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Seph454

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg126207#msg126207
« Reply #60 on: July 28, 2010, 04:26:55 am »
I think people will catch on to how powerful this is soon enough.  I'm playing cc why bother right now and anitmatter is almost never useless, i'm running three now and it makes other cc obsolete

Akatchi

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg141702#msg141702
« Reply #61 on: August 19, 2010, 01:50:11 am »
I can do the math

Antimatter+Vampire+Purify+Blessing=

uh uhh uhhh uhhhhh!!

I dont know!!! aghhhh!!

oh wait it = a win right?

twinsbuster

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg141721#msg141721
« Reply #62 on: August 19, 2010, 03:03:42 am »
I think people will catch on to how powerful this is soon enough.  I'm playing cc why bother right now and anitmatter is almost never useless, i'm running three now and it makes other cc obsolete
a frequently asked question:
antimatter is not a cc? huh? why bother?

Offline the dictator

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg157131#msg157131
« Reply #63 on: September 12, 2010, 01:00:11 pm »
Well, Kuroaitou asked in chat who could do some testing on antimatter + shields, and I was bored, so I decided to test some different shields.

Code: [Select]
4vg 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u7 6u7 6ug 713 7n0 7n8 7qb 7qb 7qb 7qb 7t8
Code: [Select]
6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u7 6u7 71b 749 7n8 7qb 7qb 7qb 7qb 80d
Gravity Shield: Watch the antimatter FFQ is blocked, the antimattered firefly isn't.


Phase Shield: Everything is blocked, also the antimattered creatures


Wings: Antimattered non-airborne creatures can't hit (first squid), antimattered airborne creatures still heal you.


Dissipation Shield: Antimattered creatures heal you, other creatures soak up your quanta.


Dusk Mantle/Fog Shield: They have no effect on antimattered creatures. (at least, not in the 6/7 turns I checked)

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg157177#msg157177
« Reply #64 on: September 12, 2010, 02:50:28 pm »
Well, Kuroaitou asked in chat who could do some testing on antimatter + shields, and I was bored, so I decided to test some different shields.

Code: [Select]
4vg 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u7 6u7 6ug 713 7n0 7n8 7qb 7qb 7qb 7qb 7t8
Code: [Select]
6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u7 6u7 71b 749 7n8 7qb 7qb 7qb 7qb 80d
Gravity Shield: Watch the antimatter FFQ is blocked, the antimattered firefly isn't.


Phase Shield: Everything is blocked, also the antimattered creatures


Wings: Antimattered non-airborne creatures can't hit (first squid), antimattered airborne creatures still heal you.


Dissipation Shield: Antimattered creatures heal you, other creatures soak up your quanta.


Dusk Mantle/Fog Shield: They have no effect on antimattered creatures. (at least, not in the 6/7 turns I checked)


that's some really usefull stuff you did there ;)
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RyDaSlayer

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg168632#msg168632
« Reply #65 on: October 01, 2010, 07:51:53 pm »
 8) this deck is beautiful





 :o

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg168638#msg168638
« Reply #66 on: October 01, 2010, 07:53:27 pm »
Good work the dictator. I'd suggest making a different thread for your findings. Perhaps in general discussion...

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Dan43

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg172033#msg172033
« Reply #67 on: October 06, 2010, 10:24:21 pm »
This is one of the best cards in Entropy.  :P ANTIMATTER

TheodorCo

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg178206#msg178206
« Reply #68 on: October 17, 2010, 11:33:14 am »
Probably the best effect in the game.

Robsta43

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg188279#msg188279
« Reply #69 on: October 30, 2010, 09:24:51 am »
I couldn't find anything about this elsewhere, (so I tested it against Elindis), but it appears that creatures with negative attack ratings can still cause poison (aka scorpions + pufferfish), this combined with low damages and antimatter's ability to cut through shields might be worth noting. 

918273645

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg276072#msg276072
« Reply #70 on: February 22, 2011, 04:31:57 am »
Anybody else notice how the dot in the center of the :entropy sign in the card art is off?

Offline RagingAlien

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Re: Antimatter | Improved Antimatter https://elementscommunity.org/forum/index.php?topic=1484.msg302488#msg302488
« Reply #71 on: March 31, 2011, 07:11:03 pm »
What happens if you antimatter a growing creature that had 22|22, it grows again up to, let's say 4, and you antimatter it again? Does it turn into an 18|26 creature?
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