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Offline dragonsdemesne

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023745#msg1023745
« Reply #96 on: December 20, 2012, 01:30:05 am »
Well, two points stand out to me there:

1) That deck you just linked has entropy production :p
2) That deck you linked is definitely not the best gold league farmer.

That deck would be harder to run, certainly, and I'd probably go with -1 demon -1 QT +1 entropy tower +1 entropy pend or something like that to help with that deck.  Maybe even -1 SoSe, depending how things played out.

Offline Dm

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023772#msg1023772
« Reply #97 on: December 20, 2012, 02:29:00 am »
Well, two points stand out to me there:

1) That deck you just linked has entropy production :p
2) That deck you linked is definitely not the best gold league farmer.

That deck would be harder to run, certainly, and I'd probably go with -1 demon -1 QT +1 entropy tower +1 entropy pend or something like that to help with that deck.  Maybe even -1 SoSe, depending how things played out.

Just went from what was saying in the link.

Also, if by entropy production you mean a random chance that the QT will produce it and that 1 per turn that the mark will give... well, it's not really reliable, is it?

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023775#msg1023775
« Reply #98 on: December 20, 2012, 02:40:05 am »
SoSe's randomness means that only rainbow decks can fully take advantage of it. Monos/duos are out of the question due to randomness.

In a PSNbow, you don't really have the necessary quanta to enjoy a random card advantage. In a SNbow, sparing out 3 :entropy for 3 random cards is also a bit impractical.

Offline kimham8a

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023829#msg1023829
« Reply #99 on: December 20, 2012, 04:23:11 am »
Huge nerf IMO. We can only put maybe 2 sose in a speedbow now. Arena decks are going to be the biggest users of sose (3x mark), even though it kinda sucks because of AI fails right now.
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Offline mesaprotector

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023861#msg1023861
« Reply #100 on: December 20, 2012, 05:26:21 am »
I'm happy to note that speedbows are hurt while my favorite SoSe deck remains virtually unchanged. I like any change that hurts rainbows and OP decks in general, so I like this.
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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1023948#msg1023948
« Reply #101 on: December 20, 2012, 02:17:08 pm »
for a rainbow deck build with rainbow tower and supernova, 3 :entropy is HIGH.

for me, I always got bad luck when I use random card. if it still 3 :entropy in actrully 1.32, I will not use it in my rainbow deck.
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Offline Chapuz

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1024033#msg1024033
« Reply #102 on: December 20, 2012, 07:22:15 pm »
Dear Zanzarino,

Please make Shard of Serendipity cost no more than 2|2  :entropy (1|1 would be even better)

Thanks,

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Offline willng3

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1024246#msg1024246
« Reply #103 on: December 21, 2012, 08:35:07 am »
Well, after a bit of fiddling around with this I don't have a problem with the change.  It's significantly more unusable in Speedbows now which I find a good thing since I thought it was a bit ridiculous to find this card used in just about every recent Speedbow submitted to the forums.  I'm finding running it with Quantum Towers instead of Supernovae work very well.  Slower, but still reliable and allows plenty of SoSe usage, just not all at the same time.

Of course, it's still very difficult to use in a Mono Entropy deck without Quantum Towers, and even with Supernova in the deck a lot of expensive cards will seldom if ever get to be played.
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Offline kev

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1031110#msg1031110
« Reply #104 on: January 11, 2013, 09:57:38 pm »
One important note here: even though shards are no longer 'other' cards, you still can't draw them as a result of this ability.  Likewise, you still can't draw nymphs or 'other' cards.

Offline dragonsdemesne

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1031116#msg1031116
« Reply #105 on: January 11, 2013, 10:14:18 pm »
You can get other cards like gavel or tower shield, but it's fairly uncommon.

Offline sk1ll3t

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1031241#msg1031241
« Reply #106 on: January 12, 2013, 01:37:32 pm »
i Disagree... ::) it costs to much quanta for a rainbow deck :'(

Offline kimham8a

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Re: Shard of Serendipity | Shard of Serendipity https://elementscommunity.org/forum/index.php?topic=31452.msg1031280#msg1031280
« Reply #107 on: January 12, 2013, 03:33:04 pm »
Originally I didn't like this change, but thinking again, I think it's alright. Putting 6 of the same non-quanta production card in an SNbow shouldn't be easily done. 1-2 is currently easily still put into SNbows.
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