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redium

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg443849#msg443849
« Reply #84 on: December 31, 2011, 06:45:44 am »
One of the best cards in recent updates. 

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg477702#msg477702
« Reply #85 on: April 05, 2012, 01:35:32 pm »
My absolute most used shard.  Currently playing 5 upped versions in my arena farmer.  One more and then I will add that in too.

Offline LD_Raine

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg489240#msg489240
« Reply #86 on: April 29, 2012, 12:36:16 am »
IMO very very good.  Especially in rainbow.  GG lol
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Offline kimham8a

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1013131#msg1013131
« Reply #87 on: November 05, 2012, 02:46:16 am »
The thing that Isn't right about this is that it sucks in mono entropy, where it it's SUPPOSED to have the greatest benefit. And no, entropy mark rainbows are not mono entropy.
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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1013216#msg1013216
« Reply #88 on: November 05, 2012, 05:31:12 am »
The thing that Isn't right about this is that it sucks in mono entropy, where it it's SUPPOSED to have the greatest benefit. And no, entropy mark rainbows are not mono entropy.
Shards are other cards. They are not intended (with few exceptions) to have the greatest effect in mono.
SoSe does indeed have the greatest effect in Entropic rainbow where it was intended to have the greatest benefit.
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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1013336#msg1013336
« Reply #89 on: November 05, 2012, 05:43:43 pm »
The thing that Isn't right about this is that it sucks in mono entropy, where it it's SUPPOSED to have the greatest benefit. And no, entropy mark rainbows are not mono entropy.
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6s1 6s1 6s1 6s1 6s1 6s1 6ts 6ts 6ts 6ts 6u1 6u1 6u1 6u1 6u1 6u1 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6ve 6ve 6ve 6ve 6ve 8pj

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Offline kimham8a

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1013420#msg1013420
« Reply #90 on: November 06, 2012, 12:29:57 am »
The thing that Isn't right about this is that it sucks in mono entropy, where it it's SUPPOSED to have the greatest benefit. And no, entropy mark rainbows are not mono entropy.
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6s1 6s1 6s1 6s1 6s1 6s1 6ts 6ts 6ts 6ts 6u1 6u1 6u1 6u1 6u1 6u1 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6ve 6ve 6ve 6ve 6ve 8pj

It works.

Lol its funny because that's mono entropy.  :P Add QT too!
The thing that Isn't right about this is that it sucks in mono entropy, where it it's SUPPOSED to have the greatest benefit. And no, entropy mark rainbows are not mono entropy.
Shards are other cards. They are not intended (with few exceptions) to have the greatest effect in mono.
SoSe does indeed have the greatest effect in Entropic rainbow where it was intended to have the greatest benefit.
Hmmm yeah you're right. At least it's not a rainbow with a different mark...
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Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023628#msg1023628
« Reply #91 on: December 19, 2012, 08:08:56 pm »


Shard of Serendipity now costs entropy quanta.
« Last Edit: December 19, 2012, 08:13:35 pm by Calindu »
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Offline dragonsdemesne

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023678#msg1023678
« Reply #92 on: December 19, 2012, 09:43:24 pm »
Compared to some of the other cost changes to shards, this one's relatively unimportant.  Nobody, and I mean nobody, used this card in a deck that didn't have entropy production, so other than requiring slightly more entropy quanta than before to run, this isn't a huge change.

Offline Elbirn

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023700#msg1023700
« Reply #93 on: December 19, 2012, 10:42:22 pm »
I disagree. While this is a very, very minor change, and one that certainly won't break any decks, the increased reliance on :entropy quanta will slow down some decks slightly. SoSe bows will need to bump up entropy production at least. Again though, not much of a change, but still.
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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023712#msg1023712
« Reply #94 on: December 19, 2012, 11:53:48 pm »
This is now more effective in PSN. And we know how wonky the quanta in PSN compared to usual speedbow.
Also, this can't now be used together with Discord without some quanta issue. I think that's enough nerf.
Time to make unuppedbow with this?
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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023716#msg1023716
« Reply #95 on: December 20, 2012, 12:24:11 am »
Compared to some of the other cost changes to shards, this one's relatively unimportant.  Nobody, and I mean nobody, used this card in a deck that didn't have entropy production, so other than requiring slightly more entropy quanta than before to run, this isn't a huge change.

The best deck for farming Gold Arena, Ralouf's Gold Killer V2, disagrees.
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6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6tt 6u3 6u3 6u3 6u3 6u3 6u3 71b 74b 77f 7an 7dq 7gv 7k5 7n3 7q5 7t9 7t9 80b 8pj

 

blarg: