I like to kill Life.
So many little stupid creatures.
*Adds to hit list*
Being serious, however, I chose Water, Life and Time. Basing things purely on Mono versus Mono perspective, Discord brings ruin to all three of these while Entropy's other utility cards negate any attempt to recover. I'm surprised to see that Fire is leading so far ahead considering that its two most used creatures (Phoenix and Lava Destroyer) shrug off Antimatter and Immolation/Cremation does a nice job of cushioning Discord's Scramble effects (not to mention Explosion takes care of that threat completely), the two most widely used cards in Entropy. Fire has enough control to take care of the more threatening creatures. And then Firestall pretty much = GG.
LOL hit list XD
willing3, you are now a ninja.. XD..
ok, on to the topic,
i chose
&
first of all, WITHOUT RARES, you can stall all of these elements...
>they don't have perm control
>they all don't have that big-arse/growing creatures that deal 20-ish damage to break your dim shield + you have antimatter
(although
might be able to kill you with bolts, but that's weaker than
, so more possibility of surviving)
>with rares,
might be able to out-stall you though
i would've picked
, but i remembered adrenalin scorps.... very evil (antimatter them, and you've just given them a pseudo-momentum :O)
can't think of any other reasons right now, but yeah...
EDIT: removed gravity, accel and catapult > antimatter and dim shield