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Skillgannon

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Skillgannon's Speed Blitzing: Mono-Entropy https://elementscommunity.org/forum/index.php?topic=661.msg6269#msg6269
« on: December 15, 2009, 10:10:01 pm »
Now this deck is just fun.  Ever had a 12 powered creature (or higher) out on turn 1?  I have.

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4vg 4vg 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tu 6tu 6tu 6tu 6tv 6tv 6tv 6tv 6tv 6tv 6u4 6u4 6u4 6u4 6u4 6u4 8pj


Okay, the strategy is quite simple.  Your Micro Abominations only cost 1 Entropy to play.  You can then Improve Mutate them to get out a stronger creature on turn 1!  You can have a creature with over 12 power (on turn 1) for the cost of only 4 entropy quantams.  Now tell me that isn't cool (For all those who just did your a liar, so shut it :P).  I left two of the mutates normal so you can deal with any pesky creature your opponent has out.  The dragons are fast to play and can do some serious damage.  I kept the shield non-upgraded because it's better that way.  Sometimes it can make quite a nice defense.  Other times it helps you get another turn or two in for some more whopping damage.  This deck is basically just fun.  It's not the best deck (because of the random aspect), but it CAN be the best of my speed decks.  It's really fun though.  I would really like to play a ditto match sometime where both of us are using this deck.


Disclaimer:  Everyone's going to have a slightly different win %.  Don't bother coming to me after 1 game and saying you have a win % of 0.  Skillgannon is not responsible for your bad playing.  If you don't know how to think a little before you click a mouse, then just leave.

« Last Edit: April 17, 2012, 02:39:01 pm by willng3 »

Skillgannon

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Skillgannon's Speed Blitzing: Mono-Entropy https://elementscommunity.org/forum/index.php?topic=661.msg6461#msg6461
« Reply #1 on: December 15, 2009, 10:10:02 pm »

It depends.  2 mutations are more for PvP.  I think 6 improved is better for lvl 3 / T50 if your going to bother with that.

thearchduke

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Skillgannon's Speed Blitzing: Mono-Entropy https://elementscommunity.org/forum/index.php?topic=661.msg6462#msg6462
« Reply #2 on: December 15, 2009, 10:10:02 pm »

Your pic shows 6 improved mutations, though I'm not sure if any regular mutations are worthwhile - you've tested it, I've not, so I'll defer to you here.

Nice call on the micro-abominations, I'd never realized that was the upgrade...

ipokecows

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Skillgannon's Speed Blitzing: Mono-Entropy https://elementscommunity.org/forum/index.php?topic=661.msg6983#msg6983
« Reply #3 on: December 15, 2009, 10:10:04 pm »

Got it.
It could be funnier tho. :D

ipokecows

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Skillgannon's Speed Blitzing: Mono-Entropy https://elementscommunity.org/forum/index.php?topic=661.msg6984#msg6984
« Reply #4 on: December 15, 2009, 10:10:04 pm »

How do you manage to use abilities from mutated creatures without novas? Oo

Skillgannon's Speed Blitzing: Mono-Entropy https://elementscommunity.org/forum/index.php?topic=661.msg6985#msg6985
« Reply #5 on: December 15, 2009, 10:10:04 pm »

How do you manage to use abilities from mutated creatures without novas? Oo
He doesn't have to use the abilities. All he's doing is mutating the little 2/3 Micro Aboms into bigger creatures that can attack. The abilities won't make a difference since this is a speed deck meant to kill ASAP.

Offline plastiqe

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Skillgannon's Speed Blitzing: Mono-Entropy https://elementscommunity.org/forum/index.php?topic=661.msg9541#msg9541
« Reply #6 on: December 15, 2009, 10:10:16 pm »

Instead of Mutations what about Chaos Seed for creature control?

 

anything
blarg: Skillgannon