in the trainer.
Second, I am not understanding this card at all.
First: It is created only when supernovas are chained
Second: It is intended to be a drawback to using supernova chains.
Oh I see, so it's like a nerf for the pillar-less decks?
If that's the case then I am all for it.

Offline Nepycros

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg475959#msg475959
« Reply #135 on: March 30, 2012, 07:46:37 pm »
Couple things. First, I am not finding this card in the trainer.
Second, I am not understanding this card at all.
First: It is created only when supernovas are chained
Second: It is intended to be a drawback to using supernova chains.
Oh I see, so it's like a nerf for the pillar-less decks?
If that's the case then I am all for it.
It's a nerf to all speed rainbow decks.
Perception is the source of misunderstanding.

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg477254#msg477254
« Reply #136 on: April 02, 2012, 07:41:38 pm »
Wouldn't this give rainbow rushes a free cremate monster?

Nvm, I see that cremating it gives no quanta, got it.

Offline whatifidogetcaught?

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg477276#msg477276
« Reply #137 on: April 02, 2012, 08:43:42 pm »
Wouldn't this give rainbow rushes a free cremate monster?

Nvm, I see that cremating it gives no quanta, got it.
Your best hope is to mutate it. Immediately.
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Offline waterzx

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg477392#msg477392
« Reply #138 on: April 03, 2012, 02:13:43 am »
Wouldn't this give rainbow rushes a free cremate monster?

Nvm, I see that cremating it gives no quanta, got it.
Your best hope is to mutate it. Immediately.
If cremation doesn't work, I doubt Zanz will leave Singularity in its current form (i.e. able to mutate)

Probably singularity will enter the field immaterial in 1.30

Offline Picheleiro

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg477523#msg477523
« Reply #139 on: April 03, 2012, 07:59:18 am »
I think that the idea of certains cards who dont work on it isn´t good. I mean, why canT I play Cremate or Mutate on it?

I never haven´t seen the idea very funny, but when you cant do anything about Singularity I simply dont see the point of this fancy nerf.

Just kill me if I play the second SN.

Offline Mathematistic

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg477529#msg477529
« Reply #140 on: April 03, 2012, 09:40:11 am »
Since singularity fits black hole thematically, why not give it a quanta drain effect instead of random buffs that gives opponent 20+ hp per turn (and damages self for same amt) in order to reduce the penalty? The SN nerf is overdone IMO. It attempts to completely remove SNbows...
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
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Offline Pineapple

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg477531#msg477531
« Reply #141 on: April 03, 2012, 09:58:46 am »
Since singularity fits black hole thematically, why not give it a quanta drain effect instead of random buffs that gives opponent 20+ hp per turn (and damages self for same amt) in order to reduce the penalty? The SN nerf is overdone IMO. It attempts to completely remove SNbows...
Most SNbows require at most 3 SNs that don't need to be chained at all.

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg478358#msg478358
« Reply #142 on: April 09, 2012, 04:29:01 pm »
I just noticed something odd, I think it's a bug.
Singularities seem to replace Vampire with Immaterial, but not vice versa (word vanishes but not immaterialness).

Offline Time_lord_victorius

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg478371#msg478371
« Reply #143 on: April 09, 2012, 04:43:34 pm »
this actually could be a card to go against SoSac. it gives entropy a way to deal with that if the mechanic works that way. i have yet to test this
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